"Eets Munchies" is a physics-based puzzle game where players feed a cute creature, Eets, with various foods while avoiding obstacles and enemies. The game features numerous levels, challenging puzzles, and different types of food that affect Eets' behavior. Players can also create and share their own levels with the community.
Eets Munchies features charming puzzles that require varying combinations of cleverness and timing, making it a fun and engaging experience.
The game has a cute art style and enjoyable music, contributing to its overall charm and appeal.
The inclusion of a level editor and Steam Workshop support allows for endless user-generated content, enhancing replayability.
The game feels like a mobile port, with sluggish controls and a lack of resolution options, making it less enjoyable on PC.
Puzzles can be frustratingly imprecise, often requiring pixel-perfect placement and timing, which can detract from the overall experience.
The game is relatively short, with many players feeling it lacks depth and challenge compared to its predecessor.
gameplay
112 mentions Positive Neutral Negative
29%
66%
5%
The gameplay of "Eets Munchies" features a mix of enjoyable puzzles and unique mechanics, such as the character's mood changes based on food consumption, but is often hindered by poorly executed timing mechanics and frustrating controls on PC. While some players appreciate the casual and charming design, many find the overall experience lacking depth and variety, with a short gameplay duration that leaves them wanting more. Despite its potential, the game struggles with inconsistent mechanics and level design, making it a mixed experience for players.
“Beautifully crafted with deep mechanics.”
“The gameplay is very enjoyable and I like the fact that you can switch between three different speeds ranging from slow to fast.”
“Challenging puzzles, fun gameplay, and cute characters each with different mechanics bringing a complex twist to a simple game.”
“The lack of real attention-grabbing gameplay becomes apparent quickly, leaving players wanting more.”
“The reason I can't wholeheartedly recommend it for everyone is that somehow between all this potential, the gameplay still managed to fall short for me.”
“But it's all over the place, in mechanics, level design, and difficulty.”
graphics
96 mentions Positive Neutral Negative
40%
57%
3%
The graphics of the game are generally praised for their cute and colorful art style, which is engaging and polished, appealing to a wide audience. However, some reviewers feel that the visuals can be generic or reminiscent of mobile games, and there are mixed opinions on how well the graphics complement the gameplay. Overall, while the graphics are considered charming and visually appealing, they may not fully compensate for the game's perceived shortcomings in puzzle design and mechanics.
“The graphics are bright, colorful, and engaging.”
“The colourful art style and the sound effects make it quite an entertaining 2D puzzle game.”
“Cuddly graphics look (cel-shading-ish), it suits the gameplay style, in my opinion it looks pretty adorable, should not be taxing for the PC.”
“Soulless, personalityless, uninspired rendition of a game I actually liked and appreciated the aesthetic of. They literally just deleted the real one and replaced it with this abomination to pretend like this was always the original so that they can just resell the same game again, even though they changed everything for no reason.”
“Sure, the graphics are akin to a Facebook flash-powered game, and the game plays at a somewhat slow pace with usually overly simplified puzzles.”
“This game has a fairly immature title and very cartoonish graphics, which is majorly misleading on how awesome, yet frustrating this game is.”
music
76 mentions Positive Neutral Negative
39%
56%
5%
The music in the game is generally described as catchy and fitting, with a blend of upbeat styles that enhance the overall experience. However, many reviewers noted that the soundtrack is somewhat limited and can become repetitive over time, lacking the depth and variety expected from previous titles by the developer. While the sound design has its merits, it also received criticism for feeling basic and not fully engaging during key moments of gameplay.
“The audio of this game is brilliant, the music is extremely upbeat and each item in the 60 levels makes different musical sounds in different ways.”
“Adorable music that syncs with the character animations makes this definitely worth a playthrough.”
“Between the excellent music, the smooth and cheery graphics, and the well-designed levels and mechanics, I got hooked.”
“However, the OST seems to be really basic this time around (with only 4 notable tracks so far, 3 being the moods and 1 being the menu). The sound design is by far my biggest complaint, as even the biggest of achievements feel dull and lifeless.”
“Lacks several basic features such as music and sound volume control (it's either full blast or muted).”
“The sound effects within the game are fairly good, though the background music tends to get quite repetitive after a while of listening.”
humor
26 mentions Positive Neutral Negative
100%
The humor in the game is widely praised for its charm and creativity, often drawing comparisons to classic shows like "Ren & Stimpy" due to its mix of cute and gross-out elements. Players appreciate the funny names and expressions of in-game items, as well as the lighthearted slapstick music and movements, making it an enjoyable experience for those looking for a humorous puzzle game. Overall, the game is described as "very funny" and a great choice for casual play.
“Something about this sort of music combined with some of the gross-out humor used from time to time reminded me of the Ren & Stimpy show.”
“It's funny and cute, and the further you get, the more complex the levels become and the more different types of items you can use, which all have their own unique features.”
“Eets Munchies is a puzzle game that has good humor, fun challenges (however not very challenging… there were a few good ones though), easy achievements, and is just a good game to play if you have a few hours to burn.”
story
20 mentions Positive Neutral Negative
10%
75%
15%
The game's story is minimal, revolving around the character Eets and his simple quest to reach cake while collecting food items. Players express disappointment over the lack of a campaign or deeper narrative, likening the experience to running in circles without a meaningful mission. Overall, the story is seen as a weak point, with many feeling it detracts from the gameplay experience.
“[b]Story:[/b] Your goal is to help Eets (the little white bug looking creature) reach the end of the level; you want to collect the 3 food items also, as an extra challenge.”
“Shame there's no campaign/story mode, but it's a decent early effort from Klei.”
“Shame there's no campaign/story mode but it's a decent early effort from Klei.”
“It is *technically* a sequel, but as there is no story that's not really an issue.”
“You play as Eets and his single-minded quest to get cake.”
replayability
16 mentions Positive Neutral Negative
19%
62%
19%
The game's replayability is a mixed bag; while the inclusion of a level editor and the ability to download custom maps offer potential for infinite replay value, many players focus more on achievements than creating engaging content. Overall, the base game lacks significant replayability, but the community-generated puzzles can enhance the experience for those willing to explore them.
“There is the option to workshop your own maps or download them, which makes it possible for infinite replay value. However, the playing community seems to be focusing on unlocking all achievements rather than actually making fun maps (not a fault of the game itself, though notable).”
“I definitely appreciated the inclusion of the level editor, as I think that helps add replay value.”
“This feature definitely boosts the replay value of the game after completing it 100%.”
“Sadly, the replayability value is low.”
“Replay value is quite low from the base game, but there are lots of custom puzzles made by other players, and we can also create our own puzzles.”
“A simple puzzle game that pays homage to classics like The Incredible Machine; but when stacked up against such games in the genre, Eets Munchies really falls short in terms of complexity and replayability.”
monetization
8 mentions Positive Neutral Negative
25%
25%
50%
The monetization aspect of the game is polarizing; while some players appreciate the absence of ads, energy limits, and microtransactions, others feel that the game is a cash grab that detracts from its original charm. Critics express disappointment over the perceived low value of the mobile port, despite its minimal cost.
“No ads, energy, recharge, time limit, or any annoyance.”
“Reminds me a whole lot of the ever so cute 'Cut the Rope' games, without the microtransactions.”
“This is a terrible mobile port, and feels like a cash grab that completely abandons the almost Newgrounds-esque look and feel of the original Eets game in favor of this ugly early 2010s mobile game style.”
“I spent less than $2 and I still feel insulted by this cash grab.”
emotional
6 mentions Positive Neutral Negative
100%
Players universally praise the emotional depth of the game, highlighting its impactful storytelling and the strong feelings it evokes. Many recommend it as a must-play experience for all gamers, emphasizing its significance in the gaming landscape. The desire for the original version to be available again on Steam further underscores its lasting emotional resonance.
“Highly recommend for all fans of gaming - actually everyone in the world to play this once in their life, and Eets: Hunger, it's emotional.”
“Klei, I love your games, but we just want the original Eets: Hunger, it's emotional back on Steam.”
“Just search for 'Eets: Hunger, it's emotional'.”
atmosphere
6 mentions Positive Neutral Negative
50%
50%
The game's atmosphere is characterized by a charming, cartoonish aesthetic that creates a simple and positive vibe, making it relaxing for players. Additionally, the polished sound and visual elements contribute to an immersive and engaging experience.
“A simple and positive game with a relaxing atmosphere.”
“In terms of sound and vision, this game is well polished and gives off a real atmosphere.”
“An adorable puzzle game with a very cartoonish atmosphere.”
grinding
4 mentions Positive Neutral Negative
50%
50%
Reviews on the aspect of "grinding" are mixed; while some players appreciate the lack of tedious achievements and find the gameplay engaging, others criticize the card farming as torturous and unpleasant. Overall, the experience varies significantly among players, with some enjoying the pace and others feeling it is overly grindy.
“Took me roughly 4 hours - no grindy or overtly boring achievements.”
“Disgusting game, the card farming was torture.”
optimization
2 mentions Positive Neutral Negative
50%
50%
The game suffers from significant optimization issues, requiring some players to delete the settings folder just to launch it properly. Additionally, the available options are limited, and the game's performance tends to decline after an initial peak.
“The game has a lot of optimization issues; I had to delete the settings folder for it to even open properly at one point. The options are lacking, and it unfortunately peaks early.”
character development
2 mentions Positive Neutral Negative
50%
50%
The character development in the game is highlighted by the adorable design of the character Eets, which has garnered strong emotional attachment from players, with some expressing a willingness to go to great lengths for the character.
“Eets has the cutest character design; I would lay down my life for Eets.”