TIMORE INFERNO
- February 22, 2016
- Vidas Games
Timore Inferno is the 4th indie horror game in the Timore series. Strange visitors have come to a little girl's house, robbing her home and killing everyone inside... Except her. With dolls holding the anger of her loss, everyone who tries to go there and investigate what happened wind up missing. Timore Inferno is a horror experience through the hell of a little girl's mind. The player meets a…
Reviews
- The game has a unique atmosphere and some creepy enemy designs that can be effective in creating tension.
- It offers a few genuine jump scares that can catch players off guard, making for a thrilling experience.
- The game is short, which can be a pro for those looking for a quick horror experience without a lengthy commitment.
- The graphics and overall presentation are poorly executed, with low-quality textures and amateurish design.
- The gameplay is repetitive and lacks depth, relying heavily on cheap jump scares rather than a compelling story or engaging mechanics.
- The game is extremely short, often completed in under 30 minutes, which many players feel does not justify its price.
- story22 mentions
- 18 % positive mentions
- 68 % neutral mentions
- 14 % negative mentions
The story in Timore Inferno is generally criticized for being confusing and lacking depth, with many players finding it difficult to follow and unengaging. While some appreciate the unique atmosphere and occasional jump scares, the overall narrative is seen as underdeveloped and overshadowed by a reliance on cheap scares rather than a coherent plot. Many reviewers express a desire for a more polished and meaningful storyline to enhance the gaming experience.
“The story is interesting; the weird textures for the walls and structures made it unique, and the jumpscares actually got me (except for the car alarm).”
“Timore Inferno may not be a game where its primary focus is graphics, but it does have a solid short story and rich atmosphere, which in my eyes, is better than graphics.”
“The story and plot behind Timore Inferno make sense and follow the overall gameplay, but are nowhere near enticing.”
“But however, in my opinion, the story is so hard to understand it might as well not even be there.”
“The storyline doesn't make any sense.”
“It does give a few jump scares, but if you are after any sort of story or depth to the game, I would probably keep looking as I found myself asking what is going on pretty much from start to end.”
- graphics15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The graphics in "Timore Inferno" have been widely criticized for being subpar, often described as cheap and poorly developed, with some users likening them to amateur pixel art. While the game may not prioritize visuals, many players feel that the lack of quality graphics detracts from the overall experience, despite the presence of a solid story and atmosphere. Overall, the consensus is that the graphics are below average, with issues such as low frame rates and unattractive designs.
“Timore Inferno may not be a game where its primary focus is graphics, but it does have a solid short story and rich atmosphere, which in my eyes, is better than graphics.”
“This game has some really good moments; even though it isn't the most well-developed game in terms of graphics, it doesn't really matter in this game too much.”
“Nice game, you could maybe improve the graphics, but still amazing.”
“The graphics in Timore Inferno aren't that great.”
“The graphics are cheap, with some environments where it’s hard to see even the ground, in my opinion.”
“A collection of poorly paced jump scares and some of the ugliest graphics I have seen in a while.”
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay of the project has been widely criticized for its poor mechanics, shallow combat, and lack of engaging horror elements, leading to a repetitive and unsatisfying experience. Many users noted that the controls were confusing and the overall design felt cheap, with untextured environments contributing to a lackluster presentation. While some appreciate the effort of indie developers, the execution in this case has left much to be desired.
“At first, some of the mechanics in the game looked a bit weird (especially the way that the axe moves), but oh well, it's an indie game and I'm happy that more and more indie developers get a chance to sell their production on Steam.”
“The commands and the gameplay were a little bit confusing and could be fixed.”
“Got to play this the first time I heard of it and I got to do the first gameplay on YouTube.”
“The gameplay itself felt cheap and was short.”
“Shallow gameplay, shallow combat, shallow horror, shallow sound design, shallow game.”
“The gameplay mechanics are laughable.”
- atmosphere11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The atmosphere in Timore Inferno is generally praised for its creepiness and tension, enhanced by a strong soundtrack that complements the experience. While some players appreciate the game's ability to create an unsettling environment, others feel that reliance on cheap jumpscares detracts from the overall immersion. Despite mixed opinions on graphics and sound design, the game's atmosphere is recognized as a standout feature, contributing to its originality in the horror genre.
“The jumpscares got old after about halfway through the game, but I think the dev knew that because the rest of the game is just pure creepiness and atmosphere.”
“Timore Inferno has a class A soundtrack, something that complements the game and the atmosphere well.”
“Timore Inferno may not be a game where its primary focus is graphics, but it does have a solid short story and rich atmosphere, which in my eyes, is better than graphics.”
“The jumpscares definitely made me jump, it's not the cleverest horror but the atmosphere is aggressive and you don't feel safe, especially since I knew there was a possibility I would have to restart the game.”
“I was so close to giving this game positive marks, and it's clear the developer has talent for crafting an atmosphere and putting you on edge, but I got near the end and when I died I had to replay the whole game, which kind of ruined it for me.”
“The graphics aren't that good with a monochromatic coloring with few colored details that I found quite interesting, but the sounds and music were a little annoying, too noisy, and it didn't give the right atmosphere.”
- music7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The music in Timore Inferno receives mixed reviews; while some praise its ability to enhance the game's atmosphere and complement the creepy environments, others find it forgettable or even annoying. The soundtrack is noted for fitting the horror theme, but there are criticisms regarding its effectiveness in creating a truly scary experience. Overall, the music contributes to the game's ambiance, but opinions vary widely on its quality and impact.
“Timore Inferno has a class A soundtrack, something that complements the game and the atmosphere well.”
“Timore is a basic survival horror, with basic enemies and really weird/funny locations. It is fun and really addictive, with scary music and a lot of jumpscares. It is so awesome! 10/10”
“Of course the combat is a little wonky with the hitboxes and hit-detections, but it makes up for that with some disturbing and weird environments, creepy enemies, and music.”
“Other than that, there's no music, and when there is, it's really forgettable.”
“Music is not scary, but rather irritating.”
“The sounds and 'music' were a little annoying, too noisy, and didn't create the right atmosphere.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and lacking in variety, leading to a monotonous experience that detracts from overall enjoyment, especially as the story progresses.
“There's not much variety here, and honestly, it gets tedious by the time you reach the story's conclusion.”
“It's incredibly tedious, kind of like a bad haunted house attraction.”
“Tedious to play.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its absurd enemy designs and crude animations, which evoke laughter rather than fear. While the game features a mix of funny elements and jump scares, some players noted a lack of variety in the jump scares, though the overall experience remains entertaining and addictive.
“The combat in this game involves walking backwards while pummeling enemies with an axe before they can reach you, and the enemies are... well, their designs are somewhat interesting because they don't make sense at all, but their animations are so crude and choppy that they look hilarious instead of disturbing.”
“Going to have to say that it has a lot of funny things, and you can get scared by different stuff, though it does lack a bit of variety, many jump scares are just the same.”
“Timore is a basic survival horror, with basic enemies and really weird/funny locations. Though not that funny, it is fun and really addictive, with scary music and a lot of jump scares. It is so awesome! 10/10”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is widely criticized as a cash grab, suggesting that it prioritizes profit over player experience and fairness.
“This game feels like a cash grab, with so many features locked behind paywalls.”
“The monetization strategy is frustrating; it seems like every little thing requires spending money.”
“I can't enjoy the game because it constantly pushes you to buy in-game currency.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant optimization issues, with players reporting drastic fluctuations in frame rates—dropping to as low as 10 fps in monster-heavy areas while maintaining 60 fps in less active environments.
“This game is full of cheap jumpscares (one got me though, rip) and is poorly optimized, resulting in around 10 FPS in monster-heavy areas and 60 FPS in low-activity zones.”
“The optimization is a mess; I frequently experience frame drops that ruin the immersion.”
“I can't believe how unoptimized this game is. It struggles to maintain a stable frame rate, making it nearly unplayable at times.”