Time To Parkour
- February 6, 2019
- Frutgames
Lost in the depths of the universe, you don't know what to do to get out of here. Simple gameplay, challenging trails, if you fall down , try again. If you take the checkpoint you will spawn there. Its an adventure in the dark universe.
Reviews
- The game has a fun concept and can be enjoyable in short bursts.
- The art design is pleasant and the game has decent graphics.
- It can serve as a casual game to play when offline.
- The controls are awkward and uncomfortable, making gameplay frustrating.
- Animations and character movement are poorly executed, leading to a distorted experience.
- The game suffers from performance issues, consuming excessive resources and running poorly even on low settings.
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game is limited, with users noting that it only plays on the main menu and that there are no additional tracks or settings to customize the audio experience.
“The music works beautifully throughout the game.”
“The main menu features some captivating music.”
“The settings allow for a great experience with the main menu music.”
“But the only music was on the main menu.”
“Settings don't work besides main menu music.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are generally considered decent, but the animations and character movement are criticized for being poor and distorted, which negatively impacts gameplay. Overall, while the game's visuals are simple, they may not meet the expectations of players seeking a polished experience.
“It looks like it has decent graphics, but the animations are horrible and the character movement is distorted so much that it is way harder than it should be.”
“I like this game; it's a simple game with simple graphics.”
- optimization2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game's optimization is inconsistent, with players noting negligible differences between high and low quality settings, while also experiencing significant performance drops during intense visual effects, such as fire.
“Either I can't tell the difference, or the quality on high is the exact same as low, with the same performance.”
“Either I can't tell the difference, or quality on high is the exact same as low, resulting in the same performance.”
“Performance drops significantly when there is a lot of fire.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay has received criticism for being poorly executed, with users noting that while the concept is appealing, the animation and overall experience are lacking.
“I like the idea, but it's poorly animated, and the gameplay is subpar.”
“The controls feel clunky and unresponsive, making it frustrating to play.”
“The gameplay lacks depth and quickly becomes repetitive.”