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MegaSphere Game Cover

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MegaSphere is a single player platformer game with a science fiction theme. It was developed by Anton Kudin and was released on April 15, 2015. It received mostly positive reviews from players.

Play as a special ops combat unit sent to investigate why the stars around Solar System are going dark in MegaSphere — a story-based post-cyberpunk action platformer adventure game of supermassive scale set in early 22nd century: smart guns, robots, self-reconstructing environments, and vast AIs.

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64%
Audience ScoreBased on 95 reviews
gameplay13 positive mentions
stability2 negative mentions

  • Stunning pixel art and beautiful visuals with impressive lighting and effects, creating an immersive atmosphere.
  • Challenging and skill-based gameplay with varied enemies and a diverse, upgradeable weapon system that keeps combat engaging.
  • Unique destructible environments combined with procedural level design and a mysterious sci-fi story that adds depth and replayability.
  • The game has been in early access for many years with minimal updates, leading to concerns about abandonment and incomplete content.
  • Gameplay issues including sluggish and floaty controls, poor save system forcing frequent repetition, frustrating difficulty spikes, and minimal in-game explanations or tutorials.
  • Unpolished user experience with confusing UI, unclear upgrade mechanics, inconsistent checkpoints, and technical bugs detracting from overall enjoyment.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay is praised for its immersive atmosphere, varied areas, challenging combat, and well-designed weapon system that keeps encounters fresh, though it can feel confusing and lacks sufficient tutorials or hand-holding. Some technical issues like pacing, enemy scaling, and unbalanced difficulty persist, along with control quirks such as poor keyboard support requiring a gamepad. Overall, the gameplay is addictive and enjoyable but would benefit from clearer direction and polish as the game is still in alpha.

    • “That being said, in its current state it still provides hours of fun, difficult, and atmospheric gameplay, with the biggest problem being that it leaves you wanting more.”
    • “Love the Megasphere concept, the game's various areas, bosses, and ambience, and its changing layouts make for richly varied gameplay.”
    • “Among the "learn as you go, no hand holding" gameplay, there's amazing visuals and an amazing combat system that really allows you the leg room for how you want to play the game; sometimes you'll need and want to keep certain items, other times you could find one thing rather effective or useful for certain situations.”
    • “Shelving this until dev stops polishing and starts working on the actual gameplay, then we shall see how things work out!”
    • “There are a lot of technical gameplay issues that need addressing, like pacing and enemy scaling.”
    • “Early on in the game you have weapons that simply do not do much damage against enemies that have a relatively large amount of health and hit hard enough to take a full bar of health within a hit or two (purple bullet enemies). This makes it a game that would be ideal for some sort of shield, evade, or deflect mechanic, yet none exists.”
  • graphics
    27 mentions Positive Neutral Negative

    The game's graphics receive widespread praise for their stunning pixel art style, impressive lighting effects, and immersive atmosphere that bring rich depth and uniqueness to the visuals. While some minor graphical glitches and clarity issues in navigation were noted, the overall visual design is considered one of the game's strongest and most captivating aspects.

    • “The art style is absolutely beautiful and has so much depth; it has a distinct feel to it.”
    • “Spent a handful of hours getting lost and learning about myself and the ridiculous environments I found myself in, and between being dazzled by some of the most beautiful graphics I've ever seen, challenged by both the environment and its inhabitants, and enchanted by the pleasant physics, the game's already been entirely worth its money.”
    • “With amazing graphics and lighting that bring back so much nostalgia, along with this being another 'pixel' game, it generally appears to look different and goes the extra mile to set its own style.”
    • “The game shows promise, but these issues and a few minor graphical glitches seriously need to be fixed if they expect us to play this.”
    • “But let it be known that even when putting the graphics on minimal, all of my issues still persist.”
    • “Some graphical glitches (seems to be Windows specific).”
  • story
    23 mentions Positive Neutral Negative

    The story is generally described as intriguing and mysterious, with interesting theological and sci-fi elements, but it remains unfinished and sparse, offering limited direction and content as the game is still in development. While some find it engaging and promising, others note its lack of depth and clarity, impacting overall narrative enjoyment.

    • “Cool game: beautiful graphics (the lighting is so cool), enemies/combat is challenging and fun, all weapons are unique and fun/satisfying to use, the story is also nice, intriguing and engaging.”
    • “Topping that off it has an amazing combat system and a very interesting story.”
    • “Play as a special ops combat unit sent to investigate why the stars around the solar system are going dark in Megasphere — a story-based post-cyberpunk action platformer adventure game of supermassive scale set in early 22nd century: smart guns, robots, self-reconstructing environments, and vast AIs.”
    • “It has not been updated in some time unfortunately and the story is unfinished.”
    • “Cons: as of now you won't get tons of enjoyment from the game as there is just a bit of story done.”
    • “The controls are just... bad... the game would not progress once I defeated the 1st stage boss and the story... where is it?”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its stylish, fitting, and non-repetitive soundtrack that enhances the atmosphere and complements the gameplay. It effectively sets the tone with an adventurous, upbeat sci-fi theme, contributing to an immersive experience alongside excellent sound effects.

    • “Awesome soundtrack, not too bad storyline and very good gameplay.”
    • “Stylish graphics, lovely music and sounds, amazing gameplay!”
    • “And it goes without saying, the art and animation and music is next-level, even by AAA game standards, much less an indie.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game is praised for its immersive and atmospheric experience, featuring stunning pixel art, detailed environments, and dynamic lighting that enhance its sci-fi setting. Players appreciate the tense, exploratory gameplay set within destructible, richly designed levels, complemented by a fitting soundtrack and engaging NPC behavior. Overall, the atmosphere is considered a standout aspect that effectively draws players into its world and leaves them eager for more.

    • “The game has a superb atmosphere and conception, left me so enthusiastic, can't wait to play more!”
    • “While slower paced, the game is by no means any less tense or atmospheric, it just does atmosphere in a very different way, with beautifully detailed pixel art for the backdrops, enemies and characters, and amazing lighting work and mechanical design, physics enabled cabling, decrepit space stations that crumble apart around you, sparks, flickering lights, venting pipes and volatile chemical containers littering the structures, all while you traverse wide, sprawling procedurally generated levels, locating hidden weapon caches, recovering your suit's functionality, and trying to access a mysterious sealed area known only as syn.”
    • “The game's atmosphere feels really great, the graphics are without a doubt one of the best out there in terms of pixel art, the dialogue is easy and somewhat fun to read, the soundtrack is fitting with the game's atmosphere, having an adventurous upbeat sci-fi theme to it, and lastly the gameplay with the controls, platforming and shooting are great.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability thanks to its randomly generated maps, providing fresh experiences each time. Although currently short, upcoming updates promise more content, enhancing its long-term appeal.

    • “The fact that the maps are randomly generated allows for good replay value.”
    • “I've completed the game in about 1.5 hours, but there's a ton of replayability and randomness to see.”
    • “I would highly recommend this game for anyone who isn't scared off by the fact that it's early development, an update will be coming to the main game fairly soon so there will be much more playable content to enjoy, the end result is absolutely marvelous.”
  • stability
    2 mentions Positive Neutral Negative

    The game shows potential but suffers from stability issues, including minor graphical glitches primarily on Windows, which need to be addressed to ensure a smooth playing experience.

    • “The game shows promise, but these issues and a few minor graphical glitches seriously need to be fixed if they expect us to play this.”
    • “Some graphical glitches, seems to be Windows specific.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is widely praised for being genuinely funny and effectively entertaining. Users find it to be a standout, contributing positively to the overall experience.

  • optimization
    1 mentions Positive Neutral Negative

    The game is poorly optimized, struggling to maintain a stable 60 FPS even on reasonably capable systems.

    • “Terribly optimized, hard to maintain 60 fps on a decent system”
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51h Median play time
51h Average play time
51-51h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

MegaSphere is a platformer game with science fiction theme.

MegaSphere is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 51 hours playing MegaSphere.

MegaSphere was released on April 15, 2015.

MegaSphere was developed by Anton Kudin.

MegaSphere has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

MegaSphere is a single player game.

Similar games include Eternity Egg, P.A.M.E.L.A, Dark Light, Hidden Deep, GRAVEN and others.