Time of Fury Game Cover
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"Time of Fury" is a strategy game set in the European Theater of World War II, where players must manage various aspects of war, including troop movements, supply lines, logistics, diplomacy, and innovation. With a focus on realism and depth, the game offers a challenging and immersive experience for strategy game enthusiasts.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 40 reviews
gameplay3 negative mentions
  • The game offers a nostalgic experience reminiscent of classic board games, appealing to fans of turn-based strategy.
  • It includes a variety of scenarios and allows players to control both major and minor countries, providing a good level of strategic depth.
  • The graphics, while dated, can be customized with different map and unit skins, enhancing the visual experience for players who appreciate retro aesthetics.
  • The game suffers from frequent crashes and bugs, making it unstable and frustrating to play, especially on modern systems.
  • Many mechanics are poorly explained, leading to confusion and a steep learning curve for new players.
  • The AI is often unresponsive and the game balance is questionable, with unrealistic scenarios that detract from the overall experience.
  • graphics8 mentions

    The graphics of "Time of Fury" are considered outdated, reminiscent of 1980s CGA quality, which may deter fans of modern FPS and RTS games. However, the game offers various customization options for maps and units, allowing players to achieve a preferred aesthetic. Ultimately, many reviewers emphasize that the game's appeal lies more in its strategic gameplay than in its visual presentation.

    • “The graphics have many options, so you can adjust the map and the units to achieve the look that you want.”
    • “Some people will say 'the graphics look old,' well these types of games are not about graphics but the play experience.”
    • “If you're a FPS fanatic, or into RTS and brilliant graphics, Tof may not be for you, but if you like good strategy and have enough patience to work out the flow of this game, you'll get some rewarding playtime out of it.”
    • “Graphics are almost CGA 1980's quality.”
    • “Time of Fury's graphics are dated.”
    • “I think the screenshot of the graphics and my belief that the game would be too simple and have poor AI is what kept me away from these games.”
  • gameplay6 mentions

    The gameplay is described as solid but marred by clunky mechanics and numerous bugs, leading to a frustrating experience. While the core mechanics function, they are poorly explained and the game frequently crashes, particularly with animated models, suggesting a lack of polish and stability. Overall, players find the potential enjoyable but feel the game is currently broken and unrefined.

    • “There's no two ways about it; however, the gameplay is solid.”
    • “Maybe I am missing some key mechanics, but more likely this game is just straight up broken.”
    • “The gameplay mechanics and rules work, it's just very clunky, buggy, and unpolished.”
    • “The gameplay mechanics and rules work, it's just very clunky, buggy, and unpolished.”
  • story1 mentions

    The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note pacing issues and predictable plot twists that can detract from the overall experience. Overall, the storytelling is a highlight for many, despite some criticisms.

  • stability1 mentions

    The game's stability is characterized by clunky and buggy mechanics, leading to an overall unpolished experience. While the core gameplay functions, it suffers from significant issues that detract from smooth play.

    • “The gameplay mechanics and rules work, but it's just very clunky, buggy, and unpolished.”
    • “I experienced frequent crashes and glitches that made it hard to enjoy the game.”
    • “The game is riddled with bugs that disrupt the overall experience and make it feel unstable.”
  • grinding1 mentions

    Players find the grinding aspect tedious due to the overwhelming number of units that require management, leading to lengthy turn calculations and a burdened AI.

    • “The downside is that you have many, many, many units which all need management, making it tedious and causing the AI to become overburdened, resulting in long turns to calculate.”
    • “Grinding feels like a never-ending chore, where progress is painfully slow and the rewards just aren't worth the effort.”
    • “The repetitive nature of grinding makes the game feel more like a job than a fun experience, leading to burnout.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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