Tiltagon
- March 28, 2016
- Kiemura Ltd
Tiltagon is a challenging arcade-style game with 10 levels in Level mode and two difficulty levels in Endless mode. Unlock 36 crazy balls and test your skills while listening to an energetic EDM soundtrack. Compete against other players on the Steam leaderboards and earn achievements, Steam Cloud support, and trading cards.
Reviews
- The game features a fun and engaging endless mode that adds replayability.
- The visuals are clean and simple, and the soundtrack is enjoyable, enhancing the overall experience.
- The controls are responsive, making the gameplay feel tight and precise despite the challenges.
- The camera is zoomed in too close, making it difficult to see upcoming obstacles and leading to frustrating deaths.
- The game lacks checkpoints, which can make progress feel tedious and punishing, especially in the challenging levels.
- As a mobile port, the game suffers from design deficiencies that make it less suitable for PC, including uncustomizable controls and a lack of proper adaptation for keyboard and mouse play.
- music21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The music in the game is predominantly electronic dance music (EDM), featuring a mix of techno and trance tracks that many players find motivating and fitting for the gameplay. While some appreciate the energetic soundtrack as a highlight, others criticize it for being repetitive or annoying, with complaints about its impact on the overall experience, including potential headaches from the combination of music and game mechanics. Overall, the soundtrack is seen as a polarizing element, enhancing the game's atmosphere for some while detracting from enjoyment for others.
“The soundtrack is a small list of techno songs akin to Electronic Super Joy.”
“Pros: great EDM/techno music, mechanics feel fairly smooth, controller support!”
“This game is very challenging; however, it is very well made and polished, and the fitting soundtrack makes it all the more fun to play.”
“The first thing that comes to our senses is the music - the credits page tells us that it's been composed by many musicians, but it sounds quite annoying. It's like some kind of standard techno/trance/EDM track or whatever.”
“And as many other players pointed out, the combination of camera zooming, shakes, music, and such can get you a headache, if not some nausea.”
“Controls are shockingly bad, music makes your ears bleed... and the screen is zoomed in so far you can only see 1/10 of a second in front of you.”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The graphics of the game are characterized by a clean and simple aesthetic, with some users appreciating the interesting designs of certain elements like the "balls." However, many critiques point to the use of low-polygon, untextured visuals that evoke a retro feel reminiscent of early 1990s games, which some consider a sign of laziness rather than intentional artistic choice. Overall, while the visuals have their charm, they are often seen as lacking depth and polish compared to other titles in the genre.
“Its visuals are on point with a clean and simple aesthetic.”
“The aesthetics for the 'balls' are all really interesting looking, in their own way.”
“Graphics are great: shiny untextured triangles are very pleasing to see.”
“The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
“Aside from this, the graphics are usual low-poly fare, with a few interesting unlockables.”
“Although the smooth graphics, thumping music, and varied levels are all positive, the touchy controls and start-all-over deaths caused me more frustration than fun.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by a mix of innovative mechanics that keep levels fresh, though some players find the controls frustrating and the difficulty curve steep. While the game features smooth controls and engaging EDM music, opinions vary on its overall challenge, with some describing it as simple yet difficult. Overall, the gameplay experience is a blend of enjoyment and frustration, depending on individual player preferences.
“Most levels introduce new game mechanics, keeping it consistently fresh.”
“Pros: great EDM/techno music, mechanics feel fairly smooth, controller support!”
“10/10 mega fun and such smooth gameplay it's minimally frustrating!”
“It looks great, sounds good (if you like EDM music) and controls well enough, but something about the game mechanics is just 'off' here, which leaves you with non-stop frustration.”
“It doesn't even start you out on easy levels to get to know the gameplay and controls or anything.”
“Very simple gameplay, but ridiculously difficult.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious, particularly due to the repetitive nature of farming trading cards, which often results in numerous deaths. The absence of a dedicated respawn button further exacerbates the frustration associated with this grind.
“The rest of my playtime was spent farming trading cards.”
“This leads to a lot of deaths even for a single completion, and the lack of a dedicated respawn button makes it pretty tedious.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Tiltagon's monetization strategy has been criticized as a cash grab, with users noting that the game is a paid version of a free mobile app, lacking the quality expected from a PC title. The game features basic mechanics and minimal visual appeal, further fueling the perception of exploitation by its developers.
“Tiltagon is a free mobile app that's been dumped on Steam as a paid product, as if it was a real PC game. It's a cash grab from greedy mobile developers.”
“The game is a basic physics/rolling ball action game where you roll a spiky marble around levels made of lazy untextured 2D low poly hexagons.”
“The monetization strategy feels exploitative, as it seems designed solely to extract money from players rather than provide a quality gaming experience.”
- replayability1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Reviewers note that the game's replayability is primarily found in the endless mode, which offers a unique experience that encourages players to return.
“The endless mode offers a unique challenge that keeps me coming back for more.”
“I love how each playthrough feels different, thanks to the variety of choices and outcomes.”
“The game’s multiple endings and unlockable content make it incredibly replayable.”
“The only place I see any real replay value is in the endless mode.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game demonstrates excellent stability, consistently running at 60fps without any reported issues.
“Runs great at 60fps.”
“The game maintains a smooth performance without any noticeable lag.”
“I haven't experienced any crashes or bugs during my playthrough.”