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Tides of Tomorrow

Tides of Tomorrow takes an engaging story and utilizes an unbelievably dynamic way of telling it that combines community with player choice for an experience like no other.
Tides of Tomorrow Game Cover
84%Game Brain Score
story, gameplay
replayability, optimization
89% User Score Based on 171 reviews
Critic Score 75%Based on 6 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Tides of Tomorrow Game Cover

About

Tides of Tomorrow is a single player and multiplayer simulation game with a post-apocalyptic theme. It was developed by Digixart and was released on April 22, 2026. It received mostly positive reviews from critics and positive reviews from players.

From the makers of Road 96 comes a groundbreaking narrative adventure. Your choices shape the story for other players! Follow in your friends’ footsteps, face the consequences of their actions and choose the fate of this plasticpunk world.

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89%
Audience ScoreBased on 171 reviews
story49 positive mentions
optimization3 negative mentions

  • Innovative multiplayer story-link mechanic where choices of other players influence your playthrough, adding a unique and engaging layer to the narrative.
  • Beautiful and vibrant art style combined with an excellent soundtrack creates a captivating plastipunk world that is visually and atmospherically immersive.
  • Strong replayability with multiple endings and dynamic story consequences based on choices, providing meaningful moral dilemmas and player impact.
  • Narrative and character development sometimes feel shallow or predictable, with some players finding the story less compelling compared to the studio's previous game.
  • Gameplay can be repetitive and occasionally frustrating, featuring awkward controls, minor bugs, and some underwhelming mini-games like boat races and stealth segments.
  • Lack of manual save options and occasional performance issues on less powerful hardware hinder accessibility and player experience.
  • story
    129 mentions Positive Neutral Negative

    The story of "Tides of Tomorrow" is praised for its engaging, thought-provoking narrative that intertwines player choices with a unique story-link mechanic where decisions impact both your playthrough and those of others. While some find the writing occasionally simplistic and the plot somewhat familiar or underdeveloped, many appreciate the moral dilemmas, character depth, meaningful consequences, and replayability. Overall, it offers a fresh, immersive storytelling experience that improves on its predecessor by making choices feel more impactful, though it may feel disjointed or incomplete to some.

    • “The story-link mechanic is the centerpiece of this game and it is genuinely something that I do not think that I have seen in a game before.”
    • “Tides of Tomorrow's signature story-link system is woven into every part of the experience; you can see the actions of your predecessor, face the consequences of their decisions, and even impact the player that comes after you.”
    • “The story, the dialogue, and the choices made by the player actually have an impact not just on your own playthrough, but also on the playthrough of the player—an actual, real player, not just an AI—that follows in your steps.”
    • “It's alright for the concept but with the whole thing feeling like option A or option B depending where or what in the story you are following makes it very niche, and the fact the ending of the game is now absolutely ruined for me because there was no Ozen for me at the end. I ran out of my supply, I get to lose the whole premise behind the game of you being able to help the next 'tidewalker' and the 'tidewalker' before me is able to help me as well, as well as losing access to possible endings without any way to just go back to a save is just a cherry on top.”
    • “As others have said, the story and gameplay both feel undercooked.”
    • “10 hours to finish the story, the last 6 felt like a slog.”
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay in Tides of Tomorrow is centered around its unique asynchronous multiplayer "story link" mechanic, which influences player choices and adds replayability, distinguishing it from typical narrative adventures. While the core gameplay is largely a walking simulator with some exploration, dialogue, and simple mechanics, it strikes a balance between being calming and engaging, though some sequences like stealth feel underdeveloped. Overall, the gameplay offers a fresh, thought-provoking experience that may feel simplistic or uneven at times but is enhanced by its innovative social interaction and consequential choices.

    • “The tidewalker mechanic is especially interesting and adds a unique layer to the experience.”
    • “The gameplay strikes a rare balance: it’s calming, almost meditative at times, yet constantly keeps you on edge in the best way.”
    • “Gameplay is really solid, plays similar to Road 96; however, instead of following someone you personally played, you're following someone else and are actively influenced by their decisions and actions, even if they are really small and insignificant, they can all make an impact.”
    • “As others have said, the story and gameplay both feel undercooked.”
    • “But the gameplay basically only pretends to be more than a walking simulator.”
    • “If you're here for gameplay depth you are going to find very little here; but that's not to say this could all be a text adventure. Walking through this world, getting a feel for it and immersing yourself in all the various goings on and peering into the random lives of these characters is often a delight.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique, colorful, and stylized art style, drawing favorable comparisons to titles like Road 96 and Brink. Visuals are described as beautiful and immersive, with impressive world-building and fluid water effects, though some players note issues such as performance challenges on older hardware, occasional graphical bloat affecting load times, and overwhelming visuals for those with impairments. Overall, the aesthetic significantly enhances the storytelling and gameplay experience, making the visuals a standout aspect despite minor technical drawbacks.

    • “The artstyle and the impressive stylised locations are really what makes the game a true gem in my books.”
    • “The water graphics are absolutely beautiful and flow so well with the rest of the art style.”
    • “It was neat to follow other players and see what they did and deal with the consequences of their actions, but what kept me locked in for 25 hours was the story, the brilliantly colorful graphics, the genuinely difficult moral and ethical dilemmas, and that absolutely bangin' soundtrack.”
    • “However, needs a graphic patch, my Nvidia GTX 1070 couldn't handle it.”
    • “The game hides graphical settings when it detects you're on a deck.”
    • “Visuals were awful, made it to the racing sequence and felt like I was getting cataracts.”
  • music
    19 mentions Positive Neutral Negative

    The music in this game is widely praised for its immersive and fitting soundtrack, featuring unique plastic-instrument sounds and great synth work that enhances the world and story. Reviewers highlight its originality, emotional impact, and how it complements the art direction and narrative, often describing it as on par with or better than many AAA titles. The soundtrack contributes significantly to the game's atmosphere, making it a standout element that deeply resonates with players.

    • “The music immerses you in the world and fits well in many scenes and moments.”
    • “The soundtrack is amazing, better than most AAA games these days.”
    • “This plastic-infested nightmare world is one filled with colour and beauty, the music is fantastic and at times makes this game feel like the party at the end of the world; where a humanity on the brink shows the world what it is to live even as the clocks tick down.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers strong replayability driven by a unique mechanic where other players' choices influence your playthrough, resulting in varied outcomes and multiple playthrough experiences. While some choices may feel limited, the dynamic, player-influenced narrative encourages repeated engagement. This distinctive feature sets it apart and enhances its overall replay value.

    • “The story grows on you and you do begin to really care for the characters, and it has heaps of replayability due to how different playthroughs can be.”
    • “The fact that other players' choices impact how you will play the game is really smart, and like Road 96, that allows for a lot of replayability.”
    • “Has replayability because you'll always have different outcomes—also because it's not just in your hands but depending on the player you're following.”
    • “I am unsure about replayability, unless looking for very drastically different endings, because a lot of the choices seemed very much like one of only two options.”
    • “The fact that other players' choices impact how you will play the game is really smart, but this mechanic may limit deeper replay value due to repetitive paths.”
    • “Has limited replayability because outcomes depend heavily on players you're following, which might reduce the variety in individual playthroughs.”
  • optimization
    7 mentions Positive Neutral Negative

    Optimization is inconsistent, with performance varying significantly by platform and location; while the game runs reasonably well on flat screens, it struggles on the Steam Deck and experiences audio issues. Overall, it needs further optimization work to provide a stable experience across devices.

    • “Performance was good and consistent.”
    • “Performance on flat screen is fine (standard UE5 issues aside) but would rather play in VR.”
    • “Performance swings wildly depending on where you are.”
    • “Review marked as recommended because the game is really cool, however performance wise it's not great on the Steam Deck.”
    • “Performance was fine (relative) during first play session but tanked a bit on return.”
  • stability
    6 mentions Positive Neutral Negative

    The game generally runs well, especially on high-end PCs, but it exhibits some glitches and bugs, including occasional audio issues like static or chopped-up sound. While not overly disruptive, these stability problems are noticeable and somewhat expected for a new release.

    • “It runs great on my PC, but it's a pretty high-end computer.”
    • “Aside from that, the game runs great.”
    • “Also, the game is pretty buggy, more than it should be.”
    • “My only criticism is that at times the audio can be a bit buggy, and come through chopped-up or staticy.”
    • “There are some glitches during the races, but it is not that annoying.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is appreciated for its cheesy, quirky dialogue that adds a fun and entertaining layer to the story. Players enjoy moments of comedy, especially when dealing with troublesome characters, though some find the repeated dialogue choices predictable. Overall, the humor enhances the game's engaging and enjoyable experience.

    • “Actually good story, I appreciate the cheesy dialogue, it's pretty funny. Overall, the game is really, really fun to play; honestly, it's one of the top 5 story games I genuinely loved.”
    • “Though on the flip-side, if you end up following someone who’s a complete troublemaker, you’ll basically spend your playthrough fixing their mistakes, which is both hilarious and really frustrating at the same time.”
    • “All the people I followed didn't choose the eco or 'let's save humanity' options either, which I found funny - and sad too because the dialogue choices must be quite shallow if everyone picks the same lines.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game effectively creates a captivating atmosphere that enhances its intended vibe, combining beautiful narrative elements with cinematic, fluid character scenes to deliver an immersive experience.

    • “It really helps with the vibe the game is going for, and really adds to the atmosphere.”
    • “Beautiful narrative experience that succeeds in story and atmosphere.”
    • “The areas are atmospheric, the scenes can be cinematic with fluid characters.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect features heartfelt characters and a well-paced story with meaningful choices, though the apocalypse setting feels somewhat emotionally muted despite its grim premise.

    • “Regardless, the story flowed well with good choices and consequences, and the characters were heartfelt.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Tides of Tomorrow is a simulation game with post-apocalyptic theme.

Tides of Tomorrow is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 6 hours playing Tides of Tomorrow.

Tides of Tomorrow was released on April 22, 2026.

Tides of Tomorrow was developed by Digixart.

Tides of Tomorrow has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Tides of Tomorrow for its story but disliked it for its replayability.

Tides of Tomorrow is a single player game with multiplayer support.

Similar games include The Alters, The Invincible, Road 96, The Pale Beyond, Minds Beneath Us and others.