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Tides of Tomorrow

Tides of Tomorrow takes an engaging story and utilizes an unbelievably dynamic way of telling it that combines community with player choice for an experience like no other.
Tides of Tomorrow Game Cover
83%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:replayability, optimization
89% User Score Based on 256 reviews
Critic Score 75%Based on 6 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Tides of Tomorrow Game Cover

About

Tides of Tomorrow is a single player and multiplayer simulation game with a post-apocalyptic theme. It was developed by Digixart and was released on April 22, 2026. It received mostly positive reviews from critics and positive reviews from players.

From the makers of Road 96 comes a groundbreaking narrative adventure. Your choices shape the story for other players! Follow in your friends’ footsteps, face the consequences of their actions and choose the fate of this plasticpunk world.

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89%Audience ScoreBased on 256 reviews
story76 positive mentions
stability6 negative mentions

  • Unique asynchronous multiplayer mechanic where choices of previous players impact the world and story, adding replayability and a strong sense of community.
  • Beautiful and original 'plasticpunk' art style and immersive world-building with compelling atmosphere and music.
  • Engaging narrative with meaningful moral and environmental dilemmas, memorable characters, and a good balance between lighthearted moments and serious themes.
  • Gameplay can be repetitive and simplistic, with some stealth and race sections feeling tedious or frustrating.
  • Story and characters sometimes lack depth or feel naive; writing is occasionally blunt, disjointed, or overly didactic.
  • Technical issues including bugs, occasional audio glitches, and performance problems on some systems, as well as some UI and control annoyances.
  • story

    211 mentions Positive Neutral Negative

    The story in this game is widely praised for its unique "story-link" mechanic, where player choices ripple across multiple playthroughs and influence other players' narratives, creating a dynamic and immersive experience. While the narrative is engaging, thought-provoking, and enriched by strong world-building and meaningful choices, some find it occasionally simplistic, unevenly paced, or limited by its relatively straightforward branching paths. Overall, it offers a compelling, replayable story-driven adventure that appeals especially to fans of narrative-rich games, despite some minor flaws in depth and execution.

    • “If you enjoy story-driven games that keep you glued to your screen and make your choices feel important, you absolutely need to play this one.”
    • “Tides of Tomorrow's signature story-link system is woven into every part of the experience. You can see the actions of your predecessor, face the consequences of their decisions, and even impact the player that comes after you.”
    • “The story, the dialogue, and the choices made by the player actually have an impact not just on your own playthrough, but also on the playthrough of the player—an actual, real player, not just an AI—that follows in your steps.”
    • “After 5/6 hours I was so bored of the simple gameplay, basic story, and surface-level choice implications that I gave up and watched the endings elsewhere; which only reinforced my choice to quit early.”
    • “As others have said, the story and gameplay both feel undercooked.”
    • “I’m glad it exists, but I quit around 50% completion because the story—the only thing it has going for it—just didn't keep me interested.”
  • gameplay

    103 mentions Positive Neutral Negative

    The gameplay of this narrative-driven game is centered around a unique asynchronous multiplayer mechanic where players "follow" the choices and actions of others, creating a compelling ripple effect on the story and world. While this innovative concept adds depth and replayability, the actual gameplay is often described as simplistic, occasionally repetitive, and leaning toward a walking simulator with some stealth and exploration elements that may feel underdeveloped or sluggish. Overall, the gameplay serves primarily to support the storytelling and atmosphere, appealing most to players interested in narrative experiences rather than complex mechanics or challenges.

    • “The core mechanic of following other players is a brilliant concept - and the game fully commits to it.”
    • “The 'following players' mechanic is revolutionary and really adds something special to the player's experience.”
    • “Gameplay-wise, this is a narrative adventure game through and through.”
    • “The gameplay loop is getting repetitive with excessive stealth fragments, the pacing feels sluggish at times and some parts of the story are a bit of a filler.”
    • “After 5/6 hours I was so bored of the simple gameplay, basic story, and what turned out to be surface-level choice implications that I gave up and watched the endings elsewhere; which only reinforced my choice to quit early.”
    • “It feels like this is a game that could have been great but I think the execution falls flat as the gameplay loop is monotonous and the characters are not very compelling in my opinion.”
  • graphics

    57 mentions Positive Neutral Negative

    The game features a striking, colorful plasticpunk art style that uniquely blends vibrant visuals with a dystopian setting, creating an immersive and memorable world. While the graphics and stylized locations are widely praised for originality and detail, some users note performance and optimization issues on lower-end PCs. Overall, the distinctive aesthetic is a major highlight that strongly contributes to the game's atmosphere and appeal.

    • “The art is truly amazing, and the plasticpunk aesthetic is one of the most original concepts I've seen in a game in a long time - it gives the whole world a distinct identity that sticks with you.”
    • “It was neat to follow other players and see what they did and deal with the consequences of their actions, but what kept me locked in for 25 hours was the story, the brilliantly colorful graphics, the genuinely difficult moral and ethical dilemmas, and that absolutely bangin' soundtrack.”
    • “The world itself is also quite intriguing, a flooded world absolutely covered in plastic junk, it's very vibrant in visuals but quite dark as you see the bodies of those afflicted by the plastemia you are also infected with, the music is also pretty good, I really dig some of the characters' themes.”
    • “If you have a bad PC, you may need to lower graphics since it isn't the most optimized.”
    • “However, needs a graphic patch, my Nvidia GTX 1070 couldn't handle it.”
    • “Visuals were awful, made it to the racing sequence and felt like I was getting cataracts.”
  • music

    36 mentions Positive Neutral Negative

    The game's music is widely praised for its immersive, well-produced soundtrack that perfectly complements the unique post-apocalyptic setting and vibrant art style. Reviews highlight the creative use of plastic-themed instruments and diverse genres, contributing greatly to the atmosphere and emotional impact. Many consider the music a standout feature, comparable to or exceeding other acclaimed soundtracks.

    • “The soundtrack is well-produced and highly immersive; it works wonders for the atmosphere.”
    • “This plastic-infested nightmare world is one filled with colour and beauty, the music is fantastic and at times makes this game feel like the party at the end of the world; where a humanity on the brink shows the world what it is to live even as the clocks tick down.”
    • “The levels are brimming with little details: plasticy record players with twisted plumbing amplifiers, plastic guitars with plastic strings, a wide variety of plastic fashion, and a soundtrack that seemingly makes use of plastic instruments (and has some great synth work to boot).”
  • replayability

    14 mentions Positive Neutral Negative

    The game offers strong replayability largely due to its multiple endings and the innovative story-link system where other players' choices influence your playthrough. This dynamic interplay creates varied experiences and encourages repeated plays to explore different outcomes. While some note limited choice diversity, the unique mechanic of following another player's journey significantly enhances the game's replay value.

    • “This game has high replay value as you can get all the endings and see the different outcomes.”
    • “The story grows on you and you do begin to really care for the characters, offering heaps of replayability due to how different playthroughs can be.”
    • “Having other players literally passively change your own playthrough adds so much replayability.”
    • “I am unsure about replayability, unless looking for very drastic different endings, because a lot of the choices I saw seemed very much one of only two options.”
    • “Perhaps not right away, but I feel like the replayability is there.”
    • “The fact that you can see other players' choices is pretty cool, I'm sure just like Road 96, there is a lot of replay value.”
  • humor

    10 mentions Positive Neutral Negative

    The game's humor is characterized by well-managed dark and satirical elements, particularly its critique of consumerism and environmental issues, with plenty of funny dialogue and moments throughout the story. While some characters lack emotional engagement, the overall tone combines cheesy, quirky humor that players find enjoyable and adds depth to the narrative experience.

    • “The criticism of consumer society and water pollution is welcomed and the dark humor is well managed.”
    • “Solid story, plenty of funny moments, gameplay is interesting.”
    • “Though on the flip-side if you end up following someone who’s a complete troublemaker, you’ll basically spend your playthrough fixing their mistakes, which is both hilarious and really frustrating at the same time.”
  • optimization

    10 mentions Positive Neutral Negative

    Optimization of the game is mixed, with generally good performance on higher-end systems but noticeable dips and stuttering on lower-end PCs or in demanding scenes. Some users report inconsistent frame rates and audio issues, though subtitles help mitigate dialogue problems. Developers have improved presets for specific hardware like the Deck, but overall optimization could still be better.

    • “Performance was good and consistent.”
    • “Graphical settings are still locked on the deck but the devs have optimized their deck preset even further.”
    • “I can't tell if it's my specs or just unoptimized big scenes, but it did look great regardless.”
    • “If you have a bad PC, you may need to lower graphics settings since it isn't very well optimized.”
    • “The poor performance of the game is evident; I played on the highest settings with an average FPS of only 120.”
    • “Performance swings wildly depending on where you are.”
  • atmosphere

    8 mentions Positive Neutral Negative

    The game offers a fresh and immersive post-apocalyptic atmosphere, combining a bittersweet, melancholic tone with beautiful world exploration and cinematic scenes. The soundtrack enhances the mood effectively, though frequent stealth sections intended to build tension can feel repetitive and occasionally cause frustrating softlocks. Overall, the atmosphere is praised for its uniqueness and emotional impact.

    • “It's an awe-inspiring, yet disheartening world that makes the story and atmosphere bittersweet, melancholic, yet beautiful.”
    • “The atmosphere of the game feels completely fresh for the post-apocalyptic genre: you are not fighting zombies or mutants but a disease.”
    • “The soundtrack is well-produced and highly immersive; it works wonders for the atmosphere.”
    • “There are so many stealth sections that, while building some atmosphere and tension, feel like they happen way too often and sometimes drag on. Not to mention that every softlock I experienced was during these stealth sections, forcing me to replay some of them multiple times.”
  • stability

    8 mentions Positive Neutral Negative

    The game exhibits several bugs and glitches, particularly during races and in the audio, which can sometimes be choppy or staticy. However, these issues are generally not overly disruptive, especially on high-end PCs, and the overall performance remains solid.

    • “It runs great on my PC, but it's a pretty high-end computer.”
    • “Aside from that, the game runs great.”
    • “Also, the game is pretty buggy, more than it should be.”
    • “My only criticism is that at times the audio can be a bit buggy, and come through chopped-up or staticy.”
    • “Bugs and glitches: there are some bugs and glitches in the game.”
  • emotional

    4 mentions Positive Neutral Negative

    The game delivers a powerful emotional impact with heartfelt characters and a well-flowing story featuring meaningful choices and consequences. While the apocalyptic setting is grim, its emotional tone remains balanced, resulting in a deeply moving experience comparable to top emotional games.

    • “While not many things can top Road 96 to me in terms of emotional impact, it's on my top games of all time for a reason. Tides of Tomorrow is a brilliant sophomore title, and I can't wait to see where Digixart goes from here.”
    • “I don't think a game has made me cry this much before. It's an amazing game, a mix between where our world could be headed and sci-fi.”
    • “Regardless, the story flowed well with good choices and consequences, and the characters were heartfelt.”
  • grinding

    1 mentions Positive Neutral Negative

    Grinding in the game often requires additional lives, making it somewhat dependent on external resources.

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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Tides of Tomorrow is a simulation game with post-apocalyptic theme.

Tides of Tomorrow is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 6 hours playing Tides of Tomorrow.

Tides of Tomorrow was released on April 22, 2026.

Tides of Tomorrow was developed by Digixart.

Tides of Tomorrow has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Tides of Tomorrow for its story but disliked it for its replayability.

Tides of Tomorrow is a single player game with multiplayer support.

Similar games include The Pale Beyond, Road 96: Mile 0, The Alters, Road 96, Forgotton Anne and others.