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Road 96: Mile 0

Road 96: Mile 0 is a strong narrative adventure that not only builds on the original, but offers new and exciting gameplay elements.
Road 96: Mile 0 Game Cover
63%Game Brain Score
story, gameplay
replayability, grinding
66% User Score Based on 1,256 reviews
Critic Score 58%Based on 29 reviews

Platforms

Nintendo SwitchXbox Series X|SPCTabletPlaystation 5PhonePlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Road 96: Mile 0 Game Cover

About

Road 96: Mile 0 is a single player casual action adventure game with mystery and comedy themes. It was developed by Digixart and was released on April 4, 2023. It received neutral reviews from critics and mostly positive reviews from players.

"Road 96: Mile 0" is a narrative-adventure game that follows the story of two teenagers, Zoe and Kaito, who have different backgrounds and beliefs, living in a luxurious condominium of Petria's elite. As they explore White Sands, their friendship and beliefs will be challenged, leading them to question where they belong in the world. This game is a prequel to the successful game "Road 96" and contains a musical component.

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66%
Audience ScoreBased on 1,256 reviews
story358 positive mentions
grinding16 negative mentions

  • The story is engaging and provides a deeper look into Zoe's character and her motivations.
  • The soundtrack is fantastic, featuring great original music that enhances the overall experience.
  • The game has beautiful graphics and a unique art style that captures the atmosphere of the original.
  • The gameplay heavily relies on frustrating skating mini-games that detract from the narrative experience.
  • The choices made throughout the game feel less impactful compared to the original, leading to a more linear experience.
  • The game is significantly shorter than Road 96, which may leave players wanting more content.
  • story
    1,060 mentions Positive Neutral Negative

    The story of "Road 96: Mile 0" focuses on Zoe's backstory, providing a more linear narrative compared to its predecessor, which some players found less engaging. While many appreciated the emotional depth and character development, the integration of rhythm-based mini-games was criticized for disrupting the storytelling flow. Overall, the game offers a decent narrative experience, but it may not resonate as strongly with fans of the original due to its different gameplay mechanics and pacing.

    • “Even better than the main game! I love how everything slowly connects, and how the backstory connects with the main game.”
    • “The story is immersive and will have you hooked.”
    • “I loved this game and learning more about Zoe’s backstory and some of the characters from the main game.”
    • “The story was decent; however, it's ruined by the annoying skating minigame that's included way too many times.”
    • “The mini-games make no sense in context, the story seems rushed and incomplete, and it was overall just really underwhelming.”
    • “I really wanted to like this game, but I found the skating to be annoying and the story was somewhat interesting but mostly I couldn't get into it because I know Zoe is going to run away; the how and why just isn't interesting me as much.”
  • gameplay
    366 mentions Positive Neutral Negative

    The gameplay in "Road 96: Mile 0" has received mixed reviews, with many players expressing disappointment over the shift from the original's mechanics to a more linear and rhythm-based approach, heavily featuring skateboarding and minigames reminiscent of mobile titles like Subway Surfers. While some appreciate the artistic direction and narrative integration of these new elements, others find them frustrating and poorly executed, leading to a lack of immersion and replayability. Overall, the game is seen as a departure from its predecessor, with a focus on story that may not satisfy fans expecting the same gameplay depth as the original.

    • “This game combines the rhythm runner gameplay of Lost in Harmony with the first-person adventure elements from Road 96.”
    • “The replay value is through the roof; there's a wide cast of characters with unique stories that breathe life into the pitiful world of Petria. The gameplay loop is engaging and interesting because your choices are reflected to you immediately and with impact, and honestly, the music and vibes were immaculate.”
    • “Overall, Road 96: Mile 0 excels in its storytelling and smooth gameplay and puzzle-solving mechanics.”
    • “The developers took away the variability in the gameplay and replaced it with annoying parkour skate minigames that don't make any sense.”
    • “I wanted to like this game but from the terrible mechanics and forced minigames, plain storyline and pretty mid soundtrack and voicing, I just can't convince myself this is a good game.”
    • “The gameplay is shallow and far from Road 96.”
  • music
    362 mentions Positive Neutral Negative

    The music in "Road 96: Mile 0" has received widespread praise for its quality, featuring a mix of original tracks and licensed songs that enhance the game's atmosphere. While many players enjoyed the integration of music into gameplay through rhythm-based segments, opinions are divided on these mechanics, with some finding them fun and others feeling they detracted from the overall experience. Overall, the soundtrack is considered a highlight, though some feel it doesn't quite match the impact of the original game's music.

    • “The music, animations, and story are well made.”
    • “The soundtrack is great, just like the first game.”
    • “I absolutely loved the mixture of story and music.”
    • “I wanted to like this game but from the terrible mechanics and forced minigames, plain storyline and pretty mid soundtrack and voicing, I just can't convince myself this is a good game.”
    • “These music parts of the game are not enjoyable and detract from the experience.”
    • “Musical rides were simply terrible.”
  • graphics
    113 mentions Positive Neutral Negative

    The graphics in "Road 96: Mile 0" show noticeable improvements over the original, featuring a unique and beautiful art style that many players appreciate. While the visuals are often praised for their aesthetic appeal, some reviewers noted issues with performance, such as framerate dips and inconsistent animations. Overall, the game's graphics are a highlight, contributing to its engaging atmosphere, despite some criticisms regarding gameplay mechanics and pacing.

    • “Big pro for me are the graphics and environment of this game, which is amazing.”
    • “I think the game graphically looks incredible, especially the music sequences.”
    • “Graphics are amazing, and thank you devs for making a game I would never forget for the rest of my life <3”
    • “There are no actual graphics settings and the performance is unstable with framerate dips all the way down to the 20s in open areas.”
    • “From minor issues like options in random for the same repeated actions, lip sync and motion capture to major issues with performance and visuals.”
    • “While there were a lot of improvements graphically, I just felt this game had the minigames thrown in to pad a short standalone prequel expansion to the original title.”
  • emotional
    45 mentions Positive Neutral Negative

    The emotional aspect of the game has received mixed reviews, with some players finding it touching and impactful, while others feel it falls short compared to its predecessor, Road 96. Many appreciated the nostalgic connections and emotional rollercoasters, but criticized the underdeveloped relationships and shallow writing, which detracted from the intended emotional weight. Overall, while it evokes strong feelings for some, others view it as a less compelling experience, leading to a divide in emotional engagement.

    • “ Road 96: Mile 0 is a well-crafted and emotionally impactful experience that provides a good introduction to the Petria world and mechanics of Road 96.”
    • “I am sobbing; I love it! It was great but emotionally damaging.”
    • “The plot of Road 96 was heartfelt and realistic enough to be believable – a wave of teenagers fleeing the border for a new life.”
  • replayability
    35 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with some players praising the engaging story and multiple endings, while others criticize the limited impact of choices and short gameplay duration. Many feel that the game lacks significant replay value compared to its predecessor, with some citing the repetitive gameplay and specific mechanics, like skating, as deterrents. While there are elements that encourage replaying, such as character stories and rhythm games, the consensus leans towards a lack of substantial replayability, especially at its price point.

    • “The replay value is through the roof, there's a wide cast of characters with unique stories that breathe life into the pitiful world of Petria. The gameplay loop is engaging and interesting because your choices are reflected to you immediately and with impact, and honestly, the music and vibes were immaculate.”
    • “It's short but has great replay value, considering almost every action you do affects the outcome of the ending, so it's hard not to want to replay it after your first go!”
    • “Simply because it's longer, bigger, and has lots of replay value because of the game's procedural aspects.”
    • “There's less than five hours of gameplay here, including the stupid skating game, and unless you like skating games (I don't), zero replayability, because the skating part is annoying to the point that I have zero desire to replay the rest to see different endings.”
    • “I played a bit over 4 hours and I have beaten the game, replayability is... slim to honestly actually more like none.”
    • “This just felt like it was throwing a lot of the story at me to see what sticks and hold very little replay value aside from achievement hunting down those higher scores.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere of the game has received mixed reviews, with some praising its immersive qualities, music, and visuals, particularly in relation to the '96 universe. However, others feel that the transition to a more linear and arcade-like rhythm game detracts from the depth and intensity of the original's atmosphere, leading to a less engaging experience overall. While certain elements are well-crafted, many reviewers noted a lack of cohesion and a diminished sense of immersion compared to previous installments.

    • “However, the music, atmosphere, and characters are well made.”
    • “The setting, music, and atmosphere are gorgeous, as always, and just being back in the '96 universe was a joy.”
    • “This prequel to Road 96, a game I loved for its characters, music, and atmosphere, is just amazing.”
    • “The overall atmosphere of the game is dead from the get-go.”
    • “Unfortunately, the magical and special atmosphere of the first part is missing.”
    • “The ride levels, while aesthetically pleasing, felt unnecessary and did not contribute much to the game's atmosphere or story.”
  • grinding
    28 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding the skating mini-games tedious and repetitive, detracting from the overall experience. While some enjoy the high-score challenges in the auto-runner segments, the frequent interruptions and lack of clear direction in the skating sections lead to frustration and a sense of unfinished gameplay. Overall, players feel that the grinding elements could have been better integrated, as they often overshadow the game's narrative and enjoyable moments.

    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “You'll need a second life for grinding.”
    • “The palace one was incredibly frustrating to reset given the first two sections are absolutely nothing and got very tedious to repeat each time I attempted it.”
    • “The mini games with the skating are just tedious; I hate it and it just doesn't feel anything like the first game, and it's a shame.”
  • humor
    25 mentions Positive Neutral Negative

    The humor in "Mile 0" is characterized by a blend of absurdity and corniness, featuring a cast of interesting characters that evoke both laughter and sadness through their interactions. While the game successfully incorporates comedic elements alongside its serious narrative, some reviewers noted that it lacks the sharp satire and wit found in its predecessor, "Road 96." Overall, players appreciate the humorous dialogue and engaging mini-games, which contribute to a lighthearted yet emotionally resonant experience.

    • “Just like its predecessor, Mile 0 has a great soundtrack and a very good set of interesting and funny characters.”
    • “I loved the interactions; I love how they made me laugh, and at other times made me sad.”
    • “The game is funny, enjoyable, sad, and easily one of my most favorite games of all time!”
    • “Mile 0 is an absurdly comical game that is not funny, portrays a political dystopia as a caricature, and tells the tale of two teenagers who don’t feel like they understand the slightest thing about the political world they find themselves in.”
  • optimization
    23 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with users reporting severe performance issues, including unstable framerates that drop to the 20s, texture clipping, and a lack of adjustable graphics settings. Many players noted that despite minor bugs, the overall execution feels unrefined and poorly optimized, detracting from the experience. While some enjoyed the game overall, the optimization remains a significant concern.

    • “The biggest issue with this game is probably the optimization - bigger performance drops on some maps, but I can overlook that, because overall, I enjoyed the game.”
    • “There are no actual graphics settings and the performance is unstable with framerate dips all the way down to the 20s in open areas.”
    • “It's unoptimized at all, with mirrors and reflections plagued by artifacts and texture clipping all over the place.”
    • “No matter what settings, resolutions, etc. (high or low), I couldn't improve the performance.”
    • “There are no actual graphics settings, and the performance is unstable with framerate dips all the way down to the 20s in open areas.”
  • stability
    14 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant issues on the Steam Deck, including lag, crashes, and bugs that hinder gameplay. While some users noted minor visual glitches and a generally stable experience, others found the game unplayable due to its frequent crashes and poor implementation. Overall, the game's stability appears inconsistent, with a divide between those who experienced few issues and those who faced major problems.

    • “First of all, it's just unplayable on Steam Deck despite 'full compatibility' claims: it's laggy, it's buggy, and it crashes a lot.”
    • “I hate this new skater/roller 'gameplay' not because I don't like rhythm-based runner games, but because it's poorly implemented, unfair, and just buggy.”
    • “Tabbing out can cause issues (the logos when opening the game will overlap, and the game just completely freezes).”
  • monetization
    10 mentions Positive Neutral Negative

    Reviews indicate a strong sentiment that the game feels like a cash grab, capitalizing on the success of its predecessor, "Road 96." Players express disappointment in the perceived lack of depth in story and character development, suggesting that the focus was shifted towards gameplay mechanics rather than a meaningful narrative. Overall, the monetization strategy is criticized for prioritizing profit over quality and player experience.

    • “I don't normally leave bad reviews, but playing this game made me feel like it was nothing more than a cash grab. I expected a road trip simulator again and got a cheesy skill check-based Tony Hawk remake. I played through just because I loved the first one.”
    • “My inner self started to yell, 'This is a cheaply made Unity engine game that was a quick cash grab on the success of Road 96.'”
    • “I hope the developers understand that this looks like a cash grab riding off the success of the first game.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is visually appealing but ultimately lacks depth, particularly outside of Zoe's storyline, which is seen as underdeveloped despite some emotional moments. While Zoe's growth and connections to the first game are appreciated, many players feel that the overall character arcs do not contribute significantly to the narrative, leaving a desire for more meaningful backstories.

    • “I love seeing Zoe's character development and the nice easter eggs from the first game.”
    • “While visually appealing and somewhat important for character developments at times, they somewhat lessen the experience overall and add a sense of challenge to the game which doesn't really fit the type of game it's supposed to be in my opinion.”
    • “If you were looking for any meaningful backstories or character developments outside of Zoe, you'll be disappointed.”
    • “If you were looking for any meaningful backstories or character development outside of Zoe, you'll be disappointed.”
    • “She honestly wasn't needed in the story, and we barely know anything about her other than she died of cancer and was Kaito's friend. I wish there was more character development than just wanting to get out of Petria and having a friend die.”
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58%Critics’ scoreBased on 29 critic reviews
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3h Median play time
2h Average play time
2-3h Spent by most gamers
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Road 96: Mile 0 is a casual action adventure game with mystery and comedy themes.

Road 96: Mile 0 is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 2 hours playing Road 96: Mile 0.

Road 96: Mile 0 was released on April 4, 2023.

Road 96: Mile 0 was developed by Digixart.

Road 96: Mile 0 has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Road 96: Mile 0 is a single player game.

Similar games include Road 96, Sherlock Holmes The Devil's Daughter, Life is Strange: Double Exposure, Deliver Us Mars, Life is Strange 2 and others.