- November 14, 2022
- Growing Seeds Corporation
Thy Creature
Platforms
About
"Thy Creature" is a simulation game where you nurture and grow a mysterious creature from a seed. Shape its evolution by providing different environments, food, and social interactions. Explore various biomes, meet other creatures, and uncover the secrets of this unique organism's origin and purpose.


- The story is well-written and emotionally engaging, with interesting characters and a unique take on the Frankenstein narrative.
- The art style and music are beautiful, enhancing the overall atmosphere of the game.
- The gameplay, while challenging, is fun and rewarding, with engaging puzzles and bullet hell mechanics.
- The game has experienced a drop in quality from early access to full release, particularly in pacing and character interactions.
- There are significant issues with difficulty balance, making it frustrating for players who are not experienced with bullet hell games.
- The sound design can be distracting, with loud and obnoxious sound effects that break immersion during serious moments.
story
52 mentions Positive Neutral NegativeThe story is generally praised for its intriguing and emotive narrative, with well-developed characters and a unique take on the Frankenstein theme. However, some players express disappointment over the pacing and quality drop from early access to the final release, noting a confusing tonal shift and reliance on fetch quests. Despite these criticisms, many find the story engaging enough to motivate them through challenging gameplay, and appreciate the overall artistic presentation.
“The story is intriguing and the characters are likable as well.”
“The story is interesting, emotive, and beautifully written (without spoilers it does somewhat follow the plot of Frankenstein whilst definitely being its own unique and intriguing take).”
“The story takes a while to pick up the pace but by the end you still get a complete and cohesive story with interesting characters that, while maybe not that helpful in unveiling the mystery surrounding Victor, will still make you fall in love with them and surprisingly sympathetic bosses.”
“I enjoyed the puzzles, but as someone who puts a lot of importance on plot, I'm really disappointed at the drop in quality between the early access and final release.”
“The intro ends, you start a new game and open in a dark corridor, it hints at a somber tone but then you cross the corridor and suddenly get given a quest by these three randos who did not acknowledge your existence until the end of the conversation. Then it turns out that they are with you, and the tone does a complete 180; the enemies are goofy-looking instead of scary, the relaxed attitude of the characters erases any tension, and the player is just left very confused until you get to floor 2-3.”
“The story feels much simpler, with the pacing of the early access version mostly gone.”