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Three Fourths Home

Three Fourths Home Game Cover
67%Game Brain Score
story, music
gameplay, replayability
67% User Score Based on 171 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStationPlaystation Vita
Three Fourths Home Game Cover

About

Three Fourths Home is a single player action game with a drama theme. It was developed by [bracket]games and was released on March 20, 2015. It received mostly positive reviews from players.

In her mid-20's, Kelly has been forced to move back to Nebraska. Back to that flat expanse, that seemingly endless sea of rustling cornstalks peppered by rusty silos and rustier towns. A typically intense Midwestern storm is approaching while Kelly is out; she needs to get home. Three Fourths Home is a visual short story in which you assume the role of Kelly during her drive through the storm. In…

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67%
Audience ScoreBased on 171 reviews
story47 positive mentions
grinding6 negative mentions

  • Deeply emotional and introspective narrative exploring family dynamics with believable, well-developed characters.
  • Minimalist art style and atmospheric sound design effectively enhance the storytelling and mood.
  • Extended Edition includes valuable additional content like an epilogue, extras, and soundtrack that enrich the overall experience.
  • Gameplay is minimal to the point of tediousness, mainly involving holding down a button to progress the story and selecting dialogue options with limited impact.
  • Short runtime and lack of replayability reduce overall value, with little variation in story outcomes despite choices.
  • Visual and UI elements sometimes cause reading difficulties due to faint text on bright backgrounds and unintuitive layout.
  • story
    206 mentions Positive Neutral Negative

    The story in "Three Fourths Home: Extended Edition" is a minimalist, emotionally resonant interactive narrative centered on family dynamics, homecoming, and personal struggles, delivered mainly through phone conversations during a road trip. While praised for its nuanced writing, atmospheric sound design, and thought-provoking themes, the story is relatively short, somewhat ambiguous, and can feel slow or fragmented, with limited gameplay impact on the plot. Players seeking a concise, introspective visual novel with strong mood and character focus will appreciate it, but those wanting a more traditional or fully fleshed-out game experience may find it lacking.

    • “Three fourths home: extended edition is a short, emotional visual novel about family and homecoming, atmospheric, thought-provoking, and more of a story than a traditional game.”
    • “Three fourths home was truly an outstanding experience for me; through its impressive story and storytelling it not only tells a great tale but gives you things to think about regarding life choices, missed chances, and family relationships.”
    • “The story tackles themes of parental obligation, disability, and depression and crafts them into a very real, believable experience.”
    • “The story makes no sense, the dialogue makes no sense, nothing makes any sense in this game, neither does the epilogue of the game, nor any of the achievements.”
    • “Terrible story with poor gameplay. Don't pay for this game since there are a lot of free games with more stuff to do.”
    • “So a rather trivial story and some really poor design choices (just make the damn car go already) kinda put this one in the grave for me.”
  • music
    46 mentions Positive Neutral Negative

    The music is widely praised for its atmospheric and immersive qualities, blending ambient soundscapes with moody, experimental, and post-rock elements that complement the game's minimalist design and narrative. Many players find the soundtrack engaging enough to enjoy independently, with extras providing access to the full score, enhancing the overall experience. While some note the requirement to listen extensively for achievements can be tedious, the music remains one of the game's strongest and most appreciated features.

    • “The sound design enhances this effect, blending environmental noise with subtle musical elements to maintain a consistent, immersive mood.”
    • “The music in this game is one of its strongest features (and that is saying a great deal). While the music would have added to my game enjoyment, I listen to the music by itself, and enjoy it immensely.”
    • “The game's simple black and white visuals are complemented by a moody soundtrack, creating an atmosphere that's as immersive as a dream.”
    • “Then add insult to injury, if you want all the achievements you have to tediously view all the photographs, flick through all the pages from 6 books, replay the epilogue at least twice, and listen to all the songs in their entirety.”
    • “It's even worse if you want to unlock all of the achievements, because you'll be forced to sit through the entire soundtrack for the last two.”
    • “There's no voice acting and there's only music if you remember to turn the radio on (I did it only after a while; the other controls are inconsequential).”
  • emotional
    36 mentions Positive Neutral Negative

    Three Fourths Home: Extended Edition delivers a deeply emotional and intimate narrative focused on family conflict, mental health, and self-doubt, offering a raw and authentic portrayal of conversations filled with subtle emotional cues. Despite its simplicity and brevity, the game powerfully resonates with players, evoking strong feelings and often leaving a lasting emotional impact akin to a heartfelt, cathartic experience. While not mechanically complex, it excels as an evocative, atmospheric visual novel that skillfully captures the nuance of human relationships.

    • “Three fourths home: extended edition is a short, emotional visual novel about family and homecoming, atmospheric, thought-provoking, and more of a story than a traditional game.”
    • “The dialogue feels grounded and believable, capturing the awkward pauses, deflections, and subtle emotional cues that define real conversations.”
    • “Even if you're not looking for some intellectual nourishment, Three Fourths Home sports a story strong enough to be considered a good purchase even if you only take it at face value: the ending was pretty tense and somewhat of a punch in the gut with the powerful epilogue section being equally strong and emotional.”
  • graphics
    36 mentions Positive Neutral Negative

    The game's minimalist black-and-white graphics and simple art style effectively create a moody, immersive atmosphere that complements its melancholic narrative. While some find the visuals aesthetically pleasing and thoughtfully integrated with the story, others feel the simplicity can result in a static or unfocused presentation that may not enhance gameplay. Overall, the understated graphics serve as an artistic choice that puts narrative focus front and center, successfully supporting the game's emotional tone.

    • “The writing is genuinely so human and well thought out that the simplistic graphics are genuinely an artistic choice rather than other options or opinions.”
    • “The game's simple black and white visuals are complemented by a moody soundtrack, creating an atmosphere that's as immersive as a dream.”
    • “The way the backgrounds follow the story (your character says "I'm at the highschool" and it appears in the background, for instance) is also beautiful and is very much served by the scaled down aesthetic, as it really is noticeable when something appears.”
    • “The graphics look horrible and the game concept to drive the long way and keep on talking is poor.”
    • “The visuals, game, and sound are as stupid as it gets (I'm being generous!).”
    • “The graphics were simplistic and didn't work that well in terms of the main story.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay in "Three Fourths Home: Extended Edition" is minimal and primarily involves holding a button to move forward while making dialogue choices, with no traditional challenges or mechanical depth. It focuses on narrative and emotional immersion rather than interactive complexity, which may appeal to players seeking a story-driven, contemplative experience but disappoint those expecting engaging or varied gameplay.

    • “Three fourths home: extended edition, developed by [bracket]games and published by digerati, is an experience that deliberately steps away from traditional notions of gameplay and instead leans almost entirely into narrative, mood, and emotional nuance.”
    • “Three fourths home is not trying to be expansive or mechanically complex; it is focused on delivering a specific emotional experience.”
    • “The gameplay is fairly simple, all you have to do is simply holding down the right trigger button to drive/walk forward (or the right directional key on the keyboard) and then selecting options in order to take part in a telephone conversation.”
    • “Its lack of traditional gameplay elements means there is little to engage players who are looking for challenge, variety, or mechanical depth.”
    • “There is an obnoxious "drive" mechanic requiring the player to hold down a button throughout the main story in order to advance the text.”
    • “If I were to critique the gameplay seriously, I would point out that the dialogue choices are inconsequential, which is corollary to the fact that the player knows nothing of the character whose role they are thrust into.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive, minimalist design and evocative soundtrack, which together create a moody, haunting, and emotionally resonant experience. The sound design and visuals effectively support the story, enhancing the mood and drawing players deeply into its themes of family and homecoming. Overall, the atmosphere is a standout element that elevates the narrative and leaves a lasting impression.

    • “A pretty good story with great sound design that enhances the atmosphere.”
    • “The game's simple black and white visuals are complemented by a moody soundtrack, creating an atmosphere that's as immersive as a dream.”
    • “The atmosphere of rain and tornado sirens going off while driving really set a good mood.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers limited replayability, as choices do not significantly affect the storyline or lead to multiple endings. While the short experience is engaging and provides some added value for those interested in the story and achievements, it is best appreciated as a one-time playthrough or a quick replay at most.

    • “So while the game's features in the store description don't exactly scream 'replayability,' I think there's some added value if you enjoyed the story the first time around and want to see what more there is to learn.”
    • “It's a great quick play with some replay value.”
    • “If you want to learn something about people and families, and perhaps even something about yourself with a game that does have some degree of replayability, Three Fourths Home is quite possibly the game for you.”
    • “It's short and doesn't have much replayability, so get it on sale, but definitely get it!”
    • “Although there are branches of dialogue, there's no choice and consequence, no multiple endings, no replayability (you'll only need to play the epilogue again if you want the last 2 achievements; it's a very easy one to 100%).”
    • “While the story was indeed well done, I don't think that the game warrants a $7 price tag, especially since replayability is practically nil.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in this game is described as tedious and repetitive, requiring players to engage in monotonous tasks like viewing numerous photographs, replaying content multiple times, and listening to lengthy songs without saves. The process feels more like a chore, which diminishes motivation to explore different options despite an interesting story concept.

    • “Then add insult to injury, if you want all the achievements you have to tediously view all the photographs, flick through all the pages from 6 books, replay the epilogue at least twice and listen to all the songs in their entirety.”
    • “No saves and extremely tedious.”
    • “There's not much motivation for me to go back and go through the other options since I found the first read-through tedious enough to begin with.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game provides a light, witty contrast to its emotionally intense and dramatic narrative, often delivering clever and relatable moments that break through the heavier themes. It blends warmth and humor seamlessly, enriching the storytelling without overshadowing the game's serious tone.

    • “Amidst the stormy emotions, Three Fourths Home weaves humor into its narrative like a ray of sunshine breaking through the clouds.”
    • “The game's witty dialogue and clever observations will leave you chuckling, like sharing inside jokes with your closest companions.”
    • “Today, we delve into the evocative world of Three Fourths Home, an interactive narrative that's as emotionally charged as a Shakespearean tragedy, with a splash of modern-day humor thrown in for good measure.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is poor, leading to high system strain with minimal audio elements and downgraded visuals. Users report increased fan noise and lackluster performance impacting the overall experience.

    • “The visuals are washed out, and the audio mostly consists of my case fans ramping up due to bad optimization, with very sparse notes or rain sound effects, or a siren sound to create mood.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is consistently praised for being well-executed and closely tied to an engaging and well-crafted story.

    • “The story is amazing and the character development is spot on.”
    • “Character development is also great.”
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Frequently Asked Questions

Three Fourths Home is a action game with drama theme.

Three Fourths Home is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Three Fourths Home was released on March 20, 2015.

Three Fourths Home was developed by [bracket]games.

Three Fourths Home has received mostly positive reviews from players. Most players liked Three Fourths Home for its story but disliked it for its gameplay.

Three Fourths Home is a single player game.

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