- May 3, 2023
- CookieDev
- 2h median play time
Thief Simulator 2: Prologue
Platforms
About
You and a buddy robbed a mob. You lived a nice life until assassins burst into your house. They found you. You have to find the hidden contact with your friend and together somehow get out of trouble. Go wild in a typical American town. 4 houses are available for theft, all with different loot. Who knows what you'll find? More than 5 missions to complete (from robberies to planting suspicious …
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- The game features improved graphics and engaging gameplay mechanics, making it a fun experience.
- New features like pickpocketing, drones, and a more interactive environment add depth to the gameplay.
- The prologue offers a solid introduction to the game, with many players expressing excitement for the full release.
- The game suffers from performance issues, including lag and crashes, which can detract from the experience.
- Many players feel that the game is too similar to the first installment, lacking significant new content or improvements.
- Some mechanics, such as the AI behavior and lockpicking system, have been criticized for being clunky and frustrating.
story
45 mentions Positive Neutral NegativeThe game's story is generally perceived as minimal, especially in the prologue, which some players found too short and lacking depth. While it retains elements from the first game, there are hopes for a more developed narrative in the full release. Overall, the story serves as a backdrop to the gameplay, allowing for exploration and side missions, but many players desire a richer and more engaging plot.
“Mechanics feel solid and the story is fresh.”
“The story was obviously short for the prologue, but it was a good one and let us know a good amount of details.”
“The full game will feature way more content, things like a full story, heists (a bank robbery), lots of new places to rob, sports cars, many new abilities, improved police behavior, and improved graphics.”
“Bro, this game sucks; so does the voice acting and story.”
“Perhaps this is related to the '80s and to the fact that this prologue offers a very barebones story.”
“It's going to be a slow 2-3 year development with only 1 area to steal from to start and only 1/4 to 1/3 of the story actually finished.”