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Contraband Police: Prologue

Contraband Police: Prologue Game Cover
91%Game Brain Score
gameplay, story
optimization, grinding
91% User Score Based on 1,678 reviews

Platforms

PCWindows
Contraband Police: Prologue Game Cover

About

Contraband Police: Prologue is a single player simulation game. It was developed by Crazy Rocks and was released on February 16, 2021. It received very positive reviews from players.

Contraband Police: Prologue is a 5-day training at the border station. Follow the orders of commissioner Andreyev and learn all the main game mechanics.The year is 1981, and as a young officer trainee, you are assigned to work at a border post in the mountainous region of Karikatka. Entry into the Acarist People's Republic is strictly regulated by the party and your every move is monitored! The si…

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91%
Audience ScoreBased on 1,678 reviews
gameplay38 positive mentions
optimization10 negative mentions

  • The game offers a unique blend of inspection mechanics and investigative gameplay, making it engaging and fun.
  • The graphics and atmosphere effectively capture the essence of a border guard in a post-socialist setting.
  • The prologue serves as a solid introduction to the game, showcasing its potential and leaving players eager for the full release.
  • The driving mechanics are clunky and can detract from the overall experience, making it frustrating at times.
  • There are issues with optimization, leading to lag and performance drops, especially during driving sections.
  • The prologue ends abruptly, leaving players wanting more content and a more extended gameplay experience.
  • gameplay
    118 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many praising its engaging mechanics and immersive experience reminiscent of "Papers, Please," while others criticize specific elements like driving and shooting mechanics. Players appreciate the variety of tasks involved in border inspection and the depth of gameplay, though some express concerns about performance issues and the need for further polish. Overall, the game shows potential with its unique blend of inspection and investigative gameplay, but it requires improvements in certain mechanics to fully realize its promise.

    • “What might sound like a niche concept on paper quickly reveals itself as a compelling blend of inspection mechanics, investigative gameplay, and light storytelling — all wrapped in a distinct cold war-era atmosphere.”
    • “The gameplay loop of checking documents, inspecting vehicles, and uncovering contraband is both simple and satisfying.”
    • “The mix of border inspection mechanics and investigative gameplay creates a unique experience that kept me hooked.”
    • “Driving mechanic ruined the whole game for me.”
    • “Do not buy; chasing after criminals in a car is impossible. Do not waste time with the stupid sleeping mechanic.”
    • “The mechanics of the game could become a little bit tricky, especially with the crosshair (sometimes it's easy to miss the target).”
  • story
    99 mentions Positive Neutral Negative

    The game's story centers around the role of a border guard inspector in a communist country during the 1980s, offering a unique and immersive experience that blends inspection mechanics with investigative gameplay. While some players find the narrative compelling and filled with potential, many criticize it for being too short and underdeveloped, often feeling like a prologue rather than a complete story. Overall, there is a mix of appreciation for the setting and character development, alongside a desire for more depth and continuity in the storyline.

    • “I did not expect the story to be so compelling, and the game has way more to it than just checking cars.”
    • “What might sound like a niche concept on paper quickly reveals itself as a compelling blend of inspection mechanics, investigative gameplay, and light storytelling — all wrapped in a distinct Cold War-era atmosphere.”
    • “The attention to detail really adds to the immersion, and the story hints at a bigger conflict that has me excited for the full game.”
    • “It feels like they copied a lot from Papers, Please, but without any nuance or driving story.”
    • “Its also trying to build a story but it's underdeveloped to be even called a story.”
    • “There's no 'story' or narrative throughline of any kind.”
  • graphics
    73 mentions Positive Neutral Negative

    Overall, the graphics of the game have received a mixed but generally positive reception. Many users appreciate the realistic visuals and stylistic choices, noting that they exceed expectations for a game of this type, while some have experienced performance issues, particularly on lower-end hardware. Despite some criticisms regarding optimization and aesthetic choices, the graphics are often described as good or great, contributing positively to the overall gameplay experience.

    • “The graphics are realistic.”
    • “Amazing graphics, and gameplay.”
    • “The graphics are awesomely stylistic, the tone of the characters is spot on, the atmosphere is great, and inspecting travelers is just fun!”
    • “The graphics feel like a step back from other games published by Playway, but there is something pleasing about the overall effect which adds to the feel of being in a rural area.”
    • “This game was laggy and slow even on the lowest graphics settings, especially during the driving section.”
    • “The late Soviet grunge aesthetic is a bit of a miss for me; where 'Papers, Please' extracted an authentic essence of late communism, this game's attempt at a Soviet aesthetic is more of a stereotypical cartoon and I can't get immersed.”
  • optimization
    31 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with many players reporting performance issues such as stuttering, lag, and poor frame rates, even on capable hardware. While some enjoy the gameplay mechanics, the overall experience is marred by these technical shortcomings, leading to a consensus that substantial improvements are needed for smoother performance. Despite these issues, there is hope that future updates will enhance optimization and address the current flaws.

    • “Besides the game's performance and optimization, almost everything else is very enjoyable; the ability to get a gun from Vlad's tool shop on day 3 before day 5 is amazing.”
    • “Nice game! I think it only needs more FPS optimization. I hope they add AMD FSR; it will give the game a nice graphic boost with FPS.”
    • “Optimization is great; not a single crash or bug was spotted.”
    • “And the optimization is bad; there are stutters here and there.”
    • “Too laggy and poorly optimized; this seems to be a common issue with games made by this specific developer.”
    • “The game can be good, but the driving is bad, the movements are clunky, and the game is not optimized to run smoothly.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game is widely praised for its authenticity and ability to enhance the overall atmosphere, with a strong emphasis on Russian styles that complement the setting. Players find the soundtrack catchy and immersive, contributing to meaningful gameplay experiences, whether during leisurely moments or intense action sequences. Overall, the sound design, including voice acting, is noted as a significant strength of the game.

    • “There’s enough narrative flavor to make your actions feel meaningful, and the setting feels authentic thanks to strong visual design and a fittingly moody soundtrack.”
    • “The sounds are all realistic and the Russian style of music that plays in the truck radio is a perfect mood-setter, be it a leisurely drive to buy supplies or a high-speed chase.”
    • “✅ just filling noises/no music”
    • “✅ just filling noises/no music”
    • “The music in this game is very catchy, almost addicting.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players finding it both hilarious and entertaining, featuring absurd scenarios like frisking goats and chasing smugglers. While some aspects, like the driving model, can be annoying, the overall comedic tone and unexpected situations keep players engaged and laughing. Many look forward to additional funny surprises and unique characters in the final release.

    • “From accidentally frisking goats to chasing smugglers like it's the Olympics, you won't stop laughing.”
    • “I am totally looking forward to this hilarious and fun game!”
    • “The game is fantastic, there is a lot of stuff to do and it's really funny. I hope they are going to implement multiplayer so that you can play with some friends because that way it's going to be the perfect game.”
  • grinding
    12 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively time-consuming and tedious, often requiring a significant investment of time to progress. While some acknowledge that it can be manageable and enjoyable for those who appreciate puzzles and deduction, many express that it detracts from the overall experience, making it feel like a slog at times.

    • “You'll need a second life for grinding.”
    • “Lots of grinding.”
    • “This was just tedious and would be fixed by having the ability to simply move the inspection report around on your screen.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere in "Contraband Police: Prologue" is widely praised for its stylish and immersive representation of a post-socialist setting, effectively capturing the cold war-era vibe. While some users note minor clunkiness and a need for polish, the game's compelling blend of inspection mechanics and light storytelling contributes to a captivating experience that resonates with players. Overall, the atmospheric details and graphics enhance the gameplay, making it a standout feature of the demo.

    • “Contraband Police: Prologue is a stylish and exciting demo that perfectly shows what the work of a border guard might look like in an atmospheric post-socialist setting.”
    • “What might sound like a niche concept on paper quickly reveals itself as a compelling blend of inspection mechanics, investigative gameplay, and light storytelling — all wrapped in a distinct Cold War-era atmosphere.”
    • “The atmosphere it creates is so accurate to this part of the world.”
    • “Great looking game with a nice atmosphere, but it's very clunky.”
    • “They're minor details, but they go some way to throw off the atmosphere.”
    • “Compared to 'Papers, Please', it may lack some of the atmosphere and charm, and a bit of polishing may be needed here and there.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers strong replayability, with each gameplay scenario providing a unique experience that encourages multiple playthroughs. Users note that the clear instructions and varied scenarios contribute to its high replay value, making it feel almost infinitely replayable. However, some question the replayability of the story itself.

    • “Great game, instructions were pretty clear and each gameplay scenario is slightly different from the previous, which gives it a lot of replay value.”
    • “Infinitely replayable (or almost).”
    • “Infinitely replayable (or almost).”
    • “The replay value: well for a demo prologue.”
    • “Great game, instructions were pretty clear and each gameplay scenario is slightly different from the previous which gives it a lot of replay value.”
    • “Replayable story?”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the stability of the game is generally praised, with many users reporting no significant bugs or glitches. However, some players experienced freezing issues, particularly with the prologue, indicating that while the game is mostly stable, there are still occasional problems that need addressing. The developers appear to have made a concerted effort to avoid the pitfalls of releasing a buggy game, which is noted positively by users.

    • “I encountered no glitches.”
    • “I encountered no glitches.”
    • “So I downloaded the prologue... and as soon as it starts it just freezes... what a great game that doesn't work.”
    • “I've seen similar games that have been released as a buggy mess and forever left at the 'early access' stage, and if the demo and prologue are anything to go by, it looks like the developers have actually put the effort in to not follow the trend of churning out a broken game and never fixing any of the issues.”
    • “Even if it has bugs and a few glitches.”
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Contraband Police: Prologue is a simulation game.

Contraband Police: Prologue is available on PC and Windows.

On average players spend around 4 hours playing Contraband Police: Prologue.

Contraband Police: Prologue was released on February 16, 2021.

Contraband Police: Prologue was developed by Crazy Rocks.

Contraband Police: Prologue has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Contraband Police: Prologue is a single player game.

Similar games include Contraband Police, Thief Simulator, Gas Station Simulator: Prologue - Early Days, Drug Dealer Simulator, Enforcer: Police Crime Action and others.