- February 1, 2018
- Yunus Ayyildiz
- 1h median play time
Puzzlement
Platforms
About
"Puzzlement" is a single-player kids' platformer game that features ingenious gameplay based on moving between plane surfaces. The goal is to collect all red squares in 50 mind-bending levels while enjoying the relaxing music and sounds. The game boasts a minimalist design, created by two people, and features a spotify and youtube soundtrack by Ozan Barış and various achievements to unlock.

- The game features clever and mind-bending puzzles that challenge players' spatial reasoning.
- Its minimalist design and calming music create an enjoyable and relaxing atmosphere.
- The game is accessible and easy to pick up, making it suitable for casual gamers while still providing satisfying challenges.
- The game is quite short, with most players completing it in under an hour, leading to a lack of replayability.
- Many puzzles are too easy, often solvable through trial and error rather than strategic thinking.
- The control scheme can be confusing, as movement directions change based on the character's orientation, which can lead to frustration.
gameplay
32 mentions Positive Neutral NegativeThe gameplay is characterized by its minimalist design and unique mechanics, such as gravity manipulation and spatial puzzles, which provide an intellectually stimulating experience without becoming tedious. While the game is short, typically taking under an hour to complete, it effectively introduces various mechanics that keep the levels engaging, though some players feel it could benefit from additional content and complexity. Overall, the gameplay is simple yet enjoyable, appealing to fans of puzzle games, but may lack replayability due to its limited number of levels.
“A very good and interesting puzzle with unusual spatial mechanics like impossible objects, such as the Penrose staircase, and exploiting the behavior of a modified topology such as a Möbius strip.”
“Its minimalist aesthetics and immersive gameplay combine seamlessly to create an intellectually stimulating experience.”
“The game has a great core mechanic, where the path that you take determines the direction of gravity when you arrive.”
“The small amount of levels combined with the easy gameplay probably makes replayability lacking, though the game's low price properly reflects that.”
“It takes some time to get used to the mechanics and the playtime is relatively short.”
“The game has no stand-off tutorial, but rather it will make use of the levels in order to slightly teach you how to navigate; it could have been made a little bit more thorough but still you won't have many problems getting used to the game's mechanics, which will stay the same for all the 50 levels.”