- January 21, 2016
- Double Zero One Zero
- 7h median play time
The Westport Independent
As the Editor at The Westport Independent, you have 12 weeks to decide whether you will support the radicalised government or join the rebels at the risk of your newspaper being closed or death threats in the mail. Where will your allegiance lie?
Platforms
About
The Westport Independent is a single-player, turn-based strategy game about censorship, corruption, and newspapers in a post-war country. As the editor of one of the last independent papers, you must censor articles to shape public opinion of the government and rebels while dealing with employee reactions and public figures' correspondence. Your actions adapt the stories and outcomes in this 2-hour playtime game.










- The game presents an interesting concept of censorship and the power of media, encouraging players to make moral choices.
- The art style and music create an engaging atmosphere that complements the dystopian theme.
- The game offers multiple endings based on player choices, providing some replay value.
- The game is very short, with most playthroughs lasting under an hour, leading to a lack of content for the price.
- Gameplay can feel repetitive, as many articles and scenarios are reused across playthroughs.
- The characters lack depth and emotional connection, making it hard for players to care about their fates.
gameplay
80 mentions Positive Neutral NegativeThe gameplay of "The Westport Independent" features simple mechanics centered around article selection and government censorship, drawing comparisons to "Papers, Please." While the game introduces intriguing moral dilemmas and a unique atmosphere, many reviewers feel it lacks depth and variety, leading to repetitive experiences and a sense of untapped potential. Overall, the gameplay is seen as accessible but ultimately shallow, with a short duration that may not justify its price.
“The gameplay is very interesting and screams 'Papers, Please'.”
“Its simple premise of 'what if I was in charge of a newspaper in troubled times?' along with its rather well-chosen game mechanics really did make it quite easy to get into.”
“The mechanics are simple, but they work, and the potential scenarios you may create are tantalizing.”
“The story just feels rushed, and the simple gameplay doesn't do anything to hide this fact, and clearly feels rushed as well.”
“Hardly anything about the actual gameplay changes from playthrough to playthrough, besides the wall of boring text at the end of the game telling you what happened.”
“This game offers a lot of potential in gameplay, and while the developers nailed the art style, they sadly left this gameplay potential untapped.”
It’s about ethics in journalism
The Westport Independent has important lessons about ethics in journalism, but the game’s tendency towards caricature leaves it feeling like it just barely grazed the truth of the matter.
50%The Westport Independent Review
As the Editor at The Westport Independent, you have 12 weeks to decide whether you will support the radicalised government or join the rebels at the risk of your newspaper being closed or death threats in the mail. Where will your allegiance lie?
80%The Westport Independent
Pressing The Issues For Naught
65%