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The Walking Dead: Season Two

The Walking Dead Season 2's gripping tale of growing up in a hostile environment might not be the instant classic that Season 1 was, but it still belongs in the library of any adventure game fan.
The Walking Dead: Season Two Game Cover
91%Game Brain Score
story, emotional
stability, grinding
96% User Score Based on 15,784 reviews
Critic Score 81%Based on 4 reviews

Platforms

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The Walking Dead: Season Two Game Cover

About

The Walking Dead: Season Two is a single player survival action adventure game with horror and drama themes. It was developed by Telltale Games and was released on February 23, 2013. It received positive reviews from critics and overwhelmingly positive reviews from players.

The sequel to 2012's Game of the Year continues the story of Clementine, a young girl orphaned by the undead apocalypse. Left to fend for herself, she has been forced to learn how to survive in an unforgiving world. Experience what it’s like to play as Clementine, meet new survivors, explore new locations and make gruesome decisions in this five-part game series of choice and consequence.

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96%
Audience ScoreBased on 15,784 reviews
story2.9k positive mentions
stability63 negative mentions

  • The emotional storytelling and character development, particularly of Clementine, create a powerful and moving experience that resonates with players.
  • The atmosphere is tense and gripping, enhanced by strong writing, haunting visuals, and a poignant soundtrack that immerses players in the post-apocalyptic world.
  • The game offers significant replayability with multiple endings and impactful choices, encouraging players to explore different outcomes.
  • Many players feel the character development, especially for supporting characters, is lacking compared to the first season, leading to a diminished emotional connection.
  • The gameplay mechanics are often seen as simplistic and secondary to the narrative, with some players finding the experience limiting and repetitive.
  • Technical issues, including bugs and glitches, have been reported, affecting the overall stability and enjoyment of the game.
  • story
    6,896 mentions Positive Neutral Negative

    The story of "The Walking Dead: Season 2" continues the emotional journey of Clementine, now a young girl navigating a brutal post-apocalyptic world. While the narrative remains gripping and filled with tough moral choices, many players feel it lacks the emotional depth and character connection found in the first season. Despite some criticisms regarding character development and the illusion of choice, the game is praised for its powerful storytelling and ability to evoke strong emotions, making it a worthy sequel for fans of the series.

    • “The story is exciting and keeps you intrigued very early on.”
    • “It’s a brutal coming-of-age story where 'growing up' means learning that sometimes there are no good people left, only survivors.”
    • “It’s a story about loss, the weight of leadership, and the impossible choices we make to keep the people we love safe.”
    • “Some of the supporting characters didn’t quite land for me, and the story occasionally seems to expect you to invest in characters simply because you should, rather than because they’re well-developed.”
    • “At times, it feels like the game is going along with itself rather than letting the story breathe.”
    • “The story makes little sense, and just like the characters, it's forgettable and painfully predictable.”
  • emotional
    1,914 mentions Positive Neutral Negative

    The emotional aspect of "The Walking Dead: Season 2" is widely praised for its ability to evoke deep feelings and create strong connections with characters, particularly Clementine. Players report experiencing a range of emotions, from heartbreak to nostalgia, as they navigate tough moral choices that significantly impact the story. While some feel it doesn't quite reach the emotional heights of the first season, many agree that it remains a powerful and moving experience, often leaving them in tears by the end.

    • “Clementine’s evolution: watching Clem turn from a scared child into a hardened survivor is one of the most rewarding (and heartbreaking) experiences in gaming.”
    • “The walking dead: season 2 is an emotional masterpiece that builds perfectly on the first season.”
    • “This game will take you on an emotional journey you won’t forget, and will leave a deep impact on you.”
    • “It's sad to say, but it kind of used a boring story and the one little girl you protected for 5 episodes to make more money.”
    • “Boring story... season 1 was much better.”
  • gameplay
    1,199 mentions Positive Neutral Negative

    The gameplay in "The Walking Dead: Season 2" largely follows the established Telltale formula, emphasizing dialogue choices, quick-time events, and minimal exploration, which some players find limiting. While the mechanics have seen slight improvements, such as a more refined interface and new quick-time events, many reviews note that the gameplay remains simplistic and often feels secondary to the narrative. Overall, the game is praised for its emotional storytelling, but those seeking deep gameplay mechanics may find it lacking.

    • “Gameplay in 'The Walking Dead: Season Two' follows the same choice-based adventure mechanics that Telltale established in the first game, emphasizing exploration, dialogue, and quick-time events over traditional combat mechanics.”
    • “While the mechanics themselves are relatively simple, the emotional impact of decisions and the narrative consequences they trigger elevate the experience beyond a typical point-and-click adventure.”
    • “The gameplay mechanics, while occasionally limited, are bolstered by strong storytelling and character development.”
    • “Gameplay-wise, it isn't anything special.”
    • “Despite some clunky gameplay mechanics, the story remains captivating, making it a worthwhile addition to the series for fans of the first season.”
    • “The gameplay is, quite literally, 'just press 'W'.”
  • graphics
    807 mentions Positive Neutral Negative

    The graphics of "The Walking Dead: Season 2" maintain the distinctive cel-shaded art style that echoes the comic book origins of the series, with many players praising the improved visual fidelity and atmospheric details compared to the first season. While not groundbreaking, the visuals effectively convey the game's emotional weight and immersive storytelling, with some minor graphical glitches noted. Overall, the aesthetic is well-received, contributing to the game's engaging narrative experience.

    • “Visually, I think the game looks great (one of the main reasons I got the game), and I love the winter aesthetic.”
    • “The cel-shaded art style gives it a unique comic book feel, which makes it stick to its roots from the Walking Dead comic, which is nice.”
    • “The graphics are stunning and have a gritty comic book feel to them.”
    • “The graphics are still the same, but that isn't something negative per se.”
    • “The graphics look better than the first one, gameplay is a lot better.”
    • “The graphics are not really state of the art, even if you look at the graphic style they use, it's not great, it has many blurry textures.”
  • music
    313 mentions Positive Neutral Negative

    The music in "The Walking Dead: Season 2" is widely praised for its emotional depth and atmospheric contribution, enhancing the game's narrative and player experience. Many reviewers highlight the haunting soundtrack, which effectively underscores tense moments and character development, while also incorporating memorable themes from the first season. Overall, the sound design, including voice acting and ambient music, is noted as a significant strength, creating a compelling and immersive environment that resonates with players.

    • “It’s still an excellent continuation of the series — the emotional intensity is higher, the choices feel much harder, and most importantly, the soundtrack really hits deep and enhances the whole experience.”
    • “The soundtrack complements the game’s tone with subtle, melancholic melodies that underscore the somber atmosphere without overwhelming the dialogue or action.”
    • “The music, the writing, the story... it all meshes so well together.”
    • “The music sometimes feels like just filling noises, lacking any real substance.”
    • “It's pretty annoying to be forced to sit and watch the 10-minute long credits after every episode, with crappy folk music and a long list of the dev crew's pets.”
    • “Without music, the game would lose its flavor, its own essence.”
  • character development
    211 mentions Positive Neutral Negative

    Character development in "The Walking Dead: Season 2" is a focal point, particularly for Clementine, whose growth is both profound and emotionally resonant. While the season introduces new characters and moral complexities, some players feel that the depth of development for supporting characters is lacking compared to the first season, leading to mixed feelings about the overall impact of player choices. Despite these criticisms, many reviews highlight the strong storytelling and emotional stakes that keep players invested in the characters' journeys.

    • “Building on the emotional foundation of its predecessor, this season deepens the moral complexity and character development, challenging players with tough decisions that have far-reaching consequences.”
    • “The character development is stellar, and you'll find yourself deeply invested in the fate of each character, with well-crafted relationships that tug at your heartstrings.”
    • “It's a testament to the strength of the writing and character development that players become deeply invested in Clementine's journey, rooting for her triumphs and mourning her losses every step of the way.”
    • “Several character development attempts go absolutely nowhere and characters are forgotten by other characters shortly after their dramatic death scenes.”
    • “It's difficult to build a relationship or have any empathy with the characters as we barely get to know them and they have very little character development aside from a few key characters.”
    • “The most glaring issue this game has, compared to season 1, is the lack of character development.”
  • atmosphere
    156 mentions Positive Neutral Negative

    The atmosphere in "The Walking Dead: Season Two" is consistently praised for its intense, suffocating tension and emotional depth, effectively capturing the grim realities of a post-apocalyptic world. The combination of strong writing, haunting visuals, and a poignant soundtrack enhances the immersive experience, making players feel the weight of their choices and the despair of survival. While some reviewers note a slight decline in quality compared to the first season, the overall atmosphere remains a standout feature, drawing players into its dark and gripping narrative.

    • “The atmosphere is tense and gripping, with graphics and music enhancing the experience.”
    • “The writing, atmosphere, and moral dilemmas make this one of the most powerful narrative games ever made.”
    • “The atmosphere of despair has become even darker, and trust in others is more fragile than ever.”
    • “The graphics effectively capture the grim atmosphere of a world in decay, with detailed environments and expressive character animations.”
    • “This game does a great job of portraying the bleak and hopeless atmosphere of the zombie apocalypse, something the TV show never quite got right.”
  • replayability
    114 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players appreciating the multiple endings and the impact of choices on the story, which encourages multiple playthroughs. However, some reviewers noted that the limited gameplay and linear narrative can diminish the overall replay value, leading to a range of opinions from high to low. Overall, while the game offers significant replay potential for those interested in exploring different outcomes, some players feel it lacks depth beyond making different choices.

    • “The multiple endings give the game a little more replayability, and even if you only play it once, The Walking Dead Season 2 is still a must play.”
    • “Incredible replayability because the urge to find out what happens if you do things differently is hard to fight.”
    • “Overall, they've improved on the idea of what you do affects the story so much over each game, and it really does add to some replayability, since some decisions might mean certain events might not happen, or some people might not survive, it makes you want to know all the possible outcomes.”
    • “Great game for a one-time playthrough; it has no replay value whatsoever.”
    • “Unfortunately, there's not much in the way of replay value, but the game is essentially a well-written movie with the player guiding Clementine to the end.”
    • “The replay value is ridiculously high.”
  • stability
    64 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting various bugs and glitches, including animation issues and occasional frame rate drops. While some users found these technical problems to be minor and not significantly detracting from the overall experience, others expressed frustration with persistent issues, particularly related to saving progress. Overall, while improvements have been noted compared to previous installments, the game still suffers from notable stability concerns that may affect enjoyment.

    • “I also played this with a friend on his computer (no Intel graphics) and there were no glitches of any kind.”
    • “I love the Walking Dead series, but I can't recommend this; I've never experienced such a buggy game.”
    • “But careful because this one is very buggy when it comes to saving progress; years have passed since release and yet plenty of people have this issue.”
    • “Hard to say so early in the game, bugs and glitches are sadly all over this game. This is very amazing and can make your heart race; however, I would recommend getting it when all the episodes are finally out. I can't get my save file from season 1 to work with this, and a lot of people are having the save problem with the save file carry over; it's not working.”
  • grinding
    57 mentions Positive Neutral Negative

    The reviews overwhelmingly indicate that grinding in the game is excessive and often tedious, with many players feeling it requires an unrealistic time commitment, likening it to needing "a second life." While some acknowledge moments of engaging gameplay, the overall sentiment is that the repetitive tasks detract significantly from the experience, leading to frustration and boredom.

    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “You'll need a second life for grinding.”
    • “If I want that kind of hollow and unpredictably boring experience, I can go back to grinding crap like Diablo 3.”
    • “While there are sections that are captivating, most of the gameplay is incredibly tedious.”
  • humor
    56 mentions Positive Neutral Negative

    The humor in the game is a notable highlight, with players appreciating the blend of comedic moments amidst the emotional narrative. Characters often deliver funny lines and situations, such as Clementine's reactions to the absurdity of adult incompetence and the humorous portrayal of zombies. While the game balances humor with serious themes, it successfully elicits laughter through witty dialogue and unexpected scenarios, making it an engaging experience overall.

    • “Made me cry, made me mad, made me laugh.”
    • “Fights sequences are hilarious as half the time the game portrays you as the little girl and the other half you are just as competent as fully grown men with decades of life experience, not to mention muscle mass.”
    • “Clementine's decisions seem to get lost in the bickering of the often hilariously incompetent or psychotic adults around her.”
    • “Not funny, cried.”
    • “The jokes fell flat and felt forced.”
    • “I expected humor, but it was more cringeworthy than comedic.”
  • optimization
    45 mentions Positive Neutral Negative

    Overall, the game's optimization has seen significant improvements compared to its predecessor, with most players reporting stable performance, minimal bugs, and smoother gameplay. While some users experienced occasional graphical glitches and performance issues on lower-end systems, the majority found the game well-optimized, with consistent frame rates and enhanced character controls. The technical performance, combined with strong voice acting and immersive sound design, contributes to a commendable gaming experience.

    • “Optimization is generally stable; smoother than season one.”
    • “Performance and optimization: 10.”
    • “The game is pretty well-optimized; no crashes, there were a few bugs and glitches in some of the character animations, like the character freezing and then spazzing at the very last second.”
    • “Optimization is a little bit weird.”
    • “- poor optimization - the game often had trouble hitting 30 fps on a pretty powerful rig, even during slower scenes.”
    • “Most of the performance problems I had in the first are gone, but there were a few graphical bugs that took me out of the game.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some users appreciating the absence of microtransactions, while others criticize it as a cash grab, particularly highlighting issues with the game's login system and lack of community features. Overall, players feel that the game's value is diminished by its perceived focus on profit rather than quality storytelling and gameplay.

    • “No microtransactions, thank you!”
    • “The DLC policy is fair and adds value to the game without being intrusive.”
    • “I appreciate that the game doesn't rely on microtransactions to enhance the experience.”
    • “The game sucks and it was just a simple cash grab.”
    • “It's impossible to feel that 400 days was nothing but a cash grab by Telltale.”
    • “Edit: Meh, these games are just cash grabs; just watch playthroughs on YouTube.”
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9h Median play time
8h Average play time
3-10h Spent by most gamers
*Based on 44 analyzed playthroughs
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Frequently Asked Questions

The Walking Dead: Season Two is a survival action adventure game with horror and drama themes.

The Walking Dead: Season Two is available on Nintendo Switch, PlayStation 4, iPhone, Windows and others.

On average players spend around 8 hours playing The Walking Dead: Season Two.

The Walking Dead: Season Two was released on February 23, 2013.

The Walking Dead: Season Two was developed by Telltale Games.

The Walking Dead: Season Two has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

The Walking Dead: Season Two is a single player game.

Similar games include The Walking Dead, The Walking Dead: The Telltale Definitive Series, The Walking Dead: A New Frontier, The Walking Dead: The Final Season, Life is Strange and others.