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The Wake: Mourning Father, Mourning Mother Game Cover

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The Wake: Mourning Father, Mourning Mother is a single player puzzle game with a drama theme. It was developed by Somi and was released on July 10, 2020. It received neutral reviews from players.

The Wake is a record of past wounds opened at a three-day funeral. The journal is encoded with a simple substitution cipher that the player must break in order to reveal the writer's psyche and discover the contradictions that define him.

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59%
Audience ScoreBased on 27 reviews
story6 positive mentions
monetization1 negative mentions

  • The story is deeply personal, emotional, and leaves a lasting impression, with a realistic and relatable family narrative.
  • The background music and overall atmosphere are beautiful and enhance the experience.
  • The game introduces varied cipher puzzles that add a unique puzzle-solving element and complement the storytelling.
  • The puzzle gameplay can be unintuitive, overly simple or frustrating, and is sometimes seen as more of an obstacle than an enjoyable challenge.
  • The interface and text presentation, especially in English, often cause readability issues and can be straining or confusing.
  • Lack of save functionality and repetitive or slow animations make progressing through the game feel like a chore.
  • story
    27 mentions Positive Neutral Negative

    The story is a short, personal, and realistic exploration of family struggles and disjointed relationships, often eliciting strong emotional responses. While some find it engaging and relatable, others view it as a familiar, clichéd narrative overshadowed by simplistic puzzles and flawed interface. Overall, the story is the game's central appeal, recommended for those interested in introspective, melancholic themes.

    • “Interesting short game that wants you to solve its ciphers to truly unlock the whole story.”
    • “A deeply personal story about a disjointed family reconnecting over a funeral as told in broken puzzle bits and literary pieces.”
    • “All in all, it's really the story that should be the focus if you're interested in picking this up; if you're in a melancholic mood about family, I say get this game.”
    • “The puzzle-solving process was way too simple and a bit rough, which made it feel more like a bland short story than a puzzle game.”
    • “Irresponsible father who leaves his family behind, childhood poverty, a half-forced awkward family meeting that comes as a form of the funeral of a family member; this stereotypical story has been told hundreds of times before.”
    • “The story was a bore, weighed down with daddy issues.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay primarily revolves around puzzle-solving, with cipher mechanics adding a unique element, though some players find the puzzles confusing or not very challenging. While the gameplay can be slow to grasp initially, many appreciate the trial-and-error discovery and find it improves over time. However, the gameplay is generally considered secondary to the story and may not appeal to everyone.

    • “I've seen some people complain about the gameplay, but I think the cipher parts and discovering things with trial and error were enjoyable.”
    • “By the midpoint though I really started to grasp the mechanics and never needed to refer back to the guide for later levels.”
    • “Love the puzzling gameplay and storyline.”
    • “The gameplay itself was almost more like a visual novel and while the ciphers added a neat element, I didn't feel particularly challenged.”
    • “Gameplay, or the puzzles, are the boring part.”
    • “As for the puzzle mechanics, I surprisingly took a little while to fully understand what to do (even through the tutorial) and needed to reference a guide for an early chapter or two.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is widely praised for being beautiful, fantastical, and fitting the story well, particularly noted for its piano compositions. However, some users find it can become repetitive over time. Overall, the soundtrack enhances the game's emotional and narrative experience.

    • “The story and music were beautiful, but the interface doesn't lend itself well to English.”
    • “The background music was beautiful.”
    • “Great game, great story, fantastical music.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are praised for their aesthetic quality, presenting a visually appealing experience. However, the overall enjoyment of the game is hindered by its minimalistic design and frustrating gameplay.

    • “Aesthetically, this game looks great.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience, culminating in a powerful and satisfying ending that resonates strongly with players. Many found it highly engaging and moving throughout.

    • “I cried at the very end, when all the dots connected.”
    • “Very emotional and engaging game.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the monetization for being intrusive, likening it to being forced to watch lengthy ads frequently, which disrupts the experience significantly.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

The Wake: Mourning Father, Mourning Mother is a puzzle game with drama theme.

The Wake: Mourning Father, Mourning Mother is available on PC, Mac OS and Windows.

On average players spend around 5 hours playing The Wake: Mourning Father, Mourning Mother.

The Wake: Mourning Father, Mourning Mother was released on July 10, 2020.

The Wake: Mourning Father, Mourning Mother was developed by Somi.

The Wake: Mourning Father, Mourning Mother has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The Wake: Mourning Father, Mourning Mother is a single player game.

Similar games include Still There, Cyber Manhunt, Journal, PRICE, Ether One and others.