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Return of the Obra Dinn

Thickly atmospheric with an impeccable sense of place unmatched by other games, Return of the Obra Dinn is the smart, stylish and curiosity detective adventure that you've always wanted.
92%Game Brain Score
story, graphics
replayability, grinding
97% User Score Based on 33,296 reviews
Critic Score 88%Based on 22 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchMac OSMac OSXbox OneXbox OneSteam DeckSteam Deck

About

"Return of the Obra Dinn" is a first-person mystery adventure game where you play as an insurance investigator for the East India Company. The merchant ship Obra Dinn has drifted into port with damaged sails and no visible crew, six months after being declared lost at sea. Using logical deduction and exploration, you must prepare an assessment of damages and uncover the fate of the ship's crew. The game features monochromatic graphics and relies on the player's ability to decipher clues and information to solve the mystery.

Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
Return of the Obra Dinn screenshot
+10

97%
Audience ScoreBased on 33,318 reviews
story5k positive mentions
replayability276 negative mentions

  • The unique 1-bit art style and exceptional sound design create a haunting and immersive atmosphere that enhances the storytelling.
  • The innovative gameplay mechanics blend detective work with puzzle-solving, providing an engaging and rewarding experience.
  • The character designs and individual stories are praised for their uniqueness and depth, contributing to a compelling narrative.
  • The graphics can obscure important details, making it challenging to solve intricate puzzles and leading to frustration.
  • The gameplay can feel repetitive and tedious, particularly when revisiting scenes and navigating the user interface.
  • The game suffers from low replayability, as the story and outcomes remain the same after the first playthrough.
  • story
    10,336 mentions Positive Neutral Negative

    The "Return of the Obra Dinn" is praised for its innovative storytelling approach, where players piece together a tragic narrative through non-linear, fragmented scenes of death. While the story is engaging and filled with intriguing twists, some players find it somewhat predictable and lacking in depth, particularly in character development. Overall, the game is celebrated for its unique mechanics, atmospheric presentation, and the satisfaction derived from uncovering the mysteries surrounding the ship and its crew.

    • “Absolutely phenomenal approach to storytelling.”
    • “Cleverly and intricately crafted environment combined with an intriguing story made for quite a compelling mystery game.”
    • “The story is captivating and masterfully told, the graphic style helps to draw you into the time period of the story and the sound/voice work helps complete the whole experience.”
    • “The story is okay, but this game requires too much effort to analyze still 3D scenes of people that you have to get identity by reviewing everything to be 50% sure of your guesses.”
    • “It will not amaze you in the end by some unexpected plot twist, and, after all, is kinda reserved.”
    • “The story is just fine, but it doesn't really develop much past the first few hours.”
  • graphics
    6,988 mentions Positive Neutral Negative

    The graphics of "Return of the Obra Dinn" are characterized by a unique 1-bit art style that evokes nostalgia for early computer games, particularly Macintosh systems. While many players appreciate the minimalist aesthetic for its atmospheric qualities and its ability to enhance the storytelling, some find the graphics challenging, as they can obscure important details necessary for solving the game's intricate puzzles. Overall, the visuals are a polarizing aspect, with some players loving the retro charm while others struggle with the clarity and detail required for effective gameplay.

    • “The graphics are stunningly realized, managing to show a lot of detail and emotion in just two colors, and the sound design is top notch.”
    • “The art style is absolutely gorgeous and the audio design and sound effects had me very immersed in the story.”
    • “The graphics, while interesting in their own right, also fit very well with the overall stylization of the rest of the gameplay and world.”
    • “Some may find the graphics to be ugly and an eyesore, I was able to get past it.”
    • “I needed quite some time to adapt, and even by the end of the game, the graphics felt like the true antagonist.”
    • “The graphics made it exceedingly difficult to identify anyone or anything, and there were no in-game systems for good note-taking.”
  • gameplay
    5,303 mentions Positive Neutral Negative

    The gameplay of "Return of the Obra Dinn" is characterized by its unique mechanics that blend detective work with puzzle-solving, requiring players to piece together the fates of the ship's crew through observation and deduction. While many players find the core gameplay loop engaging and rewarding, some criticize it for being repetitive and occasionally tedious, particularly when revisiting scenes or navigating the user interface. Overall, the game is praised for its innovative approach to storytelling and gameplay, making it a standout title in the mystery genre.

    • “The core gameplay is a unique blend of detective work and puzzle-solving to examine the ship's remains and piece together the tragic fates of the passengers.”
    • “The gameplay loop of solving the fates is just perfect.”
    • “The gameplay is unique, from an empty ship to a... never mind ;)”
    • “The gameplay loop (that being entering memories over and over) may have been tedious, thankfully only one or two memories had to be revisited multiple times for someone like me to understand the puzzles.”
    • “The gameplay just felt like painstaking admin work.”
    • “The gameplay is simple: you have to solve 50 deaths on a ship.”
  • music
    4,301 mentions Positive Neutral Negative

    The music in *Return of the Obra Dinn* has been widely praised for its atmospheric and engaging qualities, effectively enhancing the game's unique storytelling and visuals. Many players find the soundtrack to be memorable and fitting for the game's nautical themes, although some note that it can become repetitive over time, particularly during repeated scenes. Overall, the music is considered a standout feature, contributing significantly to the immersive experience of the game.

    • “The music, the atmosphere, and having to pick out tiny details from disjointed memories, truly a masterpiece.”
    • “The soundtrack/sound design syncing with the graphics is *chef's kiss*.”
    • “The music is catchy and the sound design is excellent.”
    • “Sometimes the soundtrack gets a bit repetitive.”
    • “Oh and the music is soooo annoying, but sound controls of music and speech/sounds are the same, if you want the clues you can only hear and need to understand what's going on, you cannot turn it off or even down!”
    • “My only complaint is that every time you enter a new memory/death scene, you have to wait for the music to finish playing (which is generally good music) every time, which adds up and gets repetitive.”
  • atmosphere
    1,408 mentions Positive Neutral Negative

    The atmosphere of "Return of the Obra Dinn" is widely praised for its haunting and immersive qualities, enhanced by its unique 1-bit art style and exceptional sound design. Players appreciate how the game's visuals and soundtrack work together to create a captivating and eerie environment that draws them into the narrative, making the experience feel both engaging and thought-provoking. Many reviews highlight the game's ability to evoke a sense of mystery and tension, contributing to its status as a standout title in the puzzle and detective genres.

    • “The music, the atmosphere, and having to pick out tiny details from disjointed memories, truly a masterpiece.”
    • “The most amazing feature of this game is the atmosphere that the graphics and soundtrack compose.”
    • “The atmosphere is sublime.”
    • “A game can truly live-or-die when it solely goes for atmosphere.”
    • “The atmosphere and pacing must now be interrupted every time we want to enter a room.”
    • “Once the game has shown me that some tiny little bullshit can be what unjams me from a mental block lasting a half hour, I'm no longer invested in the art style, music, design, or atmosphere.”
  • replayability
    705 mentions Positive Neutral Negative

    The game "Return of the Obra Dinn" is widely regarded as having very low replayability, primarily due to its nature as a mystery game where the story and outcomes remain the same after the first playthrough. Many players express that while the initial experience is captivating and worth the time investment, the lack of replay value is a significant drawback, making it a one-time experience for most. Some suggest that revisiting the game after a long period may provide a fresh perspective, but overall, it is not designed for repeated play.

    • “Replayability suffers a little from the nature of the game, but I can definitely see myself going back to the Obra Dinn every few years.”
    • “It's one of the best games I have played in recent memory; definitely a game worth playing. It's a shame it doesn't have much in terms of replay value, but that is the only downfall I'd give this otherwise outstanding game.”
    • “The story is sufficiently complete, and I'm okay with the (mostly) lack of replay value, but I enjoyed snooping around the cargo bay and learning about what a bosun does so much that I'm going to immediately look into more ship-themed fictional creations.”
    • “The only downside is that, since it's a 'whodunnit' detective game, it doesn't have much replay value.”
    • “The game has absolutely no replayability (provided you don't suffer from amnesia).”
    • “Once you've learned the game, outside of cleaning up any missed achievements, there won't be a whole lot of replay value.”
  • grinding
    598 mentions Positive Neutral Negative

    The aspect of "grinding" in the game has been widely criticized for its tedious nature, with many players expressing frustration over the repetitive process of revisiting memories and navigating the ship. The lack of fast travel options and the necessity to backtrack frequently contribute to a sense of monotony, making the gameplay feel unnecessarily prolonged. While some players find satisfaction in solving the mysteries, the overall experience is often described as laborious and draining, detracting from the enjoyment of the game's intriguing narrative.

    • “A bit of back-tracing required towards the end but not too tedious.”
    • “Navigating the ship to rewatch scenes can be slightly tedious; it would be nice to do it directly in the notebook.”
    • “I decided to stick with the game and give it a real chance, and have found it to be even more tedious and boring than I could ever have imagined.”
    • “The main problem with the gameplay is the fact that it is unrelentingly tedious.”
    • “Going through all the flashbacks is tedious and a pain, as the sequences are all padded out needlessly with sections where you have to follow a floating, shimmering guide aura that winds around and around the ship for no reason until it finally takes you to the evidence that you literally just activated in order to cause the flashback sequence to occur, nullifying any need for a guide at all.”
  • emotional
    333 mentions Positive Neutral Negative

    The emotional aspect of "Return of the Obra Dinn" elicits a complex range of feelings from players, often oscillating between feelings of intelligence and frustration as they solve intricate puzzles. While many appreciate the game's ability to make them feel like real detectives, some express disappointment in the lack of deep emotional connections to the characters, noting that the narrative's emotional impact can feel flat or anticlimactic. Overall, the game is praised for its unique storytelling and immersive experience, though it may not deliver the emotional catharsis some players seek.

    • “The retro art style played with my heartstrings and the music made me feel like I was there.”
    • “I definitely got emotional just wandering around the ship, learning about many of the passengers' stories, and had to stop playing for a few days to get myself together.”
    • “Through a series of heartbreaking and horrifying vignettes, Obra Dinn methodically burns away the mysteries to reveal ever more urgent questions.”
  • humor
    100 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of dark and absurd elements, with players finding enjoyment in unexpected moments, quirky achievements, and the absurdity of certain scenarios. Many reviews highlight the game's ability to balance morbid humor with genuine comedic moments, making it both entertaining and engaging. While some aspects may feel tedious, the overall experience is enriched by its clever writing and humorous characterizations, leading to a memorable and often hilarious gameplay experience.

    • “It was quite funny taking a step back after combing through a few scenes in excruciating detail and just thinking, 'Wow, this is deranged,' but that’s just how the game is.”
    • “The characters are interesting, funny, and have genuine moments.”
    • “It's got quite a bit of dark humor reminiscent of old Fallout that isn't so obnoxious or in your face, meaning there's no giant glowing arrow saying this is the punchline, you're supposed to laugh here.”
  • optimization
    76 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing smooth performance and high accessibility, while others report significant issues such as stuttering, input lag, and a lack of graphics settings. Although the game runs well on capable systems, it is criticized for poor design choices that can lead to frustrating gameplay experiences. Overall, while some aspects like voice acting and artistic design are praised, the optimization remains a contentious point among users.

    • “No performance issues.”
    • “While challenging, it is well optimized to prevent getting stuck too long.”
    • “Graphics-wise and performance-wise, the game always ran great and looked stunning with its intriguing visuals.”
    • “It is obnoxiously slow and takes unoptimized paths like loops around objects which really stretch out the cutscene.”
    • “Performance is also terrible, with loads of stuttering and input lag caused by abysmal frame pacing issues.”
    • “Tl;dr badly optimized & poorly designed gameplay wise.”
  • stability
    32 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with most players reporting smooth performance and minimal glitches, particularly on the Steam Deck. However, some users experienced occasional bugs and crashes on Mac, though these did not result in data loss. The game is noted for its well-programmed interface and lack of significant issues during gameplay.

    • “The game is well-programmed and not buggy.”
    • “Runs great on the Steam Deck.”
    • “Runs great on the Steam Deck too!”
    • “I was also very annoyed by its pointless padding, like how you have to wait for the myst to do a loop-de-loop around its favorite pole before revealing the next segment, and it freezes up if you dare look away.”
    • “A little bit buggy on Mac - had several hard crashes, but never any data loss and I was happy to push through.”
    • “To ensure you haven't gone to the bathroom during the unskippable scripted scenes, the particle trail freezes if you don't track with the camera.”
  • character development
    28 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while the individual stories and character designs are praised for their uniqueness and depth, some players note a lack of traditional character progression or leveling. The game's narrative framework offers rich character arcs, but the reliance on visual cues for understanding characters can sometimes lead to vagueness. Overall, the attention to detail in character design and storytelling contributes to a compelling experience, despite some critiques regarding the depth of character development.

    • “Fantastic individual stories and character development within the narrative framework.”
    • “There's a good mix of fanciful world-building with rich character development, topped off with a satisfying ending (depending on how well you did your task!).”
    • “A great deal of time has clearly been spent on the character design - each of the 60 or so characters are recognizable from scene to scene, and the idea of using still tableaus instead of animation is a masterstroke; the level of animation needed to bring these scenes to life would have been time-consuming and costly, but the assets have been used to great effect, each character and prop posed with great attention to detail.”
    • “There's no character development or leveling up or slaying monsters.”
    • “Character designs will give hints to their identities/groupings but not all adhere to clothing guidelines.”
    • “The game of course is not perfect; some clues require figuring out people's nationality from their character design, accent, or their position on the ship, which can be a bit vague at times.”
  • monetization
    4 mentions Positive Neutral Negative

    Players express dissatisfaction with the game's monetization strategy, particularly criticizing the presence of microtransactions and a perceived predatory DLC model. Despite these concerns, they acknowledge the overall quality of the game.

    • “Not a fan of the microtransactions or predatory DLC model, but the game is pretty solid.”

Buy Return of the Obra Dinn

10h Median play time
9h Average play time
8h Main story
10h Completionist
7-12h Spent by most gamers
*Based on 126 analyzed playthroughs

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