Return of the Obra Dinn Game Cover
Thickly atmospheric with an impeccable sense of place unmatched by other games, Return of the Obra Dinn is the smart, stylish and curiosity detective adventure that you've always wanted.

In "Return of the Obra Dinn," you assume the role of an insurance investigator for the East India Company, tasked with boarding a merchant ship that has returned to port after being lost at sea for several years. Using logical deduction and exploration, you must uncover the fate of the ship's crew and cargo, and prepare an assessment of damages. The game features minimalistic color graphics and immerses you in a detailed and intriguing mystery.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

92%
Audience ScoreBased on 14,294 reviews
story2,110 positive mentions
replayability120 negative mentions
  • story4,444 mentions

    The story of "Return of the Obra Dinn" is widely praised for its innovative and non-linear storytelling approach, where players piece together the fates of the ship's crew through a series of time-frozen scenes. While some players found the overarching narrative to be straightforward or lacking depth, many appreciated the intricate details and emotional weight of the individual stories revealed throughout the game. The combination of unique gameplay mechanics, atmospheric visuals, and a haunting soundtrack enhances the overall experience, making it a compelling journey for those who enjoy mystery and deduction.

    • “The game is also reinforced by its story, where every character is fleshed out, and a mysterious tale on the high sea is revealed piece by piece.”
    • “The story is captivating, and the gameplay was very fun.”
    • “Return of the obra dinn is a masterpiece of keyhole narratives and mystery storytelling.”
    • “The story is told in a very unorthodox manner, which makes it confusing in a good way.”
    • “The story itself is infuriating.”
    • “The story is uninspiring, the sailors steal a secret artifact and get killed by sea monsters and there is an occasional murder here and there.”
  • graphics2,976 mentions

    The graphics of "Return of the Obra Dinn" are characterized by a unique 1-bit art style that evokes nostalgia for early computer games, effectively creating a haunting atmosphere that complements the game's narrative. While many players appreciate the minimalist aesthetic and its contribution to the storytelling, some find the low-resolution visuals can obscure important details, making it challenging to identify characters and solve puzzles. Overall, the graphics are a polarizing aspect, with opinions varying widely on their impact on gameplay and enjoyment.

    • “The game's unique 1-bit art style and meticulous attention to detail create an atmosphere that is both haunting and mesmerizing, drawing players into its enigmatic world with each playthrough.”
    • “Incredible graphics, managing to show a lot of detail and emotion in just two colors, and the sound design is top notch.”
    • “The art style is super unique and one of the main selling points of the game, although it does make it hard to see sometimes.”
    • “The graphical style also doesn't help; the really low-res two-tone pixel art style obscures important visual features like faces and clothing you need to identify people.”
    • “The graphics put me off for a long time - but for the most part, they actually lend themselves to the game (my one wish is that the letters could have been very legible; I really struggled with this).”
    • “The art style can seem daunting at first, but it really helps the player focus only on the details that are truly important.”
  • gameplay2,301 mentions

    The gameplay of "Return of the Obra Dinn" is characterized by its innovative mechanics that revolve around deduction and observation, requiring players to piece together the fates of the ship's crew through time-rewinding flashbacks. While the core gameplay loop is engaging and rewarding, some players find it can become repetitive and tedious, particularly due to the need for backtracking and the simplistic nature of the mechanics. Overall, the game is praised for its unique storytelling approach, atmospheric presentation, and the satisfaction derived from solving intricate puzzles, making it a standout title in the mystery genre.

    • “The unique gameplay mechanics and storytelling make this one of my favorites.”
    • “The gameplay loop of solving the fates is just perfect.”
    • “The deduction-based gameplay is both challenging and rewarding, making every revelation feel like a triumph.”
    • “Considering the price tag and the reviews, I did not expect this game to be failing at some core mechanics.”
    • “The gameplay loop becomes old really fast, especially when the game starts to guide the player.”
    • “The gameplay is simple: you have to solve 50 deaths on a ship.”
  • music1,847 mentions

    The music in "Return of the Obra Dinn" has been widely praised for its atmospheric and immersive qualities, effectively enhancing the game's unique storytelling and visuals. Many players noted that the soundtrack is both memorable and fitting for the game's nautical theme, although some found it repetitive after extended play. Overall, the music is considered a standout feature, contributing significantly to the game's emotional impact and engagement.

    • “Fantastic atmosphere, fantastic soundtrack, and such a compelling story that leaves you wanting more and more.”
    • “The music is also amazing, and the storytelling, design, and difficulty are impeccable.”
    • “The music is fantastic, the voice acting is superb, and the gameplay is fresh and unique.”
    • “The music is loud and extremely repetitive.”
    • “The music gets so annoying and repetitive, I wanted to drown myself; if the crew heard the music with the same frequency I did on that boat, no wonder they wanted to die.”
    • “The music can be a little repetitive, especially when combing through memories you have already seen.”
  • atmosphere589 mentions

    The atmosphere of "Return of the Obra Dinn" is widely praised for its unique 1-bit art style, haunting soundtrack, and immersive storytelling, which collectively create a deeply engaging and eerie experience. Players appreciate how the minimalist graphics and meticulous sound design enhance the game's sense of mystery and tension, drawing them into the narrative of the ill-fated ship. Overall, the game's atmosphere is described as captivating, atmospheric, and integral to the puzzle-solving experience, making it a standout title in the genre.

    • “The game's unique 1-bit art style and meticulous attention to detail create an atmosphere that is both haunting and mesmerizing, drawing players into its enigmatic world with each playthrough.”
    • “The atmosphere is incredible, the depth of realization of the world is second to none.”
    • “The atmosphere, art style, and soundtrack are unique and top notch.”
    • “The atmosphere created by the visuals, music, writing, and gameplay is exceptional.”
    • “The haunting atmosphere of wandering around a dead ship and discovering what happened to the crew is real immersive and keeps you wanting more.”
    • “The minimalist art, perfect sound effects and soundtrack all combine to create a spooky atmosphere as you investigate what happened to the good ship Obra Dinn via a timepiece that lets you view static scenes from its past.”
  • replayability308 mentions

    The game has been widely criticized for its lack of replayability, with many reviewers noting that once the story and puzzles are solved, there is little incentive to play again. While the initial experience is described as compelling and unforgettable, the consensus is that the game is primarily a one-time experience, making it less appealing for those seeking long-term engagement. Despite this drawback, many still recommend it for its unique storytelling and immersive gameplay.

    • “The story is sufficiently complete, and I'm okay with the (mostly) lack of replay value, but I enjoyed snooping around the cargo bay and learning about what a bosun does so much that I'm going to immediately look into more ship-themed fictional creations.”
    • “Despite finishing this game relatively quickly (7 hours for me) and it not having all that much replay value, the experience of playing it and solving the puzzle piece by piece is just amazing.”
    • “The only possible downside to the game is that it's a one-time experience (and a really remarkable one at that), which offers little if you're looking for replay value.”
    • “That said, there is no replayability.”
    • “The biggest downside is that it's not easily replayable, and once the secrets are uncovered, that's it.”
    • “The only downside this game really has in my eyes is lack of replayability, which is to be expected from a story-driven mystery game.”
  • grinding250 mentions

    The reviews highlight that the grinding aspect of the game is predominantly characterized by tedious navigation and repetitive tasks, particularly when revisiting scenes and memories to gather clues. Many players found the process of piecing together the fates of characters to be frustratingly slow and cumbersome, often requiring excessive backtracking and detailed note-taking. While some appreciated the challenge and eventual satisfaction of solving puzzles, the overall sentiment leans towards the experience being overly tedious, especially in the latter stages of the game.

    • “A bit of back-tracing required towards the end but not too tedious.”
    • “- Navigating the ship to rewatch scenes can be slightly tedious; it would be nice to do it directly in the notebook.”
    • “Going back to previous memories was unreasonably tedious when the game expects you to do it over and over just to sort through crew shoe styles and compare them to the feet sticking out of hammocks in other memories.”
    • “The game makes you feel like the developer never seen the suffering of anyone who got stuck and having to use the terrible process of navigating through all those clues, like even the last achievement requires a tedious process.”
    • “Jumping from one memory to another becomes quite tedious after a while and you will wish you had a way to revisit a memory without having to pace all the ship from bottom to top and hope you were indeed targeting the right corpse.”
  • emotional131 mentions

    The emotional aspect of "Return of the Obra Dinn" is characterized by a profound sense of satisfaction and cleverness that players experience as they solve intricate mysteries, often feeling like real detectives. Many reviews highlight the game's ability to evoke strong feelings through its storytelling and character fates, with some moments described as heartbreaking or tragic. However, while the game excels in creating an engaging emotional experience, some players noted that certain elements, like the pacing of cutscenes or the emotional weight of the story, could feel lacking upon replay.

    • “Yeah, and just to vent it out... the captain's fate hit me hard... so much... sigh... great job Lucas, loved every emotional damage you've done to me.”
    • “I definitely got emotional just wandering around the ship, learning about many of the passengers' stories, and had to stop playing for a few days to get myself together.”
    • “Through a series of heartbreaking and horrifying vignettes, Obra Dinn methodically burns away the mysteries to reveal ever more urgent questions.”
  • humor41 mentions

    The humor in the game is characterized by a blend of dark and absurd elements, often catching players off guard with unexpected moments and morbidly funny scenarios. Many reviewers appreciate the clever writing and character quirks, which contribute to a unique comedic experience that balances tension with levity. While some moments may not resonate as humorous for everyone, the overall tone is described as both entertaining and engaging, with achievements and character interactions adding to the comedic charm.

    • “It was quite funny taking a step back after combing through a few scenes in excruciating detail and just thinking, 'Wow, this is deranged,' but that’s just how the game is.”
    • “The characters are interesting, funny, and have genuine moments.”
    • “It's got quite a bit of dark humor reminiscent of old Fallout that isn't so obnoxious or in your face, meaning there's no giant glowing arrow saying this is the punchline, you're supposed to laugh here.”
  • optimization32 mentions

    Overall, the optimization of the game is mixed; while some players report smooth performance and low system requirements, others experience significant issues such as stuttering, input lag, and poor design choices that hinder gameplay. The voice acting and artistic design are praised, but the lack of guidance for optimal settings and inconsistent performance detracts from the experience for some users.

    • “No performance issues.”
    • “Graphics-wise and performance-wise, the game always ran great and looked stunning with its intriguing visuals.”
    • “While challenging, it is well optimized to prevent getting stuck too long.”
    • “It is obnoxiously slow and takes unoptimized paths like loops around objects which really stretch out the cutscene.”
    • “Performance is also terrible, with loads of stuttering and input lag caused by abysmal frame pacing issues.”
    • “Tl;dr badly optimized & poorly designed gameplay wise.”
  • character development14 mentions

    Character development in the game is a mixed bag; while the character designs are praised for their uniqueness and attention to detail, some players feel that there is a lack of traditional character progression or depth. However, the narrative framework offers fantastic individual stories that enhance the overall experience, with a rich blend of world-building and character interactions. Overall, the game excels in creating memorable characters and engaging mysteries, despite some vagueness in character identification.

    • “Fantastic individual stories and character development within the narrative framework.”
    • “There's a good mix of fanciful world-building with rich character development, topped off with a satisfying ending (depending on how well you did your task!).”
    • “A great deal of time has clearly been spent on the character design - each of the 60 or so characters is recognizable from scene to scene, and the idea of using still tableaus instead of animation is a masterstroke; the level of animation needed to bring these scenes to life would have been time-consuming and costly, but the assets have been used to great effect, each character and prop posed with great attention to detail.”
    • “There's no character development or leveling up or slaying monsters.”
    • “The game, of course, is not perfect; some clues require figuring out people's nationality from their character design, accent, or their position on the ship, which can be a bit vague at times.”
    • “The graphics, character development, gameplay, and storytelling are totally unique, and made even more impressive as almost all of it was done by the one developer.”
  • stability12 mentions

    Overall, the game's stability is generally praised, with most users reporting minimal glitches and smooth performance, particularly on the Steam Deck. However, some players experienced occasional freezing and crashes, especially on Mac, though these did not result in data loss. The game features some frustrating design choices that can disrupt the experience, but the overall interface and movement are considered reliable.

    • “Runs great on the Steam Deck.”
    • “Runs great on Steam Deck too!”
    • “(Plus, it runs great on the Steam Deck.)”
    • “I was also very annoyed by its pointless padding, like how you have to wait for the myst to do a loop-de-loop around its favorite pole before revealing the next segment, and it freezes up if you dare look away.”
    • “A little bit buggy on Mac - had several hard crashes, but never any data loss and I was happy to push through.”
    • “To ensure you haven't gone to the bathroom during the unskippable scripted scenes, the particle trail freezes if you don't track with the camera.”
  • monetization2 mentions

    The monetization model of the game has received criticism for its reliance on microtransactions and a perceived predatory DLC approach, which detracts from the overall experience. While the music is appreciated, the repetitive waiting time during transitions adds to the frustration with the monetization strategy.

    • “Not a fan of the microtransactions or predatory DLC model, but the game is pretty solid.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
9hAverage play time
8hMain story
10hCompletionist
8-12hSpent by most gamers
*Based on 55 analyzed playthroughs

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