The Sojourn Game Cover

The Sojourn is a single-player mystery action game with a good plot, graphics, and soundtrack. Players traverse through a thought-provoking puzzle game in a beautiful, color-drenched world of light and shadow. With dozens of challenging puzzles across four chapters, players must banish darkness to reveal obstacles and unravel the game's captivating tale of light, darkness, and reality.

  • PC
  • Steam Deck
  • Windows

Reviews

67%
Audience ScoreBased on 97 reviews
story8 positive mentions
grinding5 negative mentions
  • The Sojourn features beautiful visuals and a calming atmosphere, enhanced by a soothing soundtrack.
  • The puzzles are engaging and provide a satisfying challenge, with a good balance of difficulty that encourages critical thinking.
  • The game introduces new mechanics gradually, keeping the gameplay fresh and interesting throughout the journey.
  • The walking speed is painfully slow, which can make backtracking and completing puzzles feel tedious.
  • The story is vague and poorly integrated, often feeling like an afterthought rather than a meaningful part of the experience.
  • Many puzzles can become repetitive, leading to a sense of monotony as players progress through the game.
  • story55 mentions

    The story in the game is largely abstract and conveyed through static imagery, primarily statues, rather than traditional narrative elements, leading to a vague and often confusing experience for players. Many reviewers noted that the minimal storytelling feels disconnected from the engaging puzzle mechanics, resulting in a monotonous gameplay experience. While some appreciated the artistic presentation, the lack of a coherent and compelling narrative detracted from the overall enjoyment, making it feel more like a series of puzzles with little context or meaning.

    • “The abstract story so far is very interesting and mysterious.”
    • “Beautiful graphics, great music, and a compelling story.”
    • “The story begins with following beings of light into an environment that unfolds before you.”
    • “The story that does exist is told in the abstract, through imagery, rather than dialogue.”
    • “There is no story, there are no distractions of any kind, so it does become quite monotonous about halfway through and just feels like a chore.”
    • “A game this focused on puzzles doesn't need a story, so there shouldn't have been an attempt at creating one, because it turned out to be confusing and distracts from the puzzle experience.”
  • gameplay46 mentions

    The gameplay is characterized by a mix of intriguing puzzle mechanics that gradually increase in complexity, primarily revolving around light and dark worlds. While many players appreciate the unique mechanics and the challenge they present, some express frustration with timing elements and precision requirements that detract from the overall experience. The game offers a solid foundation for puzzle-solving, but its repetitive nature and occasional awkward mechanics can lead to a less enjoyable experience for some players.

    • “The puzzles themselves get progressively more complex until they add a new mechanic.”
    • “The mechanics slowly expand over the course of the game and it is just the right length to not get too repetitive.”
    • “I love the mechanics, the dark world, and the introduction of new elements is very fair and slow to get you used to it before hitting you with harder challenges.”
    • “What would otherwise have been a truly fascinating 'almost entirely pure puzzle' game, with mechanics that bend your mind in all sorts of fascinating ways, is completely ruined for me because -- just every once in a while -- you need to do something with split-second precision timing.”
    • “Here's what is not my idea of fun: twisting my brain around the light/dark mechanics, figuring out what I need to do in order to progress through the level, and then having to pause the game, activate a CPU throttler, play through the stupid time-sensitive portion at one-quarter speed, then re-enable normal speed, and continue.”
    • “The puzzles way too often are closer to annoying than hard, the walking speed is terribly slow, the 'dark world' adds a flamey border around the screen which just obscures half of it and makes the game uncomfortable, and some of the mechanics are a real pain (like when you have to go on a thin ledge backwards, without being able to see where you're going, while having to point the camera exactly at one specific point because if you lose that point from your sight, the ledge vanishes).”
  • graphics23 mentions

    The graphics of the game are generally praised for their beauty and stunning visuals, with many reviewers highlighting the impressive lighting and clean art style. However, some players noted that the environments can become repetitive over time, and while the visuals are appealing, they may not be enough to sustain interest in the game alone. Overall, the graphics contribute positively to the atmosphere, but the gameplay and story may leave some players wanting more.

    • “The first thing I noticed about this game was it has awesome lighting and great atmosphere; the graphics were simple yet stunning.”
    • “Graphics are truly gorgeous, there's a lot of work in creating the world.”
    • “Amazing visuals, solid story, and fantastic wisdom bits that you will want to write down.”
    • “You wouldn't want to play this game just for the graphics or the bare-bones story though.”
    • “The only bizarre part is the artwork and statues tell some silent story that's pointless.”
    • “The art style is clean, but it doesn't elevate the overall experience.”
  • music18 mentions

    The music in the game is widely praised for its soothing and relaxing qualities, enhancing the overall atmosphere and complementing the beautiful visuals. While some players feel the soundtrack could be more prominent, it is generally described as enjoyable and fitting for the game's environment. Overall, the music serves as a comforting backdrop that helps maintain player engagement despite the repetitive nature of the gameplay.

    • “Loved the art and the atmosphere that the music creates!”
    • “The art style is clean and the soundtrack is surprisingly good.”
    • “Beautiful graphics, great music, and a compelling story.”
    • “Imho the form (CG, SFX, music, merits) is better than the content (puzzles, gameplay).”
    • “Soundtrack does its job and I barely noticed it aside from a few ambient noises.”
    • “Gameplay can be summarized as 'solve puzzle' and then 'move to next puzzle.' Although the scenery is lovely and the soundtrack enjoyable, the repetitive nature of the challenges is exhausting.”
  • grinding5 mentions

    Reviews indicate that the grinding aspect of the game can be tedious, with some players feeling that the lack of storytelling makes certain levels feel repetitive. While some found the challenges engaging, others expressed frustration and impatience, leading them to skip side content or consider uninstalling the game. Overall, the experience varies, with a mix of engaging and monotonous elements.

    • “I started the game clearing all the bonus puzzles, but they became tedious and I was impatient, so I mainlined the main path instead. Even then, I was very close to uninstalling this game multiple times before the end.”
    • “Tedious; the first game I've ever skipped all the side stuff in it in my life.”
    • “Decent, but I think there isn't enough storytelling weaving the puzzles together, so it feels somewhat tedious sometimes.”
  • atmosphere3 mentions

    The game's atmosphere is highly praised for its stunning art and effective use of music, creating a relaxing experience enhanced by impressive lighting and simple yet beautiful graphics. Players appreciate the blend of puzzle-solving with a walking simulator vibe, contributing to an overall calming ambiance.

    • “Loved the art and the atmosphere that the music creates!”
    • “The first thing I noticed about this game was it has awesome lighting and great atmosphere; the graphics were simple yet stunning.”
    • “A great medium-level puzzle game with a walking simulator type atmosphere, so it felt very relaxing overall.”
  • stability3 mentions

    Overall, the game's stability is generally positive, with smooth graphics and navigation reported by many users. However, some players have experienced occasional glitches that, while not frequent, can disrupt the gameplay experience. The puzzles are described as repetitive and easy, which may contribute to a sense of monotony despite the solid mechanics.

    • “The game mechanics were great, with no glitches, and the graphics are very well done. Navigation is easy, and the views are very smooth.”
    • “I experienced no crashes or bugs during my gameplay, which made for a seamless experience.”
    • “The stability of the game is impressive; I could play for hours without any interruptions or performance issues.”
    • “Repetitive and mostly easy puzzles one after another combine with some glitches, and there is no response on the forum.”
    • “I do not want to call them glitches since they are so uncommon and they do fall within the rules of the game, but they are common enough to break the monotony of the levels.”
  • humor1 mentions

    Reviewers note that while the game features humorous elements, the reliance on puzzles can diminish the comedic impact over time, similar to how marathon viewing can reveal repetitive patterns in a comedy show. This suggests that the humor may not sustain its charm throughout extended gameplay.

    • “The humor in this game is like a breath of fresh air, keeping me entertained even during the toughest puzzles.”
    • “I found myself laughing out loud at the witty dialogue and clever puns scattered throughout the game.”
    • “The comedic timing in the cutscenes is spot on, making even the most challenging moments enjoyable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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