- January 15, 2025
- Robin Ward
- 12h median play time
The Roottrees are Dead
Platforms
About
The year is 1998. A private jet belonging to the Roottree Corporation has crashed. On it were the Roottree Sisters and their parents. Combined, they were worth over a billion dollars. Now, due to the eccentricities of their great-great-grandfather Elias, their money must be redistributed to the rest of the family. But who's actually a BLOOD RELATIVE? That's where you come in. Armed only with t…






- Engaging and satisfying gameplay that combines genealogy research with mystery-solving.
- Well-crafted hint system that provides gradual nudges without giving away answers.
- Rich narrative with interesting characters and plot twists that keep players invested.
- Some clues can feel overly obscure, leading to frustration and reliance on hints.
- The second part, Roottreemania, is significantly more challenging and may overwhelm some players.
- The game could benefit from a more intuitive search system and better organization tools for notes.
- story427 mentions Positive Neutral Negative
The story of "The Roottrees Are Dead" is a complex and engaging narrative that intertwines elements of mystery and genealogy, reminiscent of games like "Return of the Obra Dinn" and "Her Story." Players are tasked with piecing together a family's history through a series of clues and evidence, leading to satisfying "aha" moments and unexpected twists. While some reviewers noted that the story can feel mundane at times, the overall experience is enhanced by its nostalgic presentation and well-crafted writing, making it a compelling choice for fans of detective and puzzle games.
“The main game is excellent, a tight story with a bunch of interwoven details.”
“The story is great and uncovering it is really rewarding.”
“The game hooks you with its intricate story, rewarding deductions, and compelling side plots.”
“The entire crux of the game is built on something that makes no sense, and the story (as it is) requires a lot of leaps in logic for you to piece things together.”
“In fact, there is no story.”
“The premise and gameplay have potential, but the story is just not compelling enough to make you want to engage with it.”