The Rodinia Project Game Cover

"The Rodinia Project" is a competitive online multiplayer game set in a futuristic world. Players choose from different roles, such as engineers and soldiers, and work together to gather resources, build bases, and complete objectives. The game features a variety of weapons, gadgets, and vehicles to aid in combat and exploration. Players must strategize and communicate effectively to succeed against other teams.

  • PC
  • Windows
  • Xbox

Reviews

55%
Audience ScoreBased on 33 reviews
graphics4 positive mentions
music4 negative mentions
  • The game offers a relaxing atmosphere with calming visuals and sound, making it a great choice for players who enjoy a serene gaming experience.
  • There are numerous puzzles to solve, providing a decent amount of content for puzzle enthusiasts, and the game allows for creative solutions to challenges.
  • The game is well-suited for casual play, allowing players to complete levels at their own pace, making it accessible for those who may not be looking for a high-stakes challenge.
  • The puzzles can be overly simplistic and lack depth, leading to a feeling of monotony and boredom for players seeking a more challenging experience.
  • The graphics and overall aesthetic are criticized for being too uniform and bland, with a predominance of white and gray that may not appeal to all players.
  • There are technical issues such as poor optimization and slow movement speed, which can detract from the overall enjoyment of the game.
  • music15 mentions

    The music in the game is described as relaxing but highly repetitive, featuring a simple two-minute loop that can induce a sense of monotony. While it complements the game's atmospheric elements, many players find it lacking in variety and depth, leading to a desire for a more engaging soundtrack. Overall, the music serves as a meditative background but may not satisfy those seeking a more dynamic auditory experience.

    • “Fortunately, I think the Rodinia Project is a game that works with any music, so there's always the option to play something else through your speakers.”
    • “This isn't a bad thing; it's a clean game world and it's quite relaxing with the sea, the sunshine, the sound of the waves, and the incidental meditational soundtrack.”
    • “The music is the same two-minute loop over and over.”
    • “The background musical piece is not very long, highly repetitive, with a hiccup at the end which is quite noticeable as it cycles continually throughout the game.”
    • “While the music is relaxing, it is also very simple and repetitive.”
  • graphics12 mentions

    The graphics of the game are generally described as decent but uninspired, lacking the novelty and immersion that some players seek. While the visuals are smooth and functional, they do not significantly enhance the gameplay experience, and some users noted performance issues. Overall, the aesthetics are considered important in a puzzle game, but this title falls short compared to others in the genre.

    • “Graphics are fine, gameplay is smooth, audio is good.”
    • “Tesv works smoothly on my hardware with nice graphics.”
    • “Conclusion: better wait for a discount for Portal & Portal 2 - smooth and good graphics, great action and mechanics.”
    • “There's no immersive story, and the graphics don't change much ... it's just 50 levels in a central hub.”
    • “Graphics are not revolutionary while running very bad.”
    • “Aesthetics are one of the most important things in a puzzle game and the game looks and feels bad the way it is right now.”
  • story12 mentions

    The game's story is largely absent, with players noting a lack of immersive narrative or even a basic framework to engage with. While there are subtle details and environmental storytelling elements, the overall experience is characterized by a focus on puzzles rather than a cohesive plot, leading many to feel disappointed by the minimal storytelling present.

    • “How much story there actually is depends on how much you are willing to read into what you are seeing around you.”
    • “The structures you visit are all built in a simple, clean style with more focus on function than form and serve as a good background for the puzzles, but there are also details to pay attention to, story-wise.”
    • “The little storytelling there is, is subtle.”
    • “There's no immersive story, and the graphics don't change much ... it's just 50 levels in a central hub.”
    • “There is absolutely no story, not even a gibberish pretense of one like in Talos Principle.”
    • “This game is very similar to the Talos Principle except it has no obvious background story to why you as a character have to complete the puzzles.”
  • gameplay12 mentions

    The gameplay is generally smooth and visually appealing, but it suffers from limited mechanics that often lead to frustration rather than challenge. While the puzzles can be engaging, many players find them simplistic and reliant on basic actions, which detracts from the overall experience. Despite its shortcomings, the game offers a relaxing atmosphere and some original elements, making it somewhat enjoyable for puzzle enthusiasts.

    • “Graphics are fine, gameplay is smooth, audio is good.”
    • “However, this is the first puzzle game and the second game overall made by this developer, and as rudimentary as the box-and-button mechanic is, it is still playable and somewhat engaging - likely the developer's goal.”
    • “Nice little first-person puzzle game with a relaxing vibe and some original puzzle mechanics.”
    • “There are very few play mechanics involved.”
    • “Too often the difficulty is created by bad mechanics rather than an actual puzzle.”
    • “[b]Mechanics:[/b] Very limited, you just pick up cubes and put them on buttons.”
  • atmosphere5 mentions

    The game's atmosphere is highly praised, offering a peaceful and relaxing experience that enhances the puzzle-solving elements. While the visuals contribute positively, some players feel the music falls short, yet overall, it remains an excellent choice for those who prioritize atmosphere in casual gaming.

    • “If, like me, you value atmosphere above anything else, then you may enjoy this game.”
    • “Great atmospheric puzzle game.”
    • “Some clever puzzles here - very peaceful atmospherics - excellent casual gaming experience.”
    • “The atmosphere feels bland and uninspired, lacking the depth needed to immerse players.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any real emotion.”
    • “The environments are dull and lifeless, making it hard to stay engaged with the game.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, particularly due to the slow pace during levels compared to the faster movement in the level selection area. The repetitive and unvaried design of the levels contributes to a sense of monotony, making the experience feel laborious.

    • “The untextured, gray and white levels sitting atop water all look the same, and it gets tedious fast.”
    • “I know you shouldn't rush in a puzzle game, but the speed here is tedious. You can run faster in the level selection area; why can't I do the same in the levels?”
  • optimization1 mentions

    The game is widely criticized for its lack of optimization, with many users expressing that significant improvements are necessary for better performance.

    • “The game really needs some optimization.”
    • “Performance issues are rampant; the game struggles to maintain a stable frame rate.”
    • “Loading times are excessively long, making the experience frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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