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The Rodinia Project Game Cover

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The Rodinia Project is a single player casual platformer game with fantasy and mystery themes. It was developed by Aegon Games and was released on August 9, 2017. It received mostly positive reviews from players.

"The Rodinia Project" is a competitive online multiplayer game set in a futuristic world. Players choose from different roles, such as engineers and soldiers, and work together to gather resources, build bases, and complete objectives. The game features a variety of weapons, gadgets, and vehicles to aid in combat and exploration. Players must strategize and communicate effectively to succeed against other teams.

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70%
Audience ScoreBased on 33 reviews
atmosphere4 positive mentions
music4 negative mentions

  • The game offers a relaxing atmosphere with calming visuals and sound, making it a good choice for players who appreciate a serene gaming experience.
  • There are a variety of puzzles that, while not groundbreaking, are well-executed and provide a decent challenge for casual puzzle enthusiasts.
  • The game allows for creative problem-solving, as players can often complete puzzles in unintended ways, adding an element of fun and exploration.
  • The game suffers from a lack of optimization, resulting in poor performance and low frame rates even on minimal settings.
  • Many players found the puzzles to be too easy and lacking in depth, leading to a sense of monotony and boredom over time.
  • The repetitive soundtrack and minimalistic design, characterized by an overabundance of white and gray, detracted from the overall experience for some players.
  • music
    13 mentions Positive Neutral Negative

    The music in the game is characterized by a repetitive and minimalistic two-minute loop that some players find meditative, while others consider it monotonous and lacking in variety. Although it creates a relaxing atmosphere, the soundtrack's simplicity and lack of depth may not appeal to those seeking a more dynamic auditory experience. Overall, the music serves as unobtrusive background noise, allowing players to enjoy the game without distraction, but it may not satisfy those looking for a more engaging musical component.

    • “Fortunately, I think the Rodinia Project is a game that works with any music, so there's always the option to play something else through your speakers.”
    • “This isn't a bad thing; it's a clean game world and it's quite relaxing with the sea, the sunshine, the sound of the waves, and the incidental meditational soundtrack.”
    • “1 - a real decent soundtrack with real rhythm, not some heavenly loop of random notes.”
    • “The music is the same two-minute loop over and over.”
    • “The background musical piece is not very long, highly repetitive, with a hiccup at the end which is quite noticeable as it cycles continually throughout the game.”
    • “Induces a mood of relaxation, maybe a bit to the point of monotony, with continuous wave sounds and a new age instrumental soundtrack that gets a bit repetitive before you're done.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game are generally described as decent but not groundbreaking, with some reviewers noting that they lack variety and immersive qualities. While the visuals are smooth and satisfactory for casual gameplay, they do not significantly enhance the overall experience, and some players feel that the aesthetics could be improved to match the standards set by similar titles. Overall, the graphics are serviceable but may not appeal to those seeking a visually stunning or innovative experience.

    • “Graphics are fine, gameplay is smooth, audio is good.”
    • “Tesv works smoothly on my hardware with nice graphics.”
    • “Conclusion: better wait for a discount for Portal & Portal 2 - smooth and good graphics, great action and mechanics.”
    • “There's no immersive story, and the graphics don't change much ... it's just 50 levels in a central hub.”
    • “Graphics are not revolutionary while running very bad.”
    • “Aesthetics are one of the most important things in a puzzle game and the game looks and feels bad the way it is right now.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is minimal and largely dependent on player interpretation, with subtle details scattered throughout the environment. Many reviewers note the absence of an immersive narrative, with some comparing it unfavorably to other puzzle games that offer more substantial storytelling. Overall, the consensus is that the game lacks a coherent or engaging story, focusing instead on its puzzle mechanics.

    • “How much story there actually is depends on how much you are willing to read into what you are seeing around you.”
    • “The structures you visit are all built in a simple, clean style with more focus on function than form and serve as a good background for the puzzles, but there are also details to pay attention to, story-wise.”
    • “The little storytelling there is, is subtle.”
    • “There's no immersive story, and the graphics don't change much ... it's just 50 levels in a central hub.”
    • “The lack of ambient music, more elaborate puzzles, and any semblance of a story is an utter turn off for me.”
    • “There is absolutely no story, not even a gibberish pretense of one like in Talos Principle.”
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay is generally smooth and engaging, with good graphics and audio, but some players note that the mechanics can feel rudimentary and occasionally lead to frustration due to poorly designed challenges. While the game offers a relaxing vibe and original puzzle elements, it may benefit from more depth and character development in future titles. Overall, it is considered a decent puzzle experience, though some recommend waiting for a discount.

    • “Graphics are fine, gameplay is smooth, audio is good.”
    • “However, this is the first puzzle game and the second game overall made by this developer, and as rudimentary the box-and-button mechanic is, it is still playable and somewhat engaging - likely the developer's goal.”
    • “Nice little puzzle first-person puzzle game with a relaxing vibe and some original puzzle mechanics.”
    • “There are very few play mechanics involved.”
    • “Too often the difficulty is created by bad mechanics rather than an actual puzzle.”
    • “Of my 3.2 hours of gameplay, less than two are for puzzles 1-7; the rest is for puzzle 8 (the solution is not hard, catching the required cube is).”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, offering a peaceful and relaxing experience that enhances the puzzle-solving elements. While the visuals contribute positively, some players feel the music falls short, yet overall, it remains an excellent choice for those who prioritize atmosphere in casual gaming.

    • “If, like me, you value atmosphere above anything else, then you may enjoy this game.”
    • “Great atmospheric puzzle game.”
    • “Some clever puzzles here - very peaceful atmospherics - excellent casual gaming experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is widely criticized for its lack of optimization, with many users expressing that it requires significant improvements to enhance performance.

    • “The game really needs some optimization.”
    • “Performance issues are rampant, and the game struggles to run smoothly.”
    • “I encountered frequent frame drops and long loading times, indicating a lack of proper optimization.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the slow pace during levels compared to the faster movement available in the level selection area. The repetitive and unvaried design of the levels contributes to a sense of monotony, making the experience feel laborious.

    • “The untextured, gray and white levels sitting atop water all look the same, and it gets tedious fast.”
    • “I know you shouldn't rush in a puzzle game, but the speed here is tedious. You can run faster in the level selection area; why can't I do the same in the levels?”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

The Rodinia Project is a casual platformer game with fantasy and mystery themes.

The Rodinia Project is available on PC, Windows and Xbox.

On average players spend around 2 hours playing The Rodinia Project.

The Rodinia Project was released on August 9, 2017.

The Rodinia Project was developed by Aegon Games.

The Rodinia Project has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its music.

The Rodinia Project is a single player game.

Similar games include Qbeh-1: The Atlas Cube, Red Trigger, Q.U.B.E. 2, Manifold Garden, Glitchspace and others.