The Revenge of Johnny Bonasera Game Cover
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"The Revenge of Johnny Bonasera" is a hilarious adventure game with 2D HD graphics, presented in a TV cartoonish style. The player controls Johnny Bonasera, a kid seeking revenge on the punks who bullied him. The game features witty dialogues, puzzles, and quirky characters, with new music themes added for a better gaming experience. Episode 3 is now available, offering three times the content of Episode 1. A mini-adventure, "The Goddess Robbery," is also included as a bonus.

  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

60%
Audience ScoreBased on 18 reviews
story4 positive mentions
  • The game features enjoyable humor and well-designed puzzles that provide a satisfying challenge.
  • The graphics are vivid and cartoonish, contributing to a charming aesthetic.
  • It's a fun and quick point-and-click adventure that offers a unique story and a nostalgic feel.
  • The game is very short, typically taking less than an hour to complete, which may not justify its price.
  • There is no voice acting or significant sound design, leading to a lack of immersion.
  • Some puzzles lack clear hints, making progression frustrating at times.
  • story10 mentions

    The game's story is a blend of humor and revenge, following Johnny as he seeks vengeance against aliens who abducted his mother, with a complete narrative arc across the four games. While some players appreciate the unique charm and modern themes, others find the plot lacking in depth and complexity, resulting in a straightforward experience with minimal character development. Overall, the story is engaging for its humor and premise, but may not satisfy those seeking a more intricate narrative.

    • “The developer has floated the possibility of doing a fifth game at some point in the future, but the series is currently finished; the four games that are out tell a complete story with no loose ends.”
    • “The second, third, and fourth games change course a little bit and follow a whole story arc as Johnny takes revenge on some aliens who have abducted his mother.”
    • “The game concept is interesting and it has a modern story with a mature humor.”
    • “The second, third, and fourth games change course a little bit and follow a whole story arc as Johnny takes revenge on some aliens who have abducted his mother.”
    • “The story of 'The Revenge of Johnny Bonasera' is just as its title says.”
    • “Never have I seen a soul so depraved and so psychopathic in his quest to destroy those who wronged him.”
  • music8 mentions

    The music in the game is minimal, featuring only a few classical pieces and some public domain sound effects, which fails to create a compelling narrative or immersive experience. Unlike other adventure games with rich soundtracks, this game lacks a substantial musical score, leaving players wanting more in terms of auditory engagement. Overall, the music does not enhance the game's atmosphere or storytelling as effectively as in other titles.

    • “There is no voiceover, and the whole game is musically underscored with various classical pieces.”
    • “Many adventures from the golden era have soundtracks with this property that are worth listening to and studying.”
    • “For example, the soundtrack of 'Monkey Island 2: LeChuck's Revenge' is lauded for its leitmotivic description and geographical orientation that characterizes persons and locations respectively.”
    • “There is a bit of music and a bit of sound effects, but nothing compared to the extensive assets contained in other similarly low-cost point-and-click games on Steam.”
    • “The musical score didn't add a narrative sublayer to the fictional setting of the game.”
    • “There's barely any sound, no music except for about 10 seconds worth.”
  • graphics7 mentions

    The graphics are characterized by a nostalgic, cartoonish art style reminiscent of classic games, featuring large, crudely animated sprites and a South Park-like aesthetic. While some players appreciate the vivid and minimalistic design that complements the game's tone, others find the limited number of screens and lo-fi quality somewhat disappointing. Overall, the graphics evoke a sense of nostalgia while aligning well with the game's humor and adventure elements.

    • “The graphics are vivid and cartoonish.”
    • “The graphics had an interesting approach in the style of the South Park series aesthetic.”
    • “I am really fond of cartoon graphics, such as the Disney-like images of 'Curse of Monkey Island' or the recent beautiful hand-drawn paintings of 'Broken Age', but this minimal approach totally fit the tone and actions of the game.”
    • “With the basic cartoonish art style, large and crudely animated sprites, vaguely adolescent humor, and simplicity of design, the series brings me a certain nostalgia for that era of gaming.”
    • “I didn't mind the graphics being lo-fi, but what irks me is that there are about a total of 15 screens in the entire game, and I finished it in less than an hour.”
    • “The graphics are vivid and cartoonish.”
  • humor5 mentions

    The game's humor is characterized by a blend of nostalgic, cartoonish elements and modern, mature themes, appealing to a wide audience. Players appreciate the lighthearted, vaguely adolescent jokes and find the comedic gags genuinely funny, enhancing the overall experience of the adventure.

    • “With the basic cartoonish art style, large and crudely animated sprites, vaguely adolescent humor, and simplicity of design, the series brings me a certain nostalgia for that era of gaming.”
    • “The game concept is interesting and it has a modern story with mature humor.”
    • “It has some gags that made me laugh out loud!”
  • gameplay3 mentions

    The gameplay is criticized for its limited length and lack of puzzles, making it less engaging unless purchased at a significant discount. However, the simplified interface is noted to complement the game's mood and pace effectively, allowing players to complete actions quickly.

    • “I am not usually a fan of simplified interfaces because you can complete all the actions on a screen in just a minute, but this type of gameplay fits well with the mood and pace of the game.”
    • “I would only recommend purchasing at a huge discount, given the length and breadth of gameplay.”
    • “It has no riddles or other variations of puzzles during the gameplay.”
    • “I am not usually a fan of simplified interfaces because you can complete all the actions on a screen in just a minute, but this type of gameplay fit well with the mood and pace of the game.”
  • atmosphere1 mentions

    The atmosphere of the game is effectively crafted to evoke the feel of a silent film, showcasing designer Rafael García's thoughtful approach to creating a unique and immersive experience.

    • “I understood the designer Rafael García's intention to create the atmosphere of a silent film with this initiative.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world with every detail.”
    • “The haunting sound design and visuals combine to create a truly captivating atmosphere.”
    • “I understood the designer Rafael García's intention to create the atmosphere of a silent film with this initiative.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to engage players.”
    • “Despite the initial promise, the atmosphere ultimately falls short, failing to immerse players in the game world.”
  • optimization1 mentions

    The optimization of the game is criticized for lacking depth, as the piano performances of Schubert and Mozart contribute a playful atmosphere but fail to enhance the backgrounds or character development.

    • “The piano performances of pieces by Franz Schubert and Wolfgang Amadeus Mozart created a playful attitude, but they did not enhance the backgrounds or the characters.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its beautiful graphics, the game is poorly optimized, resulting in long loading times and crashes on lower-end systems.”
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