- November 11, 2021
- Little Denis Games
- 4h median play time
The Quiet Apocalypse
Platforms
About
"The Quiet Apocalypse" is a 7-10 hour story-driven exploration game set in the Fairborne Mountains, where you'll navigate through over 400km² of stylized wilderness and uncover the mysteries of the last 15 years by discovering 45 residents' backstories and delving into 45,000 words of original narrative. The game features a hardcore walking challenge, 60 handcrafted story missions, secrets, puzzles, and a dynamic day/night cycle.











- The story is multi-faceted and well-written, providing a compelling narrative that keeps players engaged and thinking long after they finish the game.
- The game features beautiful visuals and a detailed environment, creating an immersive experience that enhances the walking simulator aspect.
- The gameplay encourages exploration and orienteering, with a sense of planning required to navigate the vast landscapes.
- The game suffers from long walking distances between objectives, often with little to see or interact with, making the experience feel tedious over time.
- There is no real-time save feature, which can lead to significant frustration if players die or the game crashes, forcing them to restart from distant checkpoints.
- Technical issues such as stuttering, freezing, and poor controller support detract from the overall experience, making it feel less polished.
story
54 mentions Positive Neutral NegativeThe game's story is a complex and multi-layered narrative that intertwines distinct storylines, exploring themes of impending doom and a natural extinction event. Players appreciate the well-written and immersive tale, conveyed through environmental storytelling and found notes, although some find the pacing cumbersome and gameplay frustrating. Overall, it is recommended for those who enjoy a scenic, narrative-driven experience, despite some abrupt conclusions and tonal inconsistencies.
“The story is multi-faceted, where there are a few distinct storylines that all come together to provide a very nuanced tale of impending manmade or human-influenced doom being preempted by a naturally occurring extinction event.”
“The story pulled me in, always wanting to know more.”
“Little by little, the story is revealed in letters found in abandoned buildings.”
“The storyline is boring and cumbersome.”
“After a while, the story itself kicks up suddenly (and somewhat out of left field) with enough hook to forgive the increasingly long treks of boring nothing.”
“The story is incredibly dark and macabre in some places, so walking into the scene of horror with random meditation piano music playing deflates the gravity of what we are reading or seeing.”