- November 5, 2021
- Lorestrome
The Prince of Landis
Platforms
About
In the year 198X, young Evan must survive a bleak life in the snowy backwater of Landis, Oregon. One fateful day, his existence is forever changed by the dark influences of a strange visitor from another world. With the guidance of his new ally, can Evan stand up against schoolyard bullies? Will he have the courage to stand up for himself? The Prince of Landis combines the character-driven story a…









- Charming art style and immersive world that fits the tone of the story well.
- Engaging narrative with multiple ways to solve puzzles and different endings, adding depth to the experience.
- Short and sweet gameplay that is relatable and easily completed in a couple of hours, making it a great option for fans of indie games.
- Lacks polish and professional features, with some clunky implementations and spelling errors.
- The story feels too short and could benefit from further expansion and fleshing out of character backstories.
- Abrupt ending that can be jarring, leaving players wanting more closure.
story
24 mentions Positive Neutral NegativeThe story follows a boy in rural Oregon and is characterized by a short, straightforward narrative that involves completing a few errands before a quick resolution. While the writing is praised for its relatable and brutal themes, reflecting on bullying and the era's realities, some players find the objectives unclear and the game world lacking in interactivity. Despite its brevity, the game is considered a worthwhile experience for fans of story-driven indie titles, with potential for deeper exploration.
“The ever-reliable Hyptosis once again delivers a dark story in a beautifully rendered world, while the music and sound design support the desolate, claustrophobic atmosphere of this small town.”
“The writing is both refreshing and brutal, perfectly reflecting on the realities of the time that this story is set in.”
“I really like the art style in the game, and the storyline can be relatable sometimes to some of us who grew up being bullied.”
“Overall you’re sent on about 4 errands and after that the plot wraps up quickly.”
“The game world isn’t very interactive beyond the elements that advance the plot, though.”
“The story could have been expanded; there is a lot of potential.”