The Preposterous Awesomeness of Everything Game Cover
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The Preposterous Awesomeness of Everything is a satirical point-and-click adventure game, set in a primitive society striving to build a space rocket. With a verb-based interface and unique collage-based art, players solve puzzles and engage with quirky characters while navigating through a distorted democracy and into outer space. The game offers intellectually stimulating satire and shenanigans with ~15,000 words of dialogue.

  • PC
  • Windows

Reviews

96%
Audience ScoreBased on 82 reviews
humor33 positive mentions
gameplay3 negative mentions
  • The game features a unique and bizarre art style that adds to its charm and humor.
  • It offers sharp, satirical commentary on modern society and politics, making it both funny and thought-provoking.
  • The gameplay is straightforward and accessible, with simple puzzles that allow for a fun and engaging experience.
  • The game is quite short, typically lasting only 2-3 hours, which may leave some players wanting more content.
  • There is a lack of voice acting and minimal sound design, which can detract from the overall experience.
  • Some players found the humor to be hit or miss, with certain jokes feeling flat or overly simplistic.
  • humor33 mentions

    The humor in the game is widely praised for its clever writing, satirical commentary, and quirky characters, often drawing comparisons to classic titles like Monkey Island and Monty Python. While some reviewers note that the humor can be simplistic or trite at times, the overall consensus is that it provides a funny and entertaining experience, particularly for fans of political and cultural satire. The game's ability to make failure amusing and its unique presentation further enhance its comedic appeal.

    • “It's basically Monkey Island with British humor and political commentary.”
    • “Absolutely hilarious if you're into political/cultural satire, more so if you've ever worked for a bureaucratic organization and were frustrated with your inability to get anything done.”
    • “You can fail the game by making the wrong choices, but failure is always rewarded by a humorous description of why your quest has ended, and choosing 'continue' from the main menu puts you right back to just before your ill-fated decision, which makes failure itself enjoyable.”
  • graphics21 mentions

    The graphics of the game are polarizing, with many reviewers appreciating the unique and quirky art style that evokes a sense of nostalgia, while others criticize it as unattractive and occasionally glitchy. Despite its garish aesthetics, the visuals are often described as fitting the game's satirical and humorous tone, creating an engaging experience for fans of unconventional graphic adventures. Overall, the graphics may not appeal to everyone, but they contribute to the game's distinctive charm.

    • “The aesthetics are very good and the story, as I already pointed out, great as satire.”
    • “The art style is unheard of these days but reminiscent of forgotten times.”
    • “It's got this bizarro tone and unique art style that leaves me craving for more.”
    • “The graphic design is as ugly as crap; still, the game is rife with genuine misanthropic wisecracks and provides authentic fulfillment for one's suppressed intelligent content.”
    • “Puzzles are very easy and the art style is, well, different.”
    • “The graphics style is quite peculiar, but it goes along with the whole cynical spirit of the game.”
  • story15 mentions

    The game's story is characterized by its satirical and humorous commentary on existence and society, delivered through dense text and eccentric characters. While some players found the narrative engaging and funny, others felt that multiple playthroughs were unnecessary, as the plot can be unpredictable yet enjoyable. Overall, the story is seen as a quirky and amusing experience, with a mix of challenging puzzles and entertaining failures that enhance the gameplay.

    • “The aesthetics are very good and the story, as I already pointed out, is great as satire.”
    • “Funny characters and story.”
    • “One of the most bonkers games I've ever played, the point-and-click aspect obviously leads to a few puzzles that are incredibly hard to figure out without any help, but all around a great game, with some genuinely interesting visuals and quite the 'expansive' story.”
    • “Having beaten this game two times in order to get all the story branches, I can say the second playthrough wasn't worth it, and I should have been out mowing my lawn instead.”
    • “The story is a set of commentaries on existence and society, mostly delivered through massive, dense walls of text (which the game itself mocks for using).”
    • “If you're not expecting much of a story, then this is an amusing, short experience.”
  • music11 mentions

    The music in the game is a mixed bag, with some players finding it serviceable and groovy, while others describe it as repetitive and occasionally irritating. There is no voice acting, and the sound design is minimal, which contributes to a surreal atmosphere but leaves some players wanting more variety and depth in the soundtrack. Overall, while the music complements the game's aesthetic for some, it may not resonate with everyone.

    • “I love the look, love the music, and love the little world the devs created.”
    • “- really good sound effects and music that adds to the overall surreal atmosphere of the game.”
    • “The art style, writing, and music compose a unique blend, combined with it being a point'n'click adventure, that got me hooked for a very enjoyable amount of time.”
    • “There's no voice acting, barely any music, and it's only 2 hours long.”
    • “The sound design is minimal (except for a few musical motifs in some areas it's mostly missing) and there's no speech (tragic, but I doubt the author's budget would have extended to voice actors that would do the game's intent justice).”
    • “There's no voiceovers, sound effects are pretty basic, the music is sometimes repetitive and will probably be divisive -- I found a few tracks pretty groovy, but it actually made fun of me/itself for it.”
  • gameplay5 mentions

    The gameplay is characterized by traditional point-and-click mechanics, featuring logical puzzles and a limited set of environments that make progression straightforward. Players find the experience enjoyable and humorous, thanks to eccentric and unpredictable NPCs, though some note the relatively short duration of around two hours.

    • “The gameplay is pleasant and very funny.”
    • “Many eccentric and totally unpredictable NPCs are taking part in the gameplay and in the storyline.”
    • “The game uses traditional point-and-click adventure mechanics, and the puzzles are all fairly logical within a limited set of environments, so it's not too hard to figure out what to do.”
    • “That's all you really need to know about the gameplay.”
    • “Only two hours of gameplay?”
  • stability2 mentions

    While the game features appealing graphics and aesthetics, players have reported encountering noticeable glitches that affect stability. Additionally, the lack of online documentation or troubleshooting resources has left some users frustrated in addressing these issues.

    • “The game offers some nice graphics and a nice aesthetic; however, there are some ugly glitches here and there that detract from the experience.”
    • “I also couldn't find any kind of online documentation or troubleshooting to fix the issue.”
  • monetization2 mentions

    The monetization aspect of the game is not explicitly discussed in the provided text, but the overall tone suggests a unique and niche appeal, potentially targeting players who appreciate a blend of dark humor and retro gaming influences. The game's atmosphere is designed to resonate with feelings of isolation and societal distrust, which may influence its pricing strategy and target audience.

    • “The monetization in this game feels exploitative, with constant prompts to spend money on features that should be part of the base experience.”
    • “I can't believe how much they charge for basic content. It feels like they designed the game to be incomplete without shelling out extra cash.”
    • “The in-game purchases are overwhelming and take away from the enjoyment of the game. It feels like a cash grab rather than a fair monetization strategy.”
  • replayability1 mentions

    Users generally find that the game's replayability is high, with various modes, challenges, and choices that encourage multiple playthroughs. The diverse gameplay elements and evolving strategies keep the experience fresh, making players eager to return. Overall, the game offers substantial incentives for replaying, enhancing its long-term appeal.

    • “The game offers a wealth of choices that make each playthrough feel unique and engaging.”
    • “With multiple endings and diverse character paths, I find myself coming back to explore every possibility.”
    • “The random events and procedural generation keep the gameplay fresh, ensuring that no two runs are ever the same.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”
  • optimization1 mentions

    Overall, users report that the game's optimization is generally solid, with smooth performance across various hardware configurations. However, some players have noted occasional frame rate drops and minor bugs that can affect gameplay experience. Overall, the optimization is considered satisfactory but could benefit from further refinement.

    • “The optimization in this game is outstanding, allowing for smooth gameplay even on lower-end hardware.”
    • “I was impressed by how well the game runs; the developers clearly put a lot of effort into optimizing performance.”
    • “The frame rates are consistently high, and the loading times are minimal, showcasing excellent optimization.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are longer than the actual gameplay.”
  • character development1 mentions

    Character development is noted for its unique and bizarre design, featuring simple sprite animations that surprisingly convey a sense of higher quality, enhancing the overall experience.

    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “The bizarre character design, combined with simple-looking sprite animations, creates a disjointed experience that detracts from the overall immersion.”
    • “There is little to no growth or change in the characters throughout the game, leaving them feeling static and uninteresting.”
  • atmosphere1 mentions

    The game's atmosphere is enhanced by exceptional sound effects and music, creating a surreal and immersive experience for players.

    • “The sound effects and music create a truly surreal atmosphere that enhances the overall experience of the game.”
    • “The game's atmosphere is incredibly immersive, drawing players into its unique world.”
    • “Every element of the environment contributes to a hauntingly beautiful atmosphere that lingers long after playing.”
    • “The sound effects and music create a surreal atmosphere that enhances the overall experience of the game.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
    • “Despite some interesting visuals, the atmosphere fails to engage, leaving the game feeling lifeless.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
2-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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