Jolly Rover Game Cover
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"Jolly Rover" is a swashbuckling adventure game with a humor-filled pirate theme. The game follows the story of Gaius James Rover, a cursed pirate captain turned into a dog, who seeks to regain his human form and restore his family's honor. Featuring brain-teasing puzzles, clever dialogue, and unique pirate-themed gameplay mechanics, Jolly Rover offers a light-hearted and entertaining experience for all players.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

88%
Audience ScoreBased on 192 reviews
story15 positive mentions
replayability3 negative mentions
  • Charming and humorous writing with clever puns, reminiscent of classic adventure games like Monkey Island.
  • Engaging gameplay with a well-designed hint system that makes it accessible for both new and experienced players.
  • Cute graphics and decent voice acting that enhance the overall experience, making it enjoyable for a wide audience.
  • The game is relatively short, which may leave players wanting more content after completion.
  • Some puzzles can be illogical or frustrating, leading to moments of confusion without clear direction.
  • While it pays homage to Monkey Island, it lacks originality and depth, making it feel derivative at times.
  • story50 mentions

    The story of "Jolly Rover" follows Gaius, a dog who becomes embroiled in a cursed pirate world, aiming to lift the curse and embrace his swashbuckling destiny. While the narrative is linear and somewhat classic, it is infused with humor, clever puns, and engaging puzzles that resonate with fans of traditional point-and-click adventures. Overall, the game is praised for its charming storyline and nostalgic feel, despite some critiques regarding its brevity and occasional gameplay frustrations.

    • “The story is full of puns and humor which fits well with the genre.”
    • “Everything about it - the story, characters, atmosphere, puzzle design, humor - hits on exactly all the right notes for me.”
    • “The reason this game stands out and the reason why I love it is because it combines story, puzzle solving, and ridiculously silly humor involving an over-abundance of canine puns.”
    • “Could not get into the characters, story, anything really.”
    • “Kind of funny and charming at first, but the typical problems point-and-clicks often have (pixel-hunting, non-intuitive puzzle solutions), combined with the fact that the whole plot and setting get old very, very fast just make the game a failure.”
    • “Story's rather short.”
  • humor48 mentions

    The humor in the game is frequently compared to the classic "Monkey Island" series, featuring witty dialogue, clever puns, and a light-hearted pirate theme that appeals to both younger audiences and nostalgic fans of adventure games. While many players appreciate the charming and sometimes absurd humor, some critiques note that the comedic elements can occasionally fall flat or feel repetitive. Overall, the game is celebrated for its amusing script, engaging characters, and a fun atmosphere that enhances the point-and-click experience.

    • “Definitely reminds me of Monkey Island because of the humor and the pirate theme. Also, there are pieces of eight to find; not sure if this was a real currency during this time period or just a Monkey Island inside joke.”
    • “A fantastic point-and-click adventure with intuitive puzzles, great voice acting, a huge number of branching choices, tons of collectibles, and genuine humor.”
    • “Amusing throughout, Jolly Rover offers inoffensive, yet quality humor, challenging puzzles that never cross the infuriating logic line, and simply a charming experience overall.”
    • “Unfunny, terrible art design, and voice acting that sounds like they got seven college kids together for a circle jerk and recorded it.”
  • graphics17 mentions

    The graphics of the game are generally well-received, characterized by a charming, retro cartoon style that appeals to a younger audience and complements the adventure theme. While some players note the graphics are low-resolution and occasionally lack polish, they appreciate the vibrant colors and overall aesthetic, especially considering the game's indie origins. The visuals, combined with strong voice acting and a solid narrative, create an engaging experience, though some players wish for higher resolution options.

    • “The graphics are actually pretty good, if you consider that it's a 13-year-old indie game.”
    • “The graphics are aimed at a young audience: it's colorful, in style with old cartoons that could have been broadcasted during my childhood, and they're well done.”
    • “The graphics are retro styled and work well with the whole layout of the gameplay itself.”
    • “This is higher resolution, but with a less polished art style.”
    • “The graphics are cartoons, but still in a 1920x1080 widescreen you see a 4x3 signal and a little blurred graphics.”
    • “The art style and the dialog at the beginning of the game make it almost feel like it should be lumped in with young children's games like Putt-Putt and Pajama Sam.”
  • gameplay13 mentions

    The gameplay features smooth point-and-click mechanics that facilitate intuitive puzzle-solving, reminiscent of classic adventure games. While the puzzles are generally easy and enjoyable, the humor can sometimes undermine emotional moments, and players are cautioned against interacting with a parrot companion that can spoil the experience. Additionally, unique mechanics like collectible items and a hint currency add depth to the traditional gameplay.

    • “Smooth point-and-click mechanics for intuitive puzzle-solving.”
    • “The gameplay is a traditional adventure game: discussing gives you clues, and observing objects can be rewarding, making it a nostalgic trip to memories with old titles of the same genre.”
    • “It does have some unique mechanics of its own, such as three types of in-game collectibles that unlock concept art, one of which is used as currency for the hint system.”
    • “The game mechanics are your standard point and click controls.”
    • “Solemn and important scenes are switched into humor or blase gameplay so quickly that you have no time to process the emotional significance.”
    • “Word of warning: avoid speaking to your tattered parrot familiar at all costs, as he will regularly ruin gameplay and give things away without you even asking!”
  • music9 mentions

    The music in the game is described as charming and fitting for a pirate adventure, featuring sea shanties that enhance the gameplay experience. While some reviewers note that the soundtrack is enjoyable, others feel it lacks depth and complexity, suggesting it may not hold up as a full-length feature. Overall, the music contributes positively to the game's atmosphere, complementing its graphics and voice acting.

    • “Sea shanties to sway your booty: a musical score that rivals a symphony for sailors, enhancing the gameplay experience.”
    • “Good adventure game, with an interesting soundtrack.”
    • “This game has it all, and for an indie studio this is quite an incredible work they have made here: a point&click with a very practical interface, a nice pirate adventure, nice graphics, soundtracks and voice acting, decently animated, well written dialogues, an universe of its own.”
    • “There's not much in the way of music, and you can play the game completely muted with no issues.”
    • “Charming, amusing, alright music and graphics... well worth a go if you like adventure games and pirates.”
    • “Writer: and the soundtrack?”
  • replayability8 mentions

    The game offers limited replayability, primarily appealing to those who may want to collect missed achievements or experience the story again without hints. While there are some unlockable features like character profiles and artwork, these feel more like an artificial attempt to enhance replay value rather than a substantial reason to revisit the game. Overall, it lacks the depth to encourage multiple playthroughs.

    • “There is some replayability to this game, much like most adventure games.”
    • “Was quite the fun adventure; although running it a second time to beat the game without hints and to collect all the treasures was really quick compared to the first time around, so I can't say there's a whole lot of replayability unless you want to breeze through it like Portal 1.”
    • “Replay value is very limited unless you missed some of the achievements.”
    • “Running it a second time to beat the game without hints and to collect all the treasures was really quick compared to the first time around, so I can't say there's a whole lot of replayability unless you want to breeze through it like Portal 1.”
    • “The addition of unlockable character profiles and artwork does feel like an attempt to put in some artificial replay value, but that's really my only major complaint with the game.”
  • emotional2 mentions

    The game features a mix of solemn moments and humor, often transitioning too quickly between emotional scenes and lighthearted gameplay, which can hinder players' ability to fully engage with the emotional significance of the narrative. While it includes some bawdy humor and slapstick violence, the overall emotional impact feels diluted.

    • “The game masterfully balances humor and serious moments, creating an emotional rollercoaster that keeps you engaged.”
    • “The emotional depth of the characters really draws you in, making their struggles feel personal and impactful.”
    • “There are moments that hit you hard emotionally, leaving a lasting impression long after you've finished playing.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its nostalgic homage to classic 90s adventure games, blending engaging storytelling, humor, and clever design elements. Reviewers appreciate the combination of traditional and modern gameplay mechanics, which enhances the overall experience.

    • “Everything about it - the story, characters, atmosphere, puzzle design, humor - hits on exactly all the right notes for me.”
    • “Personally, I think it's more of a love letter to adventure games of yesteryear, combining the atmosphere and humor typical of major adventure games of the 90s with a few modern twists, including quests to find hidden pieces of eight and crackers, and a clever hint system should you choose to use it.”
  • character development1 mentions

    Character development is enhanced by vibrant, hand-drawn animations and lively designs that contribute to a visually engaging experience, making the characters feel more dynamic and memorable within the adventure.

    • “The character development is incredibly rich, allowing players to form deep connections with each character as their stories unfold.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as the plot progresses.”
    • “The choices you make truly impact the characters' growth, making every decision feel meaningful and personal.”
  • optimization1 mentions

    Players appreciate the game's fun elements but express a desire for better optimization, particularly for widescreen monitors.

    • “Fun little game, just wish it was optimized for widescreen monitors.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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