- October 5, 2016
- Jorge Giner Cordero
The Planet of the Vicious Creatures
41%Game Brain Score
atmosphere, humor
gameplay, graphics
67% User Score 12 reviews
Platforms
About
An old-school platformer set in outer space.









Audience ScoreBased on 12 reviews
atmosphere2 positive mentions
gameplay3 negative mentions
- The game features a charming retro pixel art style and sound design that evokes nostalgia for classic platformers from the 80s.
- It offers a hardcore experience with 60 challenging levels that require pixel-perfect precision and timing, appealing to dedicated fans of difficult platformers.
- The inclusion of a Practice Mode allows players to learn level mechanics without losing lives, which helps mitigate frustration.
- The controls are often described as sluggish and imprecise, leading to unfair deaths and a frustrating gameplay experience.
- There is no save system, forcing players to restart from the beginning if they quit mid-game, which can be discouraging.
- The game is locked to a 4:3 aspect ratio, limiting visual options and making it feel outdated compared to modern games.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is characterized by sluggish controls and a challenging difficulty level that requires precise timing and repetition to succeed. While the retro graphics and music are praised for their nostalgic charm, many players find the overall experience frustrating, despite the helpful practice mode designed to improve skills.
“The mechanics at the game's core are pretty simple: arrow keys control all the functions you need, namely left, right, jump, and crouch.”
“The practice mode is a very good idea; it really helps players to understand the mechanics of each level and hone their skills without losing lives, and they will lose a lot of them.”
“The controls and gameplay are sluggish and annoying.”
“Maybe with more tries it would be possible, but what's the point when the gameplay isn't fun?”
“Like the computer games of old, gameplay is divided into screen-based levels, in which you'll need to rely on pixel-perfect jumps, excellent timing, and lots of repetition in order to progress.”