The Morgue Fissure Between Worlds Game Cover
Starting at $0.99Buy now

"The Morgue Fissure Between Worlds" is a first-person survival horror game that offers a dark, mysterious environment to explore. With short puzzles, hidden passageways, and psychological horror, players must figure out the mechanics of this uncharted land on their own. The game features single-player mode and promises 15-40 minutes of gameplay for each of the two chapters. Descend into darkness and prepare to be haunted in this intense adventure.

  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 19 reviews
graphics4 positive mentions
gameplay3 negative mentions
  • The game has a promising atmosphere and graphics that effectively create a sense of dread.
  • Some puzzles are creative and fun, providing a decent challenge without being overly difficult.
  • The game leaves a lasting impression and many players are looking forward to future chapters.
  • The game lacks a save option, making it frustrating for players who need to pause their progress.
  • The story is incoherent and the font used for notes is often unreadable, detracting from the overall experience.
  • Gameplay can feel repetitive and simplistic, with some puzzles lacking challenge and depth.
  • story13 mentions

    The story in the game is criticized for being incoherent and underdeveloped, with players noting that the few notes available are difficult to read and provide minimal context. While some reviewers express hope for deeper narrative exploration in future chapters, the overall impression is that the story lacks substance and fails to create a compelling atmosphere.

    • “Promising story elements; hopefully subsequent chapters dive deeper into the plot.”
    • “As you explore, you find a few notes which offer snippets of the story.”
    • “I expect the story to be revealed further in the next chapter.”
    • “The game is not intuitive; the font chosen for the few scattered notes that tell what little story there is is unreadable.”
    • “The story for 'The Morgue Fissure Between Worlds', as of right now, is a bit indistinct.”
    • “So far, the story hasn't really developed although you are clearly dealing with something sinister.”
  • graphics10 mentions

    The graphics in *The Morgue Fissure Between Worlds* are described as effective in creating a sense of dread, though they are considered somewhat basic and reminiscent of stock Unity assets. While not particularly modern or impressive, the visuals contribute positively to the game's atmosphere, making it appealing for fans of the genre despite some technical limitations. Overall, the graphics are decent and enhance the eerie experience, even if they lack advanced features or settings.

    • “The graphics in *the morgue fissure between worlds* were very effective in creating and sustaining a building sense of dread and tension.”
    • “Graphics are not bad either and do make you feel you're in a freaky place, and the puzzles are not over the top hard either, so all in all I would 100% recommend this game to people who like this genre.”
    • “Although the graphics seem like stock Unity fare, they were done well, and although nothing even close to modern, the developer took something basic and created a nice looking game out of it.”
    • “The game is made using the Unity engine and it's not horribly looking graphics but not impressive at all too.”
    • “Chapter 1 seemed to have some potential but a lot of issues I ignored such as no settings or collision and mediocre graphics, high sensitivity, etc. There really is no UI or any sort of options other than play the game and quit.”
  • gameplay7 mentions

    The gameplay of *The Morgue Fissure Between Worlds* follows the typical structure of lo-fi walking simulators, emphasizing exploration, puzzle-solving, and narrative discovery through written materials. While it effectively builds tension and creates a strong atmosphere, some players feel it lacks originality and fails to deliver on true horror elements, drawing comparisons to *Amnesia*. Overall, it demonstrates a commendable use of limited resources to create engaging gameplay.

    • “As a gameplay mechanic, the building of tension was very effective.”
    • “While *the morgue fissure between worlds* isn't a perfect game in any way, it does make efficient use of what is almost certainly a non-existent budget and really focuses on creating atmosphere and solid gameplay that stays within itself.”
    • “The gameplay is typical of lo-fi walking simulator-esque horror games, in that you basically explore the building, solving puzzles which unlock more areas, and reading story sheets (in this case in some very fine flowing cursive).”
    • “Yes, it felt like a cheap copy of Amnesia (gameplay, not story), and they forgot the main thing: actual horror and atmosphere.”
    • “While the morgue fissure between worlds isn't a perfect game in any way, it does make efficient use of what is almost certainly a nonexistent budget and really focuses on creating atmosphere and solid gameplay that stays within itself.”
  • atmosphere2 mentions

    The atmosphere in "[i]the morgue fissure between worlds[/i]" is noted for its effective use of limited resources, creating a solid immersive experience despite some criticisms of it feeling like a cheap imitation of "Amnesia." However, some reviewers feel it falls short in delivering genuine horror and a compelling atmosphere.

    • “While the morgue fissure between worlds isn't a perfect game in any way, it does make efficient use of what is almost certainly a non-existent budget and really focuses on creating atmosphere and solid gameplay that stays within itself.”
    • “Yes, it felt like a cheap copy of Amnesia (gameplay, not story), and they forgot the main thing: actual horror and atmosphere.”
    • “While the morgue fissure between worlds isn't a perfect game in any way, it does make efficient use of what is almost certainly a nonexistent budget and really focuses on creating atmosphere.”
  • music2 mentions

    The music in the game is minimal, featuring no traditional soundtrack, but effectively combines good music with moments of eerie silence that enhance the feeling of isolation and tension.

    • “Good music, with a balance of creepy silence just to torture you in solitude.”
    • “There is no soundtrack.”
    • “The music is repetitive and lacks variety.”
    • “The sound effects are poorly designed and detract from the overall experience.”
  • emotional1 mentions

    Players note that the game's effective use of sound effects often evokes feelings of unease, contributing to a deeply emotional experience.

    • “The sound effects were expertly crafted, often leaving me with a sense of unease that heightened the emotional impact of the game.”
    • “The game masterfully evokes a range of emotions, drawing players into its narrative and making them truly feel for the characters.”
    • “I was deeply moved by the storyline; it resonated with me on a personal level and left a lasting emotional impression.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Morgue Fissure Between Worlds

Videos

Similar Games