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The Morgue Fissure Between Worlds

The Morgue Fissure Between Worlds Game Cover
45%Game Brain Score
graphics, emotional
story, gameplay
65% User Score Based on 20 reviews

Platforms

PCWindows
The Morgue Fissure Between Worlds Game Cover

About

The Morgue Fissure Between Worlds is a single player puzzle game with horror and thriller themes. It was developed by Zoltok's and was released on March 30, 2017. It received mostly positive reviews from players.

Descend into darkness... The Morgue Fissure Between Worlds, provides a dark mysterious environment that is waiting to be discovered. Your world is connected with many others. There are things that must be forgotten, relics that must be discovered, and worlds to be charted....

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65%
Audience ScoreBased on 20 reviews
graphics4 positive mentions

  • Effective atmosphere and sound design that build a good sense of dread and horror.
  • Graphics are solid and contribute well to the creepy ambiance despite being simple and Unity-based.
  • Puzzles are mostly simple but enjoyable and fit well within the walking simulator style gameplay.
  • Lack of a save feature is a major flaw, making progression frustrating.
  • Story is vague, incoherent, and poorly delivered with hard-to-read notes and little meaningful plot development.
  • Gameplay is repetitive and light on challenge, with some puzzles being overly simplistic or requiring frustrating manual dexterity.
  • story
    13 mentions Positive Neutral Negative

    The story in the game is currently vague and underdeveloped, conveyed mainly through scattered, hard-to-read notes that offer only brief and unclear glimpses. While some players see potential for deeper plot exploration in future chapters, others find the narrative incoherent or superficial, lacking strong horror elements or atmosphere.

    • “Promising story elements, with hopes that subsequent chapters will dive deeper into the plot.”
    • “As you explore, you find a few notes which offer snippets of story.”
    • “So far, the story hasn't really developed, although you are clearly dealing with something sinister.”
    • “The game is not intuitive; the font chosen for the few scattered notes that tell what little story there is is unreadable.”
    • “The story is incoherent, but it looks good and plays fine.”
    • “All I saw was 5 minutes of a stupid, over-melodramatic story where you basically just walk the entire time.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics, while not modern or highly impressive, effectively create a tense and eerie atmosphere that suits the game's theme. Built with the Unity engine, the visuals are basic but well-executed, delivering a nostalgic, old-school feel that complements the gameplay. Overall, the graphics contribute positively to the experience despite some technical and UI limitations.

    • “The graphics in The Morgue Fissure Between Worlds were very effective in creating and sustaining a building sense of dread and tension.”
    • “Although the graphics seem like stock Unity fare, they were done well, and although nothing even close to modern, the developer took something basic and created a nice looking game out of it.”
    • “Graphics are not bad either and do make you feel you're in a freaky place.”
    • “The game is made using the Unity engine and the graphics are not horrible but not impressive at all.”
    • “Chapter 1 seemed to have some potential but a lot of issues I ignored such as no settings or collision and mediocre graphics, high sensitivity, etc.”
    • “Although the graphics seem like stock Unity fare, they were done well, and although nothing close to modern, the developer took something basic and created a nice-looking game out of it.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay revolves around exploring a building, solving puzzles, and uncovering the story through notes, effectively building tension throughout. While not groundbreaking and somewhat reminiscent of other walking simulator horror games like Amnesia, it delivers a focused and atmospheric experience despite a minimal budget. However, some feel it lacks true horror elements and originality.

    • “The gameplay is typical of lo-fi walking simulator-esque horror games, where you explore the building, solve puzzles to unlock more areas, and read story sheets written in very fine flowing cursive.”
    • “As a gameplay mechanic, the building of tension was very effective.”
    • “While The Morgue Fissure Between Worlds isn't a perfect game, it makes efficient use of what is almost certainly a non-existent budget and focuses on creating atmosphere and solid gameplay within its scope.”
    • “The gameplay is typical of lo-fi walking simulator-esque horror games, where you explore the building, solve puzzles to unlock more areas, and read story sheets written in fine flowing cursive.”
    • “While The Morgue Fissure Between Worlds isn't a perfect game, it makes efficient use of an almost non-existent budget and focuses on creating atmosphere and solid gameplay within its scope.”
    • “Yes, it felt like a cheap copy of Amnesia (gameplay, not story), and it missed the main element: actual horror and atmosphere.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere receives mixed feedback, with some praising its focused and efficient creation despite a minimal budget, while others feel it lacks the genuine horror and immersive atmosphere essential to the genre.

    • “While 'The Morgue Fissure Between Worlds' isn't a perfect game in any way, it does make efficient use of what is almost certainly a nonexistent budget and really focuses on creating atmosphere and solid gameplay that stays within itself.”
    • “Yes, it felt like a cheap copy of Amnesia (gameplay, not story), and they forgot the main thing: actual horror and atmosphere.”
  • music
    2 mentions Positive Neutral Negative

    The game's music features a well-balanced mix of eerie silence and atmospheric tracks that effectively enhance the sense of isolation and tension. However, some note the absence of a full soundtrack.

    • “Good music, with a balance of creepy silence just to torture you in solitude.”
    • “There is no soundtrack.”
  • emotional
    1 mentions Positive Neutral Negative

    The game effectively uses sound effects to evoke a strong emotional response, often creating a sense of unease and tension for players.

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Frequently Asked Questions

The Morgue Fissure Between Worlds is a puzzle game with horror and thriller themes.

The Morgue Fissure Between Worlds is available on PC and Windows.

The Morgue Fissure Between Worlds was released on March 30, 2017.

The Morgue Fissure Between Worlds was developed by Zoltok's.

The Morgue Fissure Between Worlds has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

The Morgue Fissure Between Worlds is a single player game.

Similar games include We Went Back, Rise of Insanity, Left Alone, Mists of Aiden, Blameless and others.