- February 17, 2017
- Morteshka
- 2h median play time
The Mooseman
Platforms
About
"The Mooseman" is a atmospheric 2D adventure game where players take on the role of the Mooseman, a mythological character from the Finno-Ugric culture. Explore different layers of the universe, use magical abilities to interact with the environment, and uncover ancient legends and lost stories. Immerse in the unique visual style and sound design, inspired by Perm animal style art.











- The Mooseman features stunning visuals and a captivating soundtrack that enhance the overall atmosphere of the game.
- The game provides an interesting exploration of Komi-Permian mythology, offering players a unique cultural experience.
- The simple gameplay mechanics and casual puzzles make it accessible for players who enjoy narrative-driven experiences.
- The game is quite short, typically taking around 1.5 to 2 hours to complete, which may not justify the price for some players.
- The gameplay can feel repetitive and lacks depth, often reducing to a 'walking simulator' with minimal interaction.
- Some puzzles can be frustratingly vague or poorly designed, leading to confusion and a reliance on external guides.
story
116 mentions Positive Neutral NegativeThe game's story is deeply rooted in Finno-Ugric mythology, offering players an immersive experience through beautifully crafted visuals and atmospheric music. While some players found the narrative engaging and unique, others felt it lacked depth and clarity, often presenting a convoluted or vague storyline. Overall, the storytelling is praised for its artistic presentation, though it may not resonate with everyone, particularly those unfamiliar with the cultural context.
“The story is interesting and a good way to fill time during this quarantine.”
“A beautifully animated story driven by some fairly straightforward puzzle elements.”
“The story itself is refreshing, not only because of its low-key shamanic hero, but because it gives players a very well-researched and immersive glimpse into lesser-known ancient religious beliefs.”
“The story is not that interesting – you've not much connection to the player character and myths are always a tad too absurd/figurative to be immersive.”
“The story of the game is told mostly through lore-collectibles that unlock somewhat poorly written text (at least in the English translation) that's accessed through plain-looking menus, and through text cutscenes; the main story is actually told in the lore-collectibles before you reach it in the actual story progression, which takes away the value of the narrative of the game, since you already know it by the time you reach it.”
“Mooseman is a plodding 2D 'platformer' which is mostly story driven, but with no real story, or action for that matter.”