The Lost Legends of Redwall™: The Scout Act 1

The Lost Legends of Redwall™: The Scout Act 1 Game Cover

"The Lost Legends of Redwall™: The Scout Act 1" is a single-player Fantasy Action game with an interesting plot, good game mechanics, graphics, and soundtrack. In this game, you play as Liam or Sophia, the newest member of the Lilygrove Scout Corps, on a mission to save their home from ruthless pirates. After months of training, you must outwit the enemy and light the beacon to summon aid before it's too late. This official Redwall story is set in Mossflower during the winter before graduation. Unfortunately, the game has lots of bugs that may affect gameplay.

  • Mac OS
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

73%
Audience ScoreBased on 85 reviews
story13 positive mentions
stability10 negative mentions
  • The game captures the essence of the Redwall series with its charming art style, engaging story, and well-designed characters, making it a nostalgic experience for fans.
  • The voice acting and music are exceptional, adding depth and immersion to the gameplay, and the developers are actively working on updates to improve the game.
  • The unique scent mechanic adds an interesting layer to the stealth gameplay, enhancing the experience of being a mouse in the Redwall universe.
  • The game suffers from numerous technical issues, including clunky controls, bugs, and performance problems that detract from the overall experience.
  • Many players find the gameplay to be repetitive and lacking in depth, with some mechanics feeling underdeveloped or frustrating to use.
  • The game is relatively short and feels incomplete, leaving players wanting more content and polish before it can be fully recommended.
  • story40 mentions

    The story of the game is generally praised for its charm and adherence to the beloved Redwall series, with many reviewers noting its engaging characters and beautiful storytelling reminiscent of Brian Jacques' work. However, some players found the narrative lacking depth and coherence, with issues like fetch quests and glitches detracting from the overall experience. While the art and music received high marks, the execution of the story left some feeling underwhelmed and confused.

    • “The attention to the story and characters is so spot on, it feels like it could have come from the mind of Brian Jacques himself.”
    • “The Lost Legends of Redwall also has a story that could have come straight from one of Brian Jacques' books, so the devs have certainly done a good job of capturing elements of the 'Redwall feel'.”
    • “The story of the game is pretty good too; I feel like what I saw was a solid story with good characters that fit right into Brian Jacques' book series.”
    • “The story just gets going when it ends (duh, it's just act 1).”
    • “It's extremely short and quite boring; it doesn't take long to complete and I have no idea what the story was about.”
    • “The story itself is pointless and feels like it doesn't even know what it fully wants to do with the characters it is trying to establish.”
  • gameplay33 mentions

    Gameplay in this title is a mixed bag, featuring innovative mechanics like scent tracking that show promise but often feel clunky and unrefined. Players report slow and unresponsive controls, excessive dialogue, and a lack of direction, leading to frustration, especially for newcomers. While the game has engaging storytelling and beautiful graphics, many feel it suffers from bugs and a lack of substantive gameplay, making it more of a work-in-progress than a polished experience.

    • “The mechanics are interesting and well thought out.”
    • “The scent mechanic really is an interesting idea, and I can't think of many other games that use something like it (certainly not as a core gameplay mechanic).”
    • “As I have already stated, I've played this game for over 100 hours, and I intend to continue playing as often as I can due to the beautiful storytelling and graphics, as well as the somewhat addictive gameplay.”
    • “From the time that I streamed the game, it was slow, unresponsive, excessive dialogue to explain exceedingly simple mechanics (and just about anything), a surprising lack of direction after the first five minutes, and mechanics that sound cool on paper (like scents) that in practice make the game even slower to play.”
    • “It doesn't have any gameplay, can be passed in 1 hour and has tons of bugs (AI, texture, camera).”
    • “But given that the developers don't seem to be planning on fixing any of these problems, which so drastically impact the core experience of the gameplay to me, I can't help but say that I would not recommend this game; it has all the hallmarks of an amateur studio which put far more time into planning what would be cool than executing the fundamentals well.”
  • graphics25 mentions

    The game's graphics receive mixed reviews, with many praising the gorgeous art style, character design, and adherence to the Redwall aesthetic, creating a nostalgic and charming experience. However, some players criticize the dated 3D graphics and technical issues, such as glitches and frame rate drops, which detract from the overall visual experience. Despite these shortcomings, the beautiful artwork and engaging animations are often highlighted as standout features.

    • “Gorgeous art style and graphics, great character design, voice acting, and story.”
    • “The art work is phenomenal; I grew up with Redwall, and they stuck to the story so well in regards to characters and Redwall lore.”
    • “Gorgeous artwork and voice acting, and dialogue that really captures the atmosphere of the Redwall universe brings everything together nicely.”
    • “The graphics look terrible and cheap, like somebody's first Unity project where the animation is so terrible that everything is literally ice skating across the ground when it moves.”
    • “Despite messing around with the graphics settings a bit and finally giving in to putting them on the lowest setting, I was disappointed to find that this game's FPS lagged.”
    • “There are some graphical glitches and other game-breaking glitches now that I have played all the way through Act 1.”
  • music24 mentions

    The music in the game receives mixed reviews, with many praising its beauty, atmosphere, and ability to enhance the overall experience. However, some players criticize the soundtrack for being unfitting to the game's fantasy and medieval themes, describing it as more akin to slow country music. Overall, while the music is often highlighted as a positive aspect, its genre and appropriateness for the setting are contentious points among players.

    • “The art is amazing and the music is exceptional; I highly suggest getting the OST.”
    • “This is a short, enjoyable indie with an amazing soundtrack and delightful atmosphere.”
    • “The voice acting and music are also stupendous, and it feels so cozy and comforting.”
    • “The music is actually one of the only positives, but it just doesn’t fit with the fantasy/medieval setting.”
    • “The music itself is still unfitting as ever since I commented about it over a year ago, so you're still stuck with slow dance country music that feels like it should be in Far Cry 5 or a Civil War game.”
    • “I do hope they change the whole musical genre and a lot of this game later down the road since this is just awful all over for a demo showcasing what they want to do.”
  • stability10 mentions

    The game's stability is notably poor, with frequent glitches and crashes reported by players, even years after its initial release. While the development team is actively addressing these issues, many users find the game clunky and frustrating, with game-breaking bugs that hinder progress. Overall, the experience is marred by a lack of polish, making it reminiscent of early access titles rather than a fully realized product.

    • “In its current state, the game is clunky, buggy, and not all that fun to play.”
    • “It's likely you will not even get past the second level due to game-breaking glitches years after this game's development first started.”
    • “The game itself is more buggy and more broken than an EA Battlefield game or a Bethesda game at launch day.”
  • emotional5 mentions

    The game is praised for its emotional depth, evoking nostalgia and heartfelt feelings, particularly through touching moments like Jacques in the cemetery. Players find it cute and wholesome, though some note it could benefit from further development. Overall, it resonates strongly with those who appreciate imaginative storytelling.

    • “As someone who read all the Redwall books when I was younger, this was very touching to play.”
    • “Jacques in the cemetery made me cry and tugged at my heartstrings.”
    • “I just hope we're living in a day and age where we can appreciate envisioning our imagination with more heartfelt enthusiasm.”
  • atmosphere5 mentions

    The game's atmosphere is praised for its delightful combination of gorgeous artwork, engaging voice acting, and a relaxing soundtrack that enhances the experience. However, some users feel it falls short in visually capturing the essence of the source material, leading to mixed opinions on its overall aesthetic appeal.

    • “This is a short, enjoyable indie with an amazing soundtrack and delightful atmosphere.”
    • “Gorgeous artwork, voice acting, and dialogue that really captures the atmosphere of the Redwall universe bring everything together nicely.”
    • “The music alone is relaxing and atmospheric; I cannot wait to see what it has to offer, because I believe music is almost as important as the story itself.”
    • “This game also fails to capture the atmosphere and look of the books and is pretty ugly visually.”
    • “The atmosphere is warm and fuzzy, but not too much.”
  • optimization5 mentions

    The game's optimization is a significant concern, with reports of major engine issues leading to stutters and framerate spikes. While some improvements have been made for weaker systems, many players feel it still requires substantial polish and additional time to become truly playable. Overall, optimization remains the primary complaint among users.

    • “At some point, they optimized it for weaker systems like mine, but I ignored the game for a while anyway.”
    • “As far as I can tell, the game still needs a lot of polish and a fair amount of optimization.”
    • “Optimization, which was my biggest complaint, has been improved.”
    • “The game suffers a major engine issue and it is not properly optimized, causing numerous stutters and framerate spikes.”
    • “As for the game itself, it still needs a lot of polish and a fair amount of optimization.”
    • “Amidst the spelling mistakes, extremely poor performance, and terrible controls, there is an underlying feeling that this game needs an additional 3-6 months before it's even remotely playable.”
  • character development2 mentions

    The character development is praised for its stunning art style and graphics, featuring unique and adorable character designs that enhance the overall storytelling experience. Additionally, the quality of voice acting contributes positively to the characters' depth and engagement.

    • “The character designs are amazing, with each one looking unique and adorable.”
    • “Gorgeous art style and graphics, great character design, voice acting, and story.”
  • humor2 mentions

    The humor in the game is characterized by its unexpected and absurd moments, such as the "just kidding" speech after falling off the map, which some players found amusing despite its lack of fitting context. This blend of unintentional comedy and playful mechanics adds a lighthearted touch, even if it can be distracting at times.

    • “You can push your way into corners and fall out quite easily, but at least it handles this pretty well with a 'teleport-back-on-map' as if you died and a humorous 'just kidding' speech.”
    • “It is so unfitting and distracting that I was laughing at how bad it was.”
  • grinding1 mentions

    The grinding aspect of the game is criticized for being overly simplistic for long-time fans, too complex for newcomers, and generally tedious and slow for casual players, making it a frustrating experience across different player demographics.

    • “It's too simple for fans of a series that started back in 1986, it's too complicated for children who might be discovering Redwall for the first time, and it's too tedious and slow for someone who's only read the first few books like myself.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks over and over again just to progress, which quickly became frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Videos

Similar Games

Game News