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The Lord of the Rings: Return to Moria

Return to Moria doesn't challenge the genre, and instead of just tries to be a good game, and in that it suceeds.
The Lord of the Rings: Return to Moria Game Cover
71%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 3,303 reviews
Critic Score 60%Based on 18 reviews

Platforms

Xbox Series X|SPCEpic GamesXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
The Lord of the Rings: Return to Moria Game Cover

About

The Lord of the Rings: Return to Moria is a single player and multiplayer survival role playing game with a fantasy theme. It was developed by Free Range Games and was released on August 27, 2024. It received neutral reviews from critics and positive reviews from players.

"The Lord of the Rings: Return to Moria" is a cooperative game where players delve into the procedurally generated mines of Moria as a company of Dwarves, on a mission to reclaim their treasures and fortify their hold. With a focus on crafting, building, and survival, players must balance exploration and mining while avoiding the mysterious dangers that lurk in the depths. Every expedition offers a unique experience, either solo or online with friends.

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81%
Audience ScoreBased on 3,303 reviews
story133 positive mentions
grinding142 negative mentions

  • The game captures the essence of Tolkien’s world, offering an immersive and richly detailed environment.
  • The crafting system is well-designed and offers a rewarding loop of gathering resources, building, and upgrading.
  • The game is best enjoyed with friends, as cooperative play enhances the survival and exploration aspects.
  • Combat feels clunky and lacks depth, with basic mechanics that can become repetitive.
  • The building mechanics are frustrating, with limited snapping options and issues with structural integrity.
  • The map system is poorly designed, making navigation confusing and leading to frustration during exploration.
  • story
    562 mentions Positive Neutral Negative

    The story in "Return to Moria" is generally well-received, with many players appreciating its integration of Tolkien lore and the immersive atmosphere it creates. While some find the narrative straightforward and linear, others enjoy the engaging quests and character interactions that enhance the gameplay experience. However, there are criticisms regarding its pacing, occasional bugs, and a desire for more depth and variety in the storytelling, particularly in solo play. Overall, it offers a solid narrative foundation for a survival game, especially for fans of the Lord of the Rings universe.

    • “The setting being entirely underground in these giant amazing caves with their own perils and going deeper and deeper while following a simple but effective storyline literally filled with LOTR knowledge and lore straight out of the books is wonderful.”
    • “The story is immersive with cut scenes that left me awed at times.”
    • “The story is amazing, the atmosphere kept me glued to the couch.”
    • “The campaign story itself is rather dramatic and overwrought given the source material, and entirely linear.”
    • “The story is simple.”
    • “The initial start is very slow and finding iron is a b&$&# the story is built in the cinematic, but doesn't follow through in the gameplay.”
  • gameplay
    480 mentions Positive Neutral Negative

    The gameplay in "Return to Moria" has received mixed reviews, with many players noting its repetitive core loop of exploration, resource gathering, and crafting, which can become tedious over time. While the game offers a rich atmosphere and engaging cooperative mechanics, it suffers from clunky building systems, simplistic combat, and a lack of innovative mechanics compared to other survival games. Overall, it provides a decent experience for fans of the genre and the lore, but many feel it falls short of its potential due to various gameplay issues and a lack of polish.

    • “The gameplay is engaging and challenging, offering a perfect blend of exploration, combat, and puzzle-solving.”
    • “The mining mechanics are engaging, and the sense of exploration is fantastic, with each delve into the depths feeling rewarding and full of mystery.”
    • “It has the perfect atmosphere for solo gameplay, and you just get lost in the world of Moria, slowly making your way at your own pace as you get to build how you see fit anywhere you want.”
    • “The game doesn't really know which gameplay path to follow.”
    • “I played for quite some time hopeful that the gameplay would improve at some point, but much to my dismay, the entire game has the same feel from the beginning to the end; you're probably going to see all there is to see within some hours or so of gameplay mechanic-wise.”
    • “The gameplay is very repetitive, and even once you get higher levels it's the exact same gameplay loop as the start of the game: find new area, reveal parts of the map, fight orcs, mine nodes, but with upgraded gear that doesn't feel like it's a tangible uplift.”
  • music
    259 mentions Positive Neutral Negative

    The music in "The Lord of the Rings: Return to Moria" is widely praised for its enchanting quality and ability to enhance the game's atmosphere, featuring delightful mining and drinking songs that players can sing together for buffs. While some users noted that the soundtrack can be repetitive and lacks the iconic film scores, the original compositions and vocal performances effectively capture the spirit of Tolkien's lore. Overall, the music adds a charming layer to gameplay, making it a standout feature for fans of the franchise.

    • “The music is enchantingly good and very well-suited to the spirit intended.”
    • “The music, the singing, the lore, the lighting effects, the game has loads of atmosphere and character.”
    • “Singing: the game's delightful inclusion of songs—be it mining songs or jovial drinking tunes—adds a joyous layer to the gameplay, offering buffs and enhancing immersion.”
    • “The songs were mediocre and at times very muted (had all volumes maxed).”
    • “There's practically no immersion aside from singing a song while you mine.”
    • “The first 2/3 of the game is just ok with some cool concepts carried by some cool art style and lotr ip then the massive holes in balance, terrible combat, pacing, bad music, crap audio, crap performance and overall terrible design gets too heavy and the game falls apart.”
  • graphics
    213 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful art style and atmospheric visuals that effectively capture the essence of Middle-earth. However, criticisms arise regarding the lack of advanced graphical settings, occasional underwhelming textures, and some inconsistencies in visual quality, leading to a perception of the graphics as mediocre or dated. Overall, while the visuals are generally appreciated, they are not considered groundbreaking, and some players express a desire for more customization options and polish.

    • “The in-game graphics are wonderful & very detailed - especially the architecture.”
    • “The graphics are stunning!”
    • “The sound, graphics and design are amazing for all of those looking for a LOTR themed survival game.”
    • “The game isn't very visually appealing; it bothers me if it looks hastily-made or unpolished, which I feel is the case here.”
    • “This makes the game actually look kind of awful, and definitely detracts from the aesthetic they were going for.”
    • “Graphics settings are pretty much non-existent: you have a selection from 4 graphics presets and that's it.”
  • grinding
    147 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly in resource gathering, crafting, and base building. While some appreciate the grind as a rewarding experience, others feel it detracts from overall enjoyment, especially as the game progresses. Overall, the consensus suggests that while the game offers fun moments, the grinding can become overwhelming and detracts from the gameplay loop.

    • “The grind is appropriate, not too grindy, not too absent.”
    • “Not too grindy - just the right amount with plenty of resources to find, mine, harvest, etc. Unlocking the build tree by rebuilding statues is okay and encourages one to explore the map to find them.”
    • “Good game overall, fun base building and not too grindy, and LOTR stuff to boot!”
    • “If you're not into grinding or long journeys, maybe this isn't for you.”
    • “The way you switch weapons and tools is tedious.”
    • “I don't regret the purchase as I've had some enjoyable moments, though I find the gameplay loop incredibly tedious and the crafting systems are extremely linear.”
  • atmosphere
    130 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and richly detailed representation of Moria, capturing the dark, mysterious essence of Tolkien's world. Players appreciate the haunting soundscapes, echoing tunnels, and ambient music that enhance the sense of exploration and danger, making it particularly enjoyable for fans of the Lord of the Rings. Overall, the game excels in creating a captivating atmosphere that complements its gameplay and lore, making it a standout experience for solo and cooperative play alike.

    • “The atmosphere is spot-on, with echoing tunnels, flickering torchlight, and the constant sense of danger around every corner.”
    • “The attention to detail in the design, from the dark, atmospheric caverns to the lore-rich elements, truly makes this game a gem.”
    • “The music, the singing, the lore, the lighting effects, the game has loads of atmosphere and character.”
    • “The atmosphere is low, considering that it's a LOTR game (and could have gotten so much for 'free').”
    • “While it may not introduce anything new in the genre, it successfully captures the lore and atmosphere that LOTR enthusiasts will appreciate.”
    • “It's clear the main focus of the game was atmosphere (maybe?) and building.”
  • stability
    80 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many players reporting frequent bugs, glitches, and crashes that detract from the overall experience. Issues such as problematic AI, loading screen loops, and unresponsive cutscenes have been highlighted, leading some to feel the game resembles an early access title. While some users have experienced minimal problems, the consensus is that significant improvements in stability and optimization are needed for a smoother gameplay experience.

    • “The game runs great most of the time.”
    • “Generally bug free.”
    • “And for those wondering, yes, it runs great docked at 1080p on deck; low/medium settings are fine.”
    • “World partitioning is buggy; I frequently hit loading screens while traveling on foot, and then the loading screen puts you into another loading screen again.”
    • “It's poorly designed, rough, clunky, unfair, and extremely buggy. The combat system is probably the worst part of the game; it's simply not great and very buggy.”
    • “Online play is borderline unplayable due to constant load walls on already explored map cells and loading screen freezes that caused us to stop any progress in the game.”
  • optimization
    76 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many players reporting severe performance issues, particularly on lower-end systems and the Steam Deck, where frame rates can fluctuate dramatically and stuttering is common. Despite some players experiencing smoother gameplay on higher-end setups, the overall consensus is that the game is poorly optimized, leading to a frustrating experience that detracts from its otherwise solid gameplay elements. Developers have acknowledged these issues and are expected to release optimizations, but many players feel the game is currently unplayable in certain conditions.

    • “I personally scale it down just to make performance better, but even then it’s smooth.”
    • “Despite some FPS drops in camps on the Steam Deck (playing at low settings), it’s still playable, and the devs have announced upcoming optimizations for the deck!”
    • “Did I mention they optimized it for the Steam Deck?!”
    • “The most disappointing aspect of this game is the performance.”
    • “The performance is some of the worst I've seen in modern gaming, and that says something with the current state of new releases throughout the industry.”
    • “Performance chugs even in environments that lack object density.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the sandbox mode and potential for a hardcore survival experience, many feel that the main story is too short and lacks sufficient incentives to replay. A leaderboard feature could enhance competition and replay value, but currently, it may not appeal to those who don't have a strong interest in survival games.

    • “The sandbox mode means lots of replayability.”
    • “Lore-breaking enemies introduced that can be overlooked for the sake of gameplay and replayability.”
    • “As for replayability, the game would benefit from a hardcore survival mode without the story and a leaderboard on who made it furthest (accumulated most wealth).”
    • “Not a lot of replayability to drive this game to make you come back.”
    • “Not sure about the replay value after you beat the game.”
    • “But no real replay value.”
  • humor
    19 mentions Positive Neutral Negative

    The humor in the game is highlighted through its quirky mechanics and amusing dialogue, particularly from orc characters, which adds a lighthearted touch to the adventure. Players appreciate the comedic elements tied to the game's progression system and the whimsical situations that arise, especially when playing with friends. Overall, the game is described as entertaining and enjoyable, especially for fans of Tolkien's works.

    • “But if you love dwarves, adventuring with friends, laughing and smiling even when it is not perfect, and especially Tolkien and his heart, this game is for you.”
    • “Orcs have humorous dialogue and the look and feel is simply amazing.”
    • “Very funny and interesting game, especially if you like The Lord of the Rings and you play it with friends.”
  • emotional
    9 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting moments of victory and camaraderie, particularly through heartfelt interactions and nostalgic songs. The experience of embodying a dwarf and engaging in teamwork adds depth to the emotional engagement, despite some frustrations with the game's rough edges. Overall, the game successfully evokes feelings of warmth and triumph, making players feel invested in their journey.

    • “Ultimately, you emerge victorious and are crowned the new lord of Moria after a heartfelt exchange with Gimli himself.”
    • “The songs you sing when mining or when you are drunk are so heartwarming.”
    • “It's been heartwarming to see her embrace teamwork and strategy, whether we're devising plans to outsmart a goblin horde or engineering intricate mining operations to unearth rare minerals.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized as a quick cash grab, primarily targeting hardcore fans of the Middle-earth theme, with no in-game purchases present. Reviewers feel that the game lacks depth and substance, suggesting it capitalizes on its franchise rather than offering a meaningful experience.

    • “No in-game purchases.”
    • “No in-game purchases.”
    • “No in-game purchases.”
    • “This game is a quick cash grab for hardcore fans, as it doesn't allow for a return to Moria or even rebuilding it; instead, it's just about finding a way out.”
    • “It seems like a quick cash grab, luring people in with the Middle-earth theme and the open-world survival craft genre.”
    • “Overall, the game feels like a quick cash grab.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is noted for its decent design and creation, with a focus on authenticity to the source material, as exemplified by the inclusion of female dwarves with beards, a detail true to Tolkien's world-building. This aspect may appeal to some players while potentially alienating others.

    • “The character design and creation are impressive, reflecting the depth of the world-building. For instance, Tolkien's inclusion of female dwarves with beards is a testament to the authenticity of his universe.”
    • “The character development is rich and engaging, allowing players to immerse themselves in a well-crafted narrative that feels true to the lore.”
    • “I appreciate the attention to detail in character creation, which enhances the overall experience and connection to the story.”
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42h Median play time
105h Average play time
6-200h Spent by most gamers
*Based on 39 analyzed playthroughs
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Frequently Asked Questions

The Lord of the Rings: Return to Moria is a survival role playing game with fantasy theme.

The Lord of the Rings: Return to Moria is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 105 hours playing The Lord of the Rings: Return to Moria.

The Lord of the Rings: Return to Moria was released on August 27, 2024.

The Lord of the Rings: Return to Moria was developed by Free Range Games.

The Lord of the Rings: Return to Moria has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

The Lord of the Rings: Return to Moria is a single player game with multiplayer and local co-op support.

Similar games include Nightingale, Enshrouded, Smalland: Survive the Wilds, Core Keeper, RuneScape: Dragonwilds and others.