- May 24, 2021
- Andrew R.
The Legion of Maelstrom
Platforms
About
"The Legion of Maelstrom" is a first-person shooter game set in a futuristic, cyberpunk world. As a member of an elite task force, players must fight against the tyrannical Legion of Maelstrom and uncover their sinister plans. The game features fast-paced combat, a variety of weapons, and customizable character abilities.










- The game features a unique class-switching mechanic that allows for strategic gameplay and character development, enhancing the overall experience.
- The art style and sound design are charming, reminiscent of classic 8-bit RPGs, and contribute to an engaging atmosphere.
- There are no random encounters, allowing players to focus on boss battles and optional grinding, which many find refreshing and enjoyable.
- The core gameplay can become repetitive, with limited special moves and a grinding requirement that may deter some players.
- Boss HP is not visible during battles, making it difficult for players to gauge their progress and strategize effectively.
- Changing classes requires returning to town, which can disrupt the flow of gameplay and feel inconvenient.
story
28 mentions Positive Neutral NegativeThe story features a familiar "nobody becomes hero, saves the world" trope, with a light twist that keeps players engaged, though it lacks uniqueness. While the narrative is not the primary focus of the game, it effectively integrates with gameplay mechanics, providing a cohesive experience. Players appreciate the charm and presentation of the story, even if it is minimal, allowing for exploration and character development without feeling overwhelmed by plot.
“It’s good when a game works with its core mechanic as a story element; it helps the story and gameplay feel like both part of one experience rather than disconnected.”
“The story is a light twist on your whole 'nobody becomes hero, saves the world' trope, as you're not the hero - at first.”
“The story premise and setting isn't going to win any awards for uniqueness, but I'd say that it has enough charm and good presentation to make it work.”
“There's actually only enough story to get you going, then the game steps back and lets you do your thing undisturbed.”
“Not much to the story, but it is not really what you are playing this game for.”