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The Last Tinker: City of Colors

There's no regretting passing through the world of The Last Tinker: City of Colors .
The Last Tinker: City of Colors Game Cover
71%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, grinding
81% User Score Based on 727 reviews
Critic Score 62%Based on 22 reviews

Platforms

LinuxPCPlaystation 5Mac OSPlaystation 4WindowsPlayStation
The Last Tinker: City of Colors Game Cover

About The Last Tinker: City of Colors

The Last Tinker: City of Colors is a single player platformer game with fantasy and comedy themes. It was developed by Mimimi Games and was released on May 12, 2014. It received mostly positive reviews from critics and positive reviews from players.

A joyous action adventure lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful journey through Colortown, a world built upon creativity, emotion and collaboration.

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Games Like The Last Tinker: City of Colors

Looking for games like The Last Tinker: City of Colors? Here are top platformer recommendations with a fantasy and comedy focus, selected from player-similarity data — start with Pumpkin Jack, The Plucky Squire or Figment.

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Reviews

81%Audience ScoreBased on 727 reviews
story99 positive mentions
stability29 negative mentions

  • Vibrant, colorful, and imaginative art style with distinct, charming character designs.
  • Engaging, fluid gameplay mechanics that are accessible and kid-friendly with puzzle-solving and light combat elements.
  • Heartfelt story with positive themes of unity, cooperation, and overcoming division, suitable for both children and adults.
  • Platforming lacks a dedicated jump button and is mostly automatic, which may disappoint players expecting traditional platformer mechanics.
  • Combat system is simplistic, repetitive, and sometimes feels clunky or unrefined, reducing challenge and depth.
  • Technical issues including occasional bugs, frame rate drops, awkward camera angles, and poor controller support on some devices.
  • story

    265 mentions Positive Neutral Negative
    37% positive mentions, 61% neutral mentions, 2% negative mentions

    The story of "The Last Tinker: City of Colors" is a simple, child-friendly fairy tale that explores themes of unity, friendship, and overcoming prejudice through a vibrant, colorful world. While some find it charming, heartfelt, and surprisingly deep with mature undertones, others see it as predictable and lightweight, making it best suited for younger players or those seeking a relaxed, story-driven experience. Overall, the narrative is praised for its positive messages and imaginative setting, despite occasional pacing issues and a somewhat simplistic presentation.

    • “The last tinker: city of colors is a vibrant, story-driven platformer that blends colorful visuals, charming characters, and heartfelt storytelling into a truly memorable experience.”
    • “Each district of colortown is associated with a specific color and emotional identity, and the story explores how these groups have grown divided, mistrustful, or stagnant.”
    • “The story really shines in the game with lore throughout the levels, and a great main narrative.”
    • “The story is definitely not the best thing about this game; it's a bit incoherent and simple (it's a kid's game after all), but it does convey a nice message and is definitely heartwarming.”
    • “Terrible story, uninteresting; the start of the game is some stupid tutorial I don't need to be told game mechanics for a game let alone something supposed to be like Banjo Kazooie because it's nothing like that at all.”
    • “Second, the story is mind-numbingly boring.”
  • gameplay

    219 mentions Positive Neutral Negative
    28% positive mentions, 56% neutral mentions, 16% negative mentions

    The gameplay of "The Last Tinker: City of Colors" is characterized by simple, accessible mechanics with a focus on fluid movement, casual combat, and puzzle-solving, prioritizing narrative and artistic experience over mechanical depth. While the auto-jump and streamlined controls make platforming easy, many players find the combat repetitive and the overall gameplay lacking innovation and challenge, leading to a somewhat linear and occasionally monotonous experience. Nonetheless, it offers a charming, kid-friendly adventure with varied activities, appealing mostly to those who prioritize atmosphere and story over complex gameplay.

    • “The progression of the actual gameplay itself follows a solid structure, it's not repetitive, it builds upon former mechanics and the level design has a rapid pace.”
    • “The mechanics are intuitive, so you're not fighting the controls, just enjoying the experience.”
    • “The gameplay combines platforming, puzzle-solving, and light combat, all infused with a sense of fun and accessibility.”
    • “The gameplay is very simple and quickly gets boring.”
    • “Battles come down to button mashing, the platforming is almost automatic, and sometimes freezes interfere with normal gameplay.”
    • “It was a lie from the developers to compare this to a modern take on Banjo-Kazooie. The gameplay is very linear and simplistic, it gets repetitive and feels extremely basic and boring, with no engaging or fun platforming.”
  • graphics

    135 mentions Positive Neutral Negative
    48% positive mentions, 50% neutral mentions, 2% negative mentions

    The game's graphics are widely praised for their vibrant, colorful, and unique art style, often described as charming and reminiscent of classic 3D platformers with hand-painted, whimsical visuals. While some find the visuals breathtaking and creatively designed, others feel the overly bright colors can be tiring or childish, with occasional technical issues noted. Overall, the graphics strongly contribute to the game's appeal, especially for fans of stylized, nostalgic aesthetics.

    • “A breathtaking explosion of color and creativity, where the vibrant art style perfectly complements the imaginative and joyful world-building.”
    • “The last tinker is a fully featured platformer set in a beautiful fantasy world with stunning graphics and CG characters that could easily be on Nickelodeon instead of fully controllable with a gamepad.”
    • “Unlike a lot of other realistically-styled games (which could almost be interchangeable), the whimsical, almost coloring-book-and-culturally-designed look of this game stands out; it reminds me of designs and artwork used for things like piñatas almost, with every character and area having multiple patterns.”
    • “Without Russian language, a very childish game, graphics at the level of Lego Duplo, a slow walking simulator with platforming elements.”
    • “The overly vibrant graphics can be headache-inducing, which hurts the overall experience.”
    • “Lots of glare in the oversaturated visuals.”
  • music

    115 mentions Positive Neutral Negative
    60% positive mentions, 37% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its exceptional quality, fitting perfectly with the visuals and gameplay while enhancing emotional and regional tones. The soundtrack is diverse, catchy, and immersive, with dynamic changes that complement different game areas and moments, making it a standout feature despite some comments on repetitiveness and sparseness in parts. Overall, the music adds significant charm and depth, often regarded as one of the game’s highlights.

    • “The soundtrack complements the visuals well, shifting tone subtly between regions and reinforcing emotional beats without becoming intrusive.”
    • “The soundtrack was the surprise highlight though, with an eclectic collection of styles ranging from soothing accordion pieces to catchy guitar riffs and sweeping orchestral tracks.”
    • “In fact, the music is so important to the game that there are sections where you have to jump or move in time with the beat in order to progress, which makes you really feel immersed in it!”
    • “The soundtrack of The Last Tinker™: City of Colors is somewhat sparse, failing to fully complement the game's visual splendor.”
    • “Also, I know this is an indie game, but the music is extremely bland and repetitive.”
    • “There is a point where the music goes utterly harsh and terrible (as in badly done), but that is a completely plot-related reason.”
  • stability

    31 mentions Positive Neutral Negative
    6% positive mentions, 0% neutral mentions, 94% negative mentions

    The game’s stability is mixed, with frequent issues such as freezes interrupting gameplay and battles reduced to repetitive button mashing, while platforming feels almost automatic. Technical problems, including bugs, glitches, and long load times, can hinder the experience, though some players report smooth performance after troubleshooting or patches. Overall, stability varies depending on the version and hardware, impacting enjoyment for some users.

    • “It looks great, it runs great, it's fun, it's entertaining for all ages, it sends a positive message, and above everything else it's a very interesting game.”
    • “The video settings are standard PC options—vsync, texture quality, etc. The game runs great on almost all PCs and looks great with any settings option.”
    • “Battles come down to button mashing, the platformer is almost automatic, and sometimes freezes interfere with normal gameplay.”
    • “I will say that I had some difficulties booting up the game; the current version would take 10 minutes to load and then not register my keystrokes during the first cutscene, so I had to load the 'troubleshooting' beta (which works great).”
    • “Because it's too buggy and poorly optimized to give to kids, it offers no fix for any seasoned gamer's 3D platformer cravings.”
  • humor

    28 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a lighthearted, colorful humor reminiscent of classic platformers, with charming, funny characters and playful dialogue that appeals to both younger players and adults. Its humor ranges from subtle references to silly, derpy moments, creating an enjoyable, whimsical atmosphere that enhances the overall experience. While the story can be less engaging at times, the humor and character interactions remain a strong, memorable highlight.

    • “Nice intuitive mechanics and lots of humorous references, from Monty Python to Bob Ross.”
    • “I love the music and the really silly (childish?) humor... and of course, the graphics: I'll try to find more games with this kind of art.”
    • “The Last Tinker: City of Colors makes a powerful statement with its original level design, its beautiful music, hilarious and unforgettable characters, and its final message to the player.”
  • emotional

    24 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The Last Tinker: City of Colors delivers a heartfelt, colorful narrative that emphasizes emotional themes like diversity, coexistence, and mental health in an approachable and sincere manner. While its story is simple and sometimes lacks depth, many players find it charming, nostalgic, and emotionally engaging—especially in its portrayal of anxiety and depression—making it a touching experience suited for both younger audiences and those seeking a wholesome adventure.

    • “The Last Tinker: City of Colors is a vibrant and heartfelt action-adventure that wears its inspiration from classic 3D platformers proudly while carving out an identity built around color, emotion, and thematic unity.”
    • “Each district of Colortown is associated with a specific color and emotional identity, and the story explores how these groups have grown divided, mistrustful, or stagnant.”
    • “I got super emotional in the green and blue sections, as I could relate, since I know what it means to be gripped by anxiety and depression, respectively.”
  • atmosphere

    13 mentions Positive Neutral Negative
    31% positive mentions, 69% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for being immersive, colorful, and enchanting, blending a playful surface with reflective undertones. It effectively draws players into a vibrant world that balances fun, imagination, and optimism, reminiscent of classic '90s platformers. This compelling atmosphere is considered one of the game's strongest appeals for players of all ages.

    • “The atmosphere is just incredible, really pulls you into its world.”
    • “From the very beginning, it establishes a tone that is playful on the surface but quietly reflective underneath, inviting players into an experience that values atmosphere and message as much as mechanics.”
    • “The colorful environments and characters create an enchanting atmosphere for players to explore.”
  • grinding

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is often described as tedious, luck-based, and lacking meaningful rewards, which diminishes the overall enjoyment. While some gameplay mechanics are varied and interesting, extensive grinding for collectibles and power-ups feels repetitive and unrewarding, leading to frustration rather than engagement.

    • “The 'collection' aspect of this game is also pretty weak, and the unlocking of extra moves/power-ups is grindy to the point of being not worthwhile.”
    • “Ignoring the fact that the game is falsely advertised as a platformer (there is no actual platforming), the gameplay is pretty mediocre - too dumbed down for adults (brainless button-mashing combat and no platforming) and too annoying for kids (the rail-grinding parts and the part with the security robot could have done with more play-testing).”
    • “The levels are far less satisfying, rarely putting the excellently designed mechanic to anything more advanced than what you see within the first few minutes, often relying on long tedious segments of empty terrain occasionally broken up by impromptu enemy encounters, which spawn further problems.”
  • optimization

    11 mentions Positive Neutral Negative
    18% positive mentions, 55% neutral mentions, 27% negative mentions

    The game suffers from various optimization issues, including crashes, stuttering, and poor performance on certain hardware and drivers, which negatively impact the experience. While some users report smooth graphics and enjoyable gameplay, technical hiccups and bugs remain common, indicating that improvements in optimization and stability are needed.

    • “Improved optimization and bug fixes would be beneficial.”
    • “There were occasional performance problems.”
    • “Crashes on alt+tab, crashes on resolution change... doesn't save progress properly and it's poorly optimized.”
    • “The game also suffers from some technical hiccups, including occasional bugs and performance issues, which can detract from the overall experience.”
    • “Seemed okay, but performance was very low with Radeon Mesa graphic drivers on Ubuntu Linux.”
  • character development

    11 mentions Positive Neutral Negative
    45% positive mentions, 28% neutral mentions, 27% negative mentions

    Character development in the game is generally viewed as weak or superficial, with many reviewers describing the story and writing as lacking depth or being somewhat throwaway. However, character designs are widely praised for their creativity, uniqueness, and vibrant, appealing aesthetics, which contribute positively to the game's overall presentation.

    • “The character design is brilliant, bright, and frankly adorable, and the story premise has some obvious morals but not so much it's preachy, and the presentation made me smile many times.”
    • “The character designs of the weird and wonderful people and enemies you meet also show a lot of creativity went into it.”
    • “Unique character designs, bright and colorful color palette, overall upbeat game with an interesting twist about halfway in.”
    • “While the world is visually appealing, the narrative and character development are somewhat lacking.”
    • “It succeeds in delivering a colorful and imaginative setting, but it falls short in terms of combat, character development, and technical polish.”
    • “The writing's pretty lame (for kids though so it's not that big a deal), the soundtrack's decent, the presentation and look of the game world's actually quite good for the most part although the hero himself has probably one of the ugliest most unappealing character designs ever.”
  • replayability

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    Replayability for the game is generally considered limited, with most players feeling there is little incentive to revisit after completing the main story and side quests. Some replay value exists through unlockables and replayable missions, but it is often seen as minimal or filler content, resulting in a modest overall replay value rating.

    • “Tons of replay value for a great purchasable price!”
    • “Replayable missions if anything was missed.”
    • “While the game's pretty short, there's a bit of replay value in the form of upgrades and unlockable concept art.”
    • “Once players complete the main story and side quests, there's limited incentive to revisit the game. Additional content or replayable modes could improve its longevity.”
    • “Limited replay value and potential technical issues reduce the game's appeal for repeated playthroughs.”
    • “The game offers little to no replayability, making it difficult to stay engaged after the first playthrough.”
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Play Times

1750h Median play time
1543h Average play time
900-2600h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

The Last Tinker: City of Colors is a platformer game with fantasy and comedy themes. Common tags for The Last Tinker: City of Colors include 3D, indie, trading, family friendly, third person and others.

The Last Tinker: City of Colors is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.

On average players spend around 1543 hours playing The Last Tinker: City of Colors.

The Last Tinker: City of Colors was released on May 12, 2014.

The Last Tinker: City of Colors was developed by Mimimi Games.

The Last Tinker: City of Colors has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked The Last Tinker: City of Colors for its story but disliked it for its stability.

The Last Tinker: City of Colors is a single player game.

Similar games include Pumpkin Jack, The Plucky Squire, Figment, Snake Pass, Sphinx and the Cursed Mummy and others.