The Last Man Survivor: Prologue Game Cover

"The Last Man Survivor: Prologue" is a bleak, post-apocalyptic game set in a mysterious, gloomy wasteland. As the last hero, players must navigate treacherous dungeons, defeat impressive bosses, and use various abilities and ammunition to survive. With three distinct characters to choose from and the Goblin's Shop to supply them, players must do whatever it takes to stay alive in this unforgiving new world.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 222 reviews
graphics18 positive mentions
monetization18 negative mentions
  • The game features modern graphics and a good amount of action, making it visually appealing and engaging.
  • Many players find the gameplay addictive and enjoyable, with a solid progression system that offers customization and character development.
  • The prologue is free to play, allowing players to experience the game without any financial commitment, which is a plus for those interested in the genre.
  • The game has significant balance issues, with many players reporting that enemy difficulty spikes too quickly and that upgrades feel ineffective.
  • There are numerous complaints about poor hit detection and animations, leading to frustrating gameplay experiences.
  • The developer has been criticized for ignoring community feedback and failing to implement necessary updates and fixes, which has left many players feeling dissatisfied.
  • graphics34 mentions

    The graphics of "The Last Man Survivor" have received mixed reviews, with some praising its modern, stylized art and atmospheric visuals, likening it to games like "Don't Starve." However, others criticize the game for its hitbox inconsistencies and note that while it improves upon the visuals of "Vampire Survivors," it lacks the same depth in gameplay mechanics that contributed to the latter's success. Overall, the aesthetic appeal is highlighted, but concerns about gameplay balance persist.

    • “Overall nice atmosphere and graphics.”
    • “Great game with beautiful graphics!”
    • “The game is pretty cool, it has a graphical style I haven't seen in a survival-like before, it reminds me a little of Don't Starve.”
    • “The last man survivor is an unabashed ripoff of poncle's copyrighted 'vampire survivors', only while the developers noted that vampire survivors has terrible graphics, they didn't understand that the reason vampire survivors succeeded despite having poor graphics was the excellently timed and balanced progression system, which is lacking in 'the last man survivor'.”
    • “The hitboxes of enemy attacks do not align with their visuals.”
    • “I love to see a game of this type that's not using outdated pixel graphics, but I really dislike the current graphics.”
  • gameplay28 mentions

    The gameplay has received mixed reviews, with some players finding it enjoyable and standard for the rogue-lite genre, while others criticize it as lacking compared to other titles. Players appreciate the distinct character abilities and the engaging gameplay loop, but note issues with balancing and slow progression. Overall, the game shows potential for improvement, particularly in refining mechanics and enhancing content.

    • “The characters play differently from each other, and the gameplay loop is enjoyable.”
    • “The first zone's bosses have clear mechanics that you can quickly pick up and are a very nice 'teach don't tell' on how to deal with monsters.”
    • “The gameplay itself is fun; you start out and have the ability to unlock more characters, you've got a skill tree as well as a shop, equipment, and quests.”
    • “But the gameplay is horrible compared to other titles.”
    • “I have tried every combination of character and skills; there are 3 characters and 9 skills total (one you can only unlock with 15 minutes of gameplay and no healing, which is nearly impossible because chests drop healing crystals, and with a melee character, it's hard to not pull the healing drop).”
    • “Too slow progress on the gameplay, too few things to do.”
  • story22 mentions

    The game's story is considered secondary and intriguing, but the prologue offers limited insight, leaving players wanting more. While some find the narrative unengaging and reminiscent of a rough draft, others appreciate the potential for deeper storytelling as the game progresses. Overall, the lack of a compelling story does not detract significantly from the gameplay experience, as many players feel the game can stand on its mechanics alone.

    • “We don't get much of the story in the prologue, just enough to get you interested like a good pilot episode of a TV show.”
    • “I wouldn't mind paying more, depending on how much content and how compelling the story turns out to be.”
    • “The storyline, however secondary, is interesting.”
    • “I honestly don't feel we get enough to gauge the story of the game as a whole in the prologue, and it would be unfair to make an assessment here.”
    • “There is a story involved, but I couldn't be bothered to care after the first round of reading someone's rough draft of a D&D script.”
    • “This type of game doesn't really need a story, so I don't count the lack of interest in it as a negative. I'm sure there are some players who will enjoy it, but not for me.”
  • monetization18 mentions

    The monetization aspect of the game has been criticized for being misleading, as it is essentially an advertisement rather than a full game, which detracts from genuine developers' visibility. Players express frustration over the prevalence of ads and demos masquerading as complete games, suggesting that a fair price of $5 to $10 would be more appropriate than incorporating microtransactions or excessive advertising. Overall, the current monetization strategy is seen as harmful to the gaming experience.

    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
  • music12 mentions

    The music in the game has received high praise, with many reviewers highlighting its immersive and epic quality, often comparing it to the soundtrack of Diablo 2. While the overall sound design is rated positively, some users noted minor issues, such as the sound effect for using potions. Overall, the music significantly enhances the gaming experience, contributing to its beautiful visual style.

    • “Great game, tested it, indeed has Diablo 2 grim vibes. The composer of the OST is a genius; the music is cool, immersive, and epic. Hopefully, this won't have only 3 stages as seen in the prologue, and development will go on.”
    • “Music/sound: 10/10”
    • “It's a very enjoyable game with a beautiful visual style and music!”
  • atmosphere10 mentions

    The game features a compelling dark atmosphere that enhances the overall experience, with meaningful exploration elements that engage players. While the character designs are somewhat cartoony, they contrast effectively with the moody backdrops, creating a unique visual style. However, some players note that the arenas, while atmospheric, can feel repetitive over time.

    • “The characters and enemies (mostly the characters since this is what you will be focusing on the most as you wend your way around) tend to look cartoony against their dark and atmospheric backdrops.”
    • “Overall nice atmosphere and graphics.”
    • “Helpful dev and the perfect dark atmosphere combined with meaningful reasons to traverse the map make this one to look out for!”
  • optimization4 mentions

    The reviews present a conflicting view on optimization, with some users reporting bad performance and poor hit detection, while others praise the game's optimization as being very good. This inconsistency suggests that optimization may vary significantly across different systems or user experiences.

    • “The game is really well optimized.”
    • “The game is really well optimized.”
    • “The game is really well optimized.”
    • “Bad performance, horrible hit detection”
    • “Bad performance, horrible hit detection”
  • replayability4 mentions

    Players appreciate the game's replayability, noting the presence of varied bosses that appear over time, which contributes to a different experience in each run. This variety ensures that players feel motivated to replay the game multiple times.

    • “There were varied bosses that showed up over time; I saw, I think, four different ones at the five-minute mark. Each run can be different, and it felt quite replayable.”
    • “There were varied bosses that showed up over time; I saw, I think, 4 different ones at the 5-minute mark, so each run can be different, and it felt quite replayable.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to the frequent deaths and the overwhelming number of enemies that make leveling up challenging. While some appreciate the difficulty, others feel that the constant need to restart detracts from the overall enjoyment, leading to frustration rather than a rewarding experience. Despite these criticisms, some encourage others to try the game for themselves, suggesting that personal experience may differ from the reviews.

    • “I played this for 21 minutes and it is getting a bit tedious because when you die, starting over really sucks. I keep dying at around level 12, and by this time, your screen is filled to the brim with hellish monsters only your dreams can make up.”
    • “I'm one for a challenge, but when you play this, it starts to feel a bit tedious. The running around trying to pick up points to level up becomes overwhelming, and the more enemies that come, the less chance you have to do so. In the end, it's not for me.”
    • “The game starts to feel tedious as you constantly die and have to restart. The overwhelming number of enemies makes it difficult to progress, and it can be frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Last Man Survivor: Prologue

Play time

5hMedian play time
4hAverage play time
1-6hSpent by most gamers
*Based on 4 analyzed playthroughs

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