The Last Man Survivor: Prologue Game Cover

The hour of reckoning for sins has come. The Forgotten God brought down flames on the Earth. All living things died to start a new era. But... the last hero is alive. And he wants to stay alive in this new world, despite the fact that it’s not welcoming at all Mysterious Gloomy Wasteland mapImpressive bossesLots of abilitiesVarius ammunitionDangerous Treasure DungeonsThree types of characters wit…

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 111 reviews
graphics9 positive mentions
story3 negative mentions
  • The game features modern graphics and a unique art style that many players find appealing.
  • It offers a fun and challenging gameplay experience, with a variety of abilities and character customization options.
  • The game has potential for improvement and many players are looking forward to future updates and the full release.
  • The game suffers from significant balance issues, with many players finding the difficulty spikes and enemy mechanics frustrating.
  • Hit detection and hitbox alignment are problematic, leading to unfair damage taken by players.
  • The game is criticized for feeling like an advertisement rather than a complete product, with many players feeling misled by its prologue status.
  • graphics17 mentions

    The graphics of "The Last Man Survivor" have received mixed reviews, with some praising its modern aesthetic and unique art style, which diverges from the retro pixel graphics commonly seen in similar games. Players appreciate the pleasing visuals and atmospheric design, although there are criticisms regarding hitbox alignment with enemy visuals. Overall, the game is noted for its attractive graphics that enhance the gameplay experience.

    • “Overall nice atmosphere and graphics.”
    • “The game is pretty cool, it has a graphical style I haven't seen in a survival-like before; it reminds me a little of Don't Starve.”
    • “Great game with beautiful graphics!”
    • “The Last Man Survivor is an unabashed ripoff of Poncle's copyrighted 'Vampire Survivors'. While the developers noted that 'Vampire Survivors' has terrible graphics, they didn't understand that the reason 'Vampire Survivors' succeeded despite having poor graphics was the excellently timed and balanced progression system, which is lacking in 'The Last Man Survivor'.”
    • “I love to see a game of this type that's not using that outdated 70s pixel graphic style; I really dislike that.”
    • “The hitboxes of enemy attacks do not align with their visuals.”
  • gameplay14 mentions

    The gameplay has received mixed reviews, with some players finding it enjoyable and engaging due to the distinct character abilities and skill combinations, while others criticize it for being slow-paced and lacking depth compared to other titles. The mechanics are generally well-received, particularly the boss encounters that teach players effectively, but issues like balancing and loading times have been noted. Overall, it offers a standard rogue-lite experience with potential for improvement.

    • “The characters play differently from each other, and the gameplay loop is enjoyable.”
    • “The first zone's bosses have clear mechanics that you can quickly pick up, providing a very nice 'teach don't tell' approach on how to deal with monsters.”
    • “The gameplay itself is fun; you start out with the ability to unlock more characters, and you've got a skill tree as well as a shop, equipment, and quests.”
    • “But the gameplay is horrible compared to other titles.”
    • “I have tried every combination of character and skills; there are 3 characters and 9 skills total (one you can only unlock with 15 minutes of gameplay and no healing, which is nearly impossible because chests drop healing crystals, and with a melee character, it's hard to not pull the healing drop).”
    • “Too slow progress in the gameplay, too few things to do.”
  • story11 mentions

    The story in the game is considered interesting but underdeveloped, with many players feeling that the prologue does not provide enough context to fully engage with it. While some appreciate the inclusion of quests and challenges that offer rewards, others find the narrative lacking and not essential to the gameplay experience. Overall, the story seems to serve as a secondary element, with mixed opinions on its depth and execution.

    • “So the quick and dirty: this is Vampire Survivors with improved graphics and a story.”
    • “I wouldn't mind paying more, depending on how much content and how compelling the story turns out to be.”
    • “We don't get much of the story in the prologue, just enough to get you interested like a good pilot episode of a TV show.”
    • “I honestly don't feel we get enough to gauge the story of the game as a whole in the prologue, and it would be unfair to make an assessment here.”
    • “There is a story involved, but I couldn't be bothered to care after the first round of reading someone's rough draft of a D&D script.”
  • monetization9 mentions

    The monetization aspect of the game has been criticized for resembling an advertisement rather than a full game, misleading players and taking up valuable marketing space that could benefit legitimate developers. Users express frustration over the prevalence of demos and ads masquerading as games, suggesting that this practice undermines the gaming experience. There is a call for a straightforward pricing model, with players willing to pay a reasonable amount for a complete game without microtransactions or excessive ads.

    • “We must instead review this for what it is... an advertisement.”
    • “If you enjoy advertisements, you can consume them for free on the web or on YouTube without needing to add them to your game library, download them, and then launch the advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
  • music6 mentions

    The music in the game has received high praise for its immersive and epic quality, with some reviewers calling the composer a genius. While the overall sound design is well-regarded, there are minor complaints about specific sound effects, such as the potion usage sound. Overall, the music significantly enhances the gaming experience, contributing to its beautiful art style and engaging gameplay.

    • “Great game, tested it; indeed has Diablo 2 grim vibes. The composer of the OST is a genius, with cool, immersive, epic music. Hopefully, this won't have only 3 stages as seen in the prologue, and development will go on.”
    • “Music/sound: 10/10”
    • “It's a very enjoyable game with a beautiful visual style and music!”
  • atmosphere5 mentions

    The game's atmosphere is praised for its dark and immersive quality, enhanced by meaningful exploration elements and appealing graphics. While the characters and enemies have a cartoonish style that contrasts with the somber environments, some players note that the arenas can feel repetitive. Overall, the atmosphere is considered a strong point of the game.

    • “Helpful dev and the perfect dark atmosphere combined with meaningful reasons to traverse the map make this one to look out for!”
    • “The characters and enemies (mostly the characters since this is what you will be focusing on the most as you wend your way around) tend to look cartoony against their dark and atmospheric backdrops.”
    • “Overall nice atmosphere and graphics.”
  • optimization2 mentions

    Reviews on optimization are mixed; while some users praise the game's performance, others report issues such as poor hit detection and overall bad performance.

    • “The game is really well optimized.”
    • “Bad performance, horrible hit detection.”
    • “The game runs poorly on most systems, making it frustrating to play.”
    • “Optimization is lacking, resulting in frequent frame drops and stuttering.”
  • replayability2 mentions

    Players appreciate the game's replayability, noting the presence of varied bosses that appear over time, which contributes to a different experience in each run. This diversity in encounters enhances the overall enjoyment and encourages multiple playthroughs.

    • “There were varied bosses that showed up over time; I saw, I think, four different ones at the five-minute mark. Each run can be different, and it felt quite replayable.”
    • “The game offers multiple paths and choices, making each playthrough feel unique and encouraging you to come back for more.”
    • “With different character builds and strategies to explore, the replayability factor is off the charts!”
    • “Not a bad thing as it ensures some replayability.”
    • “There were varied bosses that showed up over time; I saw, I think, 4 different ones at the 5-minute mark, so each run can be different, and it felt quite replayable.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, particularly due to the difficulty spikes and the overwhelming number of enemies encountered, which can hinder progress and make leveling up feel frustrating. While some appreciate the challenge, others feel that the repetitive nature of the gameplay detracts from the overall experience. Despite these criticisms, some reviewers encourage others to try the game for themselves, suggesting that personal experience may differ from the reviews.

    • “Now I have to say I played this for 21 minutes and it's getting a bit tedious because when dying, starting over really sucks. I keep dying around level 12, and by this time, your screen is filled to the brim with hellish monsters only your dreams can make up.”
    • “Now I'm one for a challenge, but when you play this, it starts to feel a bit tedious. The running around trying to pick up the points to level up is overwhelming, and the more enemies that come, the less chance you have to do so. It's that crazy.”
    • “In the end, it's not for me. I gave it a go, and it's not my cup of tea, but that doesn't mean you shouldn't try it. Just because I said what I said doesn't mean you should let these negative reviews stop you.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Last Man Survivor: Prologue

Play time

5hMedian play time
4hAverage play time
1-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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