The Last Error
- October 21, 2015
- Anatoliy Loginovskikh
The Last Error is a 7 HARDCORE platformers in 1 game. Bonus - soundtrack!
Reviews
- The game features a good variety of gameplay mechanics, with seven distinct worlds and different protagonists, each with unique skills.
- Graphics are visually appealing, with distinctive world designs that stand out despite a limited variety of tiles.
- Boss fights are enjoyable and easier compared to the challenging levels leading up to them, providing a nice contrast in difficulty.
- Hitboxes are excessively large, leading to frustrating deaths from projectiles and spikes that players feel should not have caused damage.
- The game has a steep difficulty curve with strict fall damage mechanics and a lack of checkpoints, making progress feel punishing and often reliant on trial and error.
- Invisible teleporters and random enemy patterns can lead to frustrating situations where players are forced to restart levels without any means of dying or resetting.
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay is praised for its variety, featuring unique mechanics such as flying spaceships and engaging boss fights that are easier than the preceding levels. However, some users criticize the mechanics, particularly the timed jumps, and express concern that the early access phase may focus more on adding levels rather than addressing gameplay issues. Overall, the gameplay offers enjoyable elements for its low price, despite some flaws.
“The best in this game is the gameplay variety.”
“On top of that, there are levels that add additional mechanics, like flying a spaceship, traps catching a fairy that switches your characters, etc. I also enjoyed the boss fights, as they're much easier than most of the levels leading you to them.”
“This would work if it were a mechanic, but there are a lot of timed jumps I would want it for.”
“It is in early access, but it seems this is just to add more levels instead of changing the gameplay to fix these mistakes.”
“Bad mechanics, but for $2 I can't complain really.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game's story is largely criticized for its absence, leaving players feeling disconnected and emotionally uninvested. The aesthetic elements, such as the first castle, suggest a deeper narrative potential, but ultimately fail to materialize, resulting in a lack of attachment to the characters, including the unconventional choice of playing as a chair. Overall, the lack of a cohesive story detracts significantly from the gaming experience.
“The aesthetic of the first castle seems like what would be a final world, but instead of working it into the story, there isn't a story in the first place.”
“The idea of playing as a chair would be somewhat funny as an unlockable costume, but starting the game off as an animationless chair combined with the lack of story makes emotional investment impossible.”
“I don't feel an attachment to the chair; the character changing makes that even harder. There is no story to tie them together.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the game lacks emotional depth, primarily due to its minimal storytelling and the absurdity of playing as an inanimate object, which hinders player investment. Additionally, frustrating gameplay mechanics, such as unfair hitboxes and challenging levels, contribute to a sense of detachment rather than emotional engagement.
“The idea of playing as a chair would be somewhat funny as an unlockable costume, but starting the game off as an animationless chair combined with the lack of story makes emotional investment impossible.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are generally well-received, featuring a cool art style, though some users note a limited variety of tiles in the game worlds. Overall, the visuals are considered decent, especially given the game's low price point.
“The game has a cool looking art style.”
“The graphics and music are not too bad.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
While the concept of playing as a chair has potential for humor, the execution falls flat due to the absence of animation and story, which undermines any emotional engagement with the game.
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered decent, especially given its low price point, contributing positively to the overall experience.
“The music in this game is absolutely captivating and enhances the overall experience.”
“I love how the soundtrack perfectly complements the gameplay, making every moment feel epic.”
“The variety of music tracks keeps the game fresh and engaging, adding to the immersive atmosphere.”