- October 29, 2015
- Darkling Room
- 5h median play time
The Last Crown: Midnight Horror
Platforms
About
"The Last Crown: Midnight Horror" is a point-and-click adventure game centered around a ghost-hunter, Nigel Danvers, who investigates paranormal activities on Halloween night. This game serves as an interlude between "The Lost Crown" and "The Last Crown: Blackenrock," and continues the story-driven plot by Jonathan Boakes. Players must uncover a supernatural mystery while the veil between worlds is at its weakest.
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- Great to return to Saxton with familiar characters and an engaging story.
- The game has a charming atmosphere and humor, making it enjoyable for fans of the series.
- Improvements in gameplay mechanics and graphics compared to previous installments.
- The game is very short, leaving players wanting more and feeling incomplete.
- Gameplay can be clunky and confusing, with some puzzles lacking clear direction.
- Technical issues such as bugs and a lack of achievements detract from the overall experience.
story
48 mentions Positive Neutral NegativeThe story in this installment of the Lost Crown series is engaging and features interesting characters, but it lacks the depth and eerie atmosphere of its predecessor, often feeling light-hearted and cheesy. While it includes multiple side stories and choices that affect outcomes, many players found the plot repetitive and the overall experience too short, leading to mixed feelings about its execution. Despite these criticisms, the game is still appreciated for its artistic style and serves as a fun, classic ghost story suitable for the Halloween season.
“I love this game, it has so many little side stories, just like the first game, alongside continuing the main story - except for no mention of Hadden, which is curious.”
“The story is good and interesting.”
“It's a nice classic ghost story in the vein of some great Victorian writers, and it was the perfect game for the Halloween holiday season.”
“I did enjoy some of it and some parts were funny, but I felt like it was getting repetitive about halfway to the ending and the story is too short.”
“This takes place on Halloween and centers around a party and a ghost story, but the story was lackluster too. I realize it's really just a lead-in to the third installment, but I still don't see why this couldn't have been attached to the third one as an intro and then just had both packaged in one game.”
“The other games never felt like you did silly things that didn't make sense to make the plot go forward; this short game is full of that.”