- June 6, 2014
- Darkling Room
- 25h median play time
The Lost Crown
Platforms
About
"The Lost Crown: A Ghost Hunting Adventure" is a horror-themed point-and-click game. Players assume the role of Nigel Danvers, an investigative journalist searching for a legendary crown with supernatural powers. The game features a dark, atmospheric setting with challenging puzzles and a focus on stealth and ghost-hunting tools. It also boasts a unique mechanic for capturing ghostly apparitions.
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- The atmosphere is spooky and immersive, making it a great experience for fans of ghost stories.
- The story is intriguing and well-developed, with a compelling narrative that keeps players engaged.
- The unique black-and-white art style with occasional color accents adds to the game's charm and aesthetic appeal.
- The pacing is slow, with tedious backtracking and long walking animations that can frustrate players.
- Some puzzles are poorly designed, requiring unclear activations and leading to confusion.
- The voice acting is inconsistent, with some performances feeling awkward and detracting from the overall experience.
story
185 mentions Positive Neutral NegativeThe story of "The Lost Crown" is widely praised for its intriguing and immersive narrative, blending elements of ghost hunting, treasure hunting, and rich mythology within a spooky atmosphere. While some players noted flaws such as slow pacing, unclear objectives, and uneven voice acting, many found the depth of the plot and character development compelling enough to keep them engaged throughout the game. Overall, the narrative is considered the game's strongest aspect, with a satisfying conclusion that ties up most story threads, leaving players eager for potential sequels.
“The story is by far Boakes' best work, interweaving ghost-hunting, treasure hunting, and Celtic/Anglo-Saxon myth into one package, with its location being the perfect backdrop to the story.”
“The story is immersive, and it makes the scary bits all the more effective.”
“The story flows very well and the puzzles, although present, do not distract from the story.”
“The main character's not particularly likeable, moving around is slow, story progress is sometimes tied to nonsensical things, a few puzzles seem to rely on you just stumbling upon the right thing, voice lines get reused to an excessive degree, despite the theme there's never any real tension, and while the story starts off as a decent mystery, half of the plot points seem to get forgotten and a couple of other things get resolved either anticlimactically or without you really doing anything at all.”
“The story is not original and boring.”
“I won't lie, as someone who voice acts and has voice acted in at least one game on Steam, the voices leave much to be desired, and sometimes you learn details that you shouldn't have learned until later, or you never figure out the story behind a certain character or plot point.”