- August 25, 2016
- Colossal Wreck
The Housewife
Platforms
About
"The Housewife" is a narrative-driven simulation game where you play as a 1960s housewife, managing household chores, raising a family, and navigating societal expectations. The game features a distinctive art style and offers a unique perspective on the role of women in mid-century America. Balance your daily tasks and personal goals while dealing with the challenges and rewards of domestic life.






- The game attempts to tackle a serious subject matter, raising awareness about domestic violence.
- Some players found the soundtrack enjoyable and fitting for the game's themes.
- A few reviews appreciated the game's unique approach to illustrating the feelings of fear and anxiety experienced by victims of abuse.
- The gameplay is criticized for being tedious and lacking depth, often described as a poorly executed cleaning simulator.
- Many players reported numerous bugs, clunky controls, and a lack of a coherent story, making the game feel unfinished.
- The portrayal of domestic violence was seen as insensitive and trivializing, with some players feeling the game failed to deliver its intended message effectively.
story
22 mentions Positive Neutral NegativeThe game's story is criticized for its lack of depth and development, with many reviewers noting that it fails to provide a meaningful narrative or character engagement. While the intention to raise awareness about domestic violence is acknowledged, the execution is seen as unrealistic and superficial, leaving players with a disjointed experience that feels more like an empty simulation than a compelling story. Overall, the absence of a substantial plot and relatable gameplay detracts significantly from the game's impact.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“So, just a short game with a thoughtful story.”
“The games focusing on artistic presentations or contemplative, social ideas should present a relatable enough story, rather than being an empty simulation.”
“Non-existing gameplay with no explanation nor story; you are supposed to just clean your house and get beaten.”
“No backstory, no dialogue, no character depth, nothing.”
“The game is just doing chores, with the story just skin deep.”