The Hour of the Rat
- January 17, 2020
- Sokpop Collective
The Hour of the Rat is a platformer about an assassination attempt on an emperor. Use limited resources to succeed within a limited time.
Reviews
- The game has interesting ideas and potential for a great experience if flaws are addressed.
- There is a sense of satisfaction from incremental improvement, similar to the Rogue-like genre.
- Some players found enjoyment in the game despite its flaws, indicating it can be fun with patience.
- The parkour mechanics are poorly implemented, making jumps feel inconsistent and frustrating.
- Lack of tutorials and explanations leads to confusion and trial-and-error gameplay.
- The game feels incomplete, with only one level and basic visuals and mechanics, resembling a tech demo.
- gameplay5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The gameplay has been criticized for its poor implementation, particularly the parkour mechanics, which are described as broken and difficult to control. Users noted issues with jump distance and the functionality of certain mechanics, leading to a frustrating experience despite the game's interesting concepts. However, some players found value in the game at its low price point, enjoying it despite its basic visuals and sound design.
“There is only the 1 level and the visuals, sound design, and game mechanics are a bit basic. That being said, I feel that the game was a good value for the sale price I purchased it at (~$1.49 USD) and had a lot of fun playing.”
“The idea is cool, but the implementation is just pure jank. The main parkour mechanic is straight broken; it's ridiculously hard to control jump distance, and the mechanic of jumping off street lights sometimes just doesn't work.”
“I really don't understand how the developers manage to fail at the most basic implementations of mechanics and user experience almost every time. The ideas are usually quite interesting, but it feels like it's their first game ever and they haven't even spent an hour playtesting it.”
“The 'skid jump' mechanic feels wildly inconsistent, resulting in unreliable jump length and speed.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are considered basic, with only one level and a straightforward visual and sound design. However, players feel that the game offers good value for its low price, contributing to an enjoyable experience.
“The visuals, sound design, and game mechanics are a bit basic.”
“The graphics feel outdated and lack detail, making the game less immersive.”
“The character models are poorly designed and look flat, which detracts from the overall experience.”