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Completing the Mission

Completing the Mission Game Cover
99%Game Brain Score
humor, story
grinding, stability
99% User Score Based on 39,529 reviews

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Completing the Mission Game Cover

About

Completing the Mission is a single player casual action adventure game with fantasy, comedy and science fiction themes. It was developed by PuffballsUnited and was released on August 6, 2020. It received overwhelmingly positive reviews from players.

The Henry Stickmin Collection is a humorous, choose-your-own-path game series, where each decision you make can lead to different outcomes, including success or various fails. This 6-game saga offers multiple canon endings, resulting in a unique and entertaining experience with each playthrough. Failing is half the fun, as it showcases the game's creativity in coming up with wacky and unexpected consequences.

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99%
Audience ScoreBased on 39,529 reviews
humor5.8k positive mentions
grinding117 negative mentions

  • The Henry Stickmin Collection offers a rich narrative filled with clever humor and numerous references, making it a delightful experience for fans of interactive storytelling.
  • The game features a variety of choices and outcomes, providing high replay value and keeping players engaged with its unique fails and multiple endings.
  • The remastered graphics and catchy soundtrack enhance the nostalgic charm of the game, making each episode visually appealing and engaging.
  • Many players find the gameplay to be repetitive and lacking in complexity, with some noting that there isn't much actual gameplay to speak of.
  • The game suffers from stability issues, with reports of crashes and performance problems, particularly in fullscreen mode.
  • Once all paths and achievements are completed, the replay value significantly diminishes, making it less appealing for repeated playthroughs.
  • humor
    5,833 mentions Positive Neutral Negative

    The humor in the "Henry Stickmin Collection" is widely praised for its cleverness, absurdity, and nostalgic references to pop culture and gaming. Players find the various fails and endings to be consistently hilarious, often leading to laughter throughout the gameplay. The game's slapstick comedy and witty writing resonate with both longtime fans and newcomers, making it a delightful experience filled with memorable moments and a lighthearted atmosphere.

    • “The humor is just as great as the previous games, and I truly am amazed at how the game manages to split into a bunch of different endings, along with featuring over a hundred unique fails.”
    • “This game is hilarious, action-packed, exciting, and packed to the brim with references that will have you pointing and snapping at the screen like Leonardo DiCaprio.”
    • “The humor, the references to other games, TV shows, and movies, easter eggs, memes, brilliantly put together.”
    • “It's not dreadful or anything, but it's pretty boring and not funny at all.”
    • “Not funny at all.”
    • “It's not funny, but it's still a good game anyways.”
  • story
    3,444 mentions Positive Neutral Negative

    The "Henry Stickmin Collection" is celebrated for its engaging and humorous storytelling, blending nostalgia with clever references and character development. Players appreciate the interactive nature of the narrative, where choices lead to various outcomes, particularly in the final installment, "Completing the Mission," which ties together the series' storylines and offers multiple endings based on previous decisions. Overall, the collection is praised for its comedic elements, emotional moments, and the seamless integration of past games into a cohesive experience.

    • “Henry Stickmin is a masterclass in comedic interactive storytelling that constantly keeps you entertained.”
    • “The story is simply put, a masterpiece.”
    • “Completing the mission is a fantastic send-off for the series, and I wouldn't change a thing about it.”
    • “Completing the mission kind of fell flat for me. I get that a sequel was really hard to make with the amount of branches there were, but it still felt like a quantity over quality approach, and the remasters don't really change much.”
    • “The story is kinda boring, and I beat like half the game in like 15 minutes of playing.”
    • “Completing the mission is a really big game with lots of different choices and endings, and all of it has that funny Henry Stickmin charm added on top of it.”
  • gameplay
    790 mentions Positive Neutral Negative

    The gameplay of the Henry Stickmin Collection is primarily a choose-your-own-adventure style, where players make decisions that lead to various humorous outcomes, often resulting in entertaining failures. While the mechanics are simple and largely consist of clicking options to progress through animated sequences, the game compensates for its lack of traditional gameplay depth with a rich narrative, clever humor, and numerous references, making it enjoyable for fans of interactive storytelling. Overall, the experience is light-hearted and engaging, though some players may find the gameplay repetitive or lacking in complexity.

    • “Overall, the Henry Stickmin collection is a testament to the joy of interactive storytelling, combining humor, creativity, and rewarding gameplay, making it a must-play for fans of point-and-click adventures and anyone looking for a memorable, entertaining experience.”
    • “The variety of choices and outcomes keeps the gameplay fresh and engaging, with each decision leading to a different scene or path.”
    • “With its unique blend of choose-your-own-adventure gameplay, witty humor, and a rich tapestry of choices and consequences, the Henry Stickmin collection offers players a journey that is as entertaining as it is innovative.”
    • “The gameplay is... well there isn't really any gameplay.”
    • “There is generally no actual gameplay to speak of.”
    • “The gameplay is simple: click on objects, make choices, and see where the stickman mayhem takes you.”
  • graphics
    723 mentions Positive Neutral Negative

    The graphics of the Henry Stickmin Collection have received significant praise for their remastered quality, enhancing the original stick figure art style with improved animations and vibrant visuals. Players appreciate the nostalgic charm of the simplistic design, which complements the game's humor and storytelling, while the updated graphics breathe new life into the classic flash games. Overall, the visual upgrades are seen as a successful blend of modern aesthetics with the beloved essence of the original series.

    • “The hand-drawn art style and catchy soundtrack further enhance the experience, making each episode visually appealing and engaging.”
    • “The graphics are improved, but being able to choose between some of the older graphics and newer graphics for the previous games that are included would be a nice little addition.”
    • “The remastered graphics and in some cases almost complete overhaul of the old games looks adds a needed upgrade and also seeing the new style show the old fails in the epicness that was intended is nice.”
    • “The graphics in this game are so bad, all the characters look like hand-drawn stickmen!”
    • “I wish a unique art style would save this game's graphics, but it's not that special.”
    • “The game is kind of good, but the graphics are so bad they are all stickmen. Who made this game? Draw better, lmao.”
  • music
    367 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its energetic and catchy soundtrack that enhances the overall experience. However, some players expressed disappointment over the removal of iconic tracks due to copyright issues, noting that while the new compositions are enjoyable, they lack the nostalgic charm of the originals. Overall, the remastered soundtrack is seen as a solid addition, though some fans wish for the return of the classic tunes.

    • “The hand-drawn art style and catchy soundtrack further enhance the experience, making each episode visually appealing and engaging.”
    • “ Fantastic soundtrack & voice acting – the music is catchy, the voice clips are iconic, and the sound effects add to the charm of every scenario.”
    • “The music in this game is amazing.”
    • “This game did remove some iconic soundtracks, partly due to copyright laws.”
    • “I do miss the old music and sound effects, but I hope they put them in a patch or extra DLC later on via an old mode version if they do that way.”
    • “It's a bit disappointing that some elements had to be changed, namely some musical tracks being swapped out, but copyright and all that.”
  • replayability
    365 mentions Positive Neutral Negative

    The "Henry Stickmin Collection" is praised for its humor and engaging gameplay, offering a high level of replayability through multiple endings, unique fails, and collectible bios. However, many players note that once all paths and achievements are completed, the replay value significantly diminishes, making it less appealing for repeated playthroughs. Overall, while the game is entertaining and fun, its replayability is often considered limited after the initial exploration.

    • “With hundreds of unique fails and multiple endings, the game encourages exploration and replayability, and the achievements are thoughtfully designed to reward players for uncovering every fail, ending, and character bio.”
    • “This branching narrative structure creates a dynamic and replayable experience, allowing players to explore different paths, discover hidden secrets, and enjoy a variety of comedic scenarios.”
    • “The game's multiple endings and interactive decision-making provide high replay value and keep players engaged.”
    • “You are supporting the creators, sure, but the game is pretty old at this point, not very long, and I’m not sure if it has any replay value—like there might be genuinely something wrong with you if, one month from now, you say to yourself, 'hmmm, I want to play that again.'”
    • “That said, once you’ve completed all the paths and seen the different endings, the replay value drops a bunch.”
    • “The game attempts to add replayability by making finding all of the failures achievements, but this grows old quickly.”
  • emotional
    281 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke a wide range of feelings, from laughter to deep sadness, particularly through impactful character moments and endings like the "valiant hero" scenario, which left many players in tears. Users express a surprising emotional attachment to the stick figure characters, especially during poignant moments such as Charles' death, showcasing the game's blend of humor and heartfelt storytelling. Overall, the game is praised for its nostalgic charm and the emotional depth it brings to a seemingly simple premise, making it a memorable experience for players.

    • “I cried when Charles died, 10/10 peak game.”
    • “The valiant hero ending made me cry.”
    • “This game made me cry with the twists and turns it takes.”
  • grinding
    242 mentions Positive Neutral Negative

    The grinding aspect of the game is widely regarded as tedious, particularly when it comes to collecting bios and achieving 100% completion, with many players noting that it can feel like a significant time investment. While some find the process enjoyable and humorous, others suggest that it may require excessive replaying and the use of guides to navigate the more obscure achievements. Overall, players recommend approaching the game with patience, as the grind can detract from the fun if pursued too aggressively.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “One long, tedious grind.”
    • “After nearly 50 hours of pure grinding, I 100% completed the Henry Stickmin collection, and well...”
    • “Getting all the bios is tedious if you want 100% completion.”
    • “The bios are tedious and downright frustrating at times, but that's a small complaint on my overly positive experience.”
  • stability
    73 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting occasional crashes and freezes, particularly in fullscreen mode, which is notably buggy. While some glitches can detract from the experience, most players find that they do not significantly impact overall enjoyment, as progress is often saved automatically. Overall, the game is considered fun and entertaining despite its stability issues.

    • “Even though I played this game on a 2010 MacBook Air, the game runs great and is worth every dollar I spent on it.”
    • “It's really fun and also funny. I rate it 10 out of 10; it also runs fast with no glitches.”
    • “There's a few rough bits here and there, but besides the occasional crash, the game runs great.”
    • “The only downside to this collection is how buggy it is.”
    • “Unfortunately, the game is simply too buggy to recommend in addition to lacking basic options like volume controls.”
    • “Only bad thing to say is fullscreen mode, because it's a little bit buggy and can crash your game and doesn't save your progress, even developers warn you about buggy fullscreen.”
  • optimization
    57 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly in fullscreen mode, leading to crashes and inconsistent frame rates. While some users experienced smooth gameplay, others noted that the game struggles on higher resolutions and during chaotic scenes. Overall, the consensus suggests that while the game is enjoyable, it requires further optimization to enhance stability and performance.

    • “Very optimized.”
    • “When I played the game on my Steam Deck, the performance was top notch.”
    • “Other than that, the game runs smoothly.”
    • “There are some weird optimization issues, including the game crashing multiple times.”
    • “My one critique is the performance issues while playing, particularly when in fullscreen mode.”
    • “The optimization is my only huge gripe about the game, but other than that, it is brilliant.”
  • character development
    25 mentions Positive Neutral Negative

    Character development in this game is surprisingly robust, even for a non-speaking character like Henry, showcasing more depth than many modern titles with extensive dialogue. Players appreciate the humor, emotional arcs, and well-crafted storylines that allow characters like Charles and Ellie to evolve throughout the series, despite the simplistic stickman design. Overall, the game effectively combines engaging narratives with character growth, making it a standout in its genre.

    • “The stories themselves are incredibly funny, packed with references to both earlier entries in the series and other elements of popular culture, yet they are also touching in places, with major characters like Charles, Ellie, Reginald, and Right Hand Man getting their own plot lines and character development within and between each story arc.”
    • “A game where your choices truly affect the world around you, with gripping character designs, dramatic confrontations, and hard-hitting moments that will make you rethink how you act in future playthroughs.”
    • “I remember playing the flash games before and didn't really take notice of them, but this game really expressed their personalities and it gave them great character development.”
    • “The game's storyline and character development may be lacking in depth for some players.”
    • “If you told me 'Stealing the Diamond' was eventually going to be part of a series with actual character development and arcs and deep continuity, I'd have called you a liar.”
    • “The fact that I am praising a stickman game and that it has better characters and character development, a more well thought out, humorous and perfectly crafted continuing/joined story and replayability and choice, than most modern games from multi-billion dollar companies you see come out today, is sad (in a good way).”
  • monetization
    14 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users perceiving it as a potential cash grab due to its origins as a browser game, while others appreciate the lack of intrusive ads and microtransactions. Overall, many players feel the game offers good value for its price, countering the notion of it being a cynical cash grab.

    • “The game is good and there are no ads.”
    • “Microtransactions: n/a”
    • “In-game purchases are well implemented.”
    • “The Henry Stickmin Collection is a browser game/web app that's been dumped on Steam as if it was a fully fledged PC game (it's not)... it's a cash grab from greedy web developers.”
    • “It's all one big advertisement from Big Sloth to get you to buy Among Us.”
    • “The game involves making choices every minute or so - kinda like those ads you see in free-to-play Android games.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a blend of lighthearted humor, clever pop culture references, and a warm, inviting environment that keeps players engaged. Reviewers highlight the unique charm and nostalgic feel of the game, noting its ability to create a tense yet fun experience that is both memorable and enjoyable. Overall, the atmosphere is praised for its balance of silliness and depth, making it a standout feature of the gameplay.

    • “Nostalgia aside, this game never lost its hilarious humor and charming atmosphere.”
    • “The plot is lighthearted, the atmosphere is warm and inviting, the characters are just deep enough to be memorable and not complicated enough to distract from the silliness, and the amount of detail that's gone into these adventures is pretty darn staggering.”
    • “Never knowing what's going to happen next adds a tense atmosphere and gives the player an edge-of-your-seat feeling.”
    • “Even all these years later, I still find the atmosphere of the Henry Stickmin games to be something not reproducible, and this is the (only, RIP Flash) way to experience the Henry Stickmin games.”
    • “Wouldn't they have floated in space forever, maybe to eventually rediscover the earth and fall down in a ball of burning fire into the earth's atmosphere only to disintegrate into ashes?”
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8h Median play time
26h Average play time
5-15h Spent by most gamers
*Based on 122 analyzed playthroughs
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Frequently Asked Questions

Completing the Mission is a casual action adventure game with fantasy, comedy and science fiction themes.

Completing the Mission is available on PC, Web Browser, Mac OS, Phone and others.

On average players spend around 26 hours playing Completing the Mission.

Completing the Mission was released on August 6, 2020.

Completing the Mission was developed by PuffballsUnited.

Completing the Mission has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its grinding.

Completing the Mission is a single player game.

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