- January 24, 2013
- Nippon Ichi Software
The Guided Fate Paradox
The Guided Fate Paradox mixes warm and quirky humour with a light sense of comedy that manages to blend storytelling and gameplay into one seamless execution.
Platforms
About
God has never had it so rough! Meet Renya, who happened to become God through a lottery. And then, his self-proclaimed personal angel named Lilliel took him to Celestia right away. Together, they will tackle countless randomly-generated dungeons in this story-driven rogue-like RPG in order to guide the fate of all mankind to a revolution! Fight, grow strong, customize your appearance, strengthen y…





- The game features unique and interesting side stories that draw from various subcultures, making the narrative engaging despite a somewhat dry main plot.
- The turn-based combat system is entertaining and offers deep customization, allowing players to strategize effectively.
- The game has high replay value with addictive randomized dungeon crawling and trademark NIS humor.
- The gameplay is overshadowed by lengthy dialogue sections, making it feel more like a visual novel than a traditional game.
- Players lose all equipment and money upon death, which can be frustrating due to the steep difficulty curve.
- The integration of gameplay and storyline feels disjointed, with combat often unrelated to the ongoing plot.
- story16 mentions Positive Neutral Negative
The story in this game is characterized by a mix of traditional NIS themes involving angels and demons, with unique side stories that add interest, though some players find the main plot lacking and drawn out. While the narrative features quirky humor and attempts to blend storytelling with gameplay, many reviewers feel that the gameplay often overshadows the storyline, leading to a disjointed experience. Overall, the side stories are seen as the highlight, providing enough charm to keep players engaged despite the main plot's shortcomings.
“For starters, the plot of this game is pretty NIS normal (angels, demons, etc.), but what is unique is that each chapter is a side story that is different and interesting.”
“I personally found the main plot somewhat dry and uninteresting, but the side stories are what keep making me pull the game back off the shelf to play again.”
“The guided fate paradox mixes warm and quirky humor with a light sense of comedy that manages to blend storytelling and gameplay into one seamless execution.”
“The amount of gameplay is hideously overshadowed by the 'storyline,' which consists of stationary character animations with superimposed text occasionally flexing while you tap the X button over and over again.”
“There are 'storyline' sections in between every single 'level' and they last much, much longer than the levels themselves.”
“Ultimately, the gameplay and storyline do not organically mesh and, really, barely relate.”