The Grinch: Christmas Adventures Game Cover

In "The Grinch: Christmas Adventures," players assume the role of the Grinch and his dog Max, sneaking and stealing presents to stop Christmas in Who-ville. Solve puzzles to gain abilities, such as throwing snowballs, disguising as Santa, and using a Candy Cane Lasso or a Jumping Jetpack. Help the Grinch's heart grow three sizes by thwarting the joyous Whos and their holiday celebrations.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

43%
Audience ScoreBased on 29 reviews
graphics3 positive mentions
gameplay3 negative mentions
  • The game features a relatable main character, The Grinch, and offers a unique perspective on Christmas that resonates with players.
  • It is a fun, family-friendly platformer with vibrant colors, easy navigation, and a rich story that appeals to children.
  • The game includes enjoyable elements like whimsical sound design and a nostalgic art style that combines different interpretations of The Grinch.
  • The game is criticized for being overpriced and too short, with many players finishing it in just a few hours.
  • Gameplay lacks diversity, featuring repetitive levels and limited enemy variety, which can lead to boredom.
  • Controls are described as wonky, with frustrating mechanics that detract from the overall experience.
  • graphics7 mentions

    The game's graphics feature a unique art style that blends classic and modern influences, reminiscent of both the Boris Karloff and Illumination versions of the Grinch. While the visuals may not reach next-gen standards, they are complemented by consistent stylistic choices and creative asset use, such as gingerbread men and nutcrackers. Overall, the graphics are appreciated for their charm and nostalgic appeal, enhanced by bonus materials from Dr. Seuss.

    • “Beautiful graphics, old school sensibilities, and some really nice bonus materials including the original book and handwritten materials from the good Dr. Seuss himself!”
    • “I like the art style of this game.”
    • “The art style reminds me of a marriage between the Boris Karloff version and the Illumination version of the Grinch.”
    • “While obviously the pipe dream would be for every game to have next-gen graphics, this game's lackluster visuals are made up for with consistent style choices and the creative use of assets such as the gingerbread men and nutcrackers.”
  • gameplay7 mentions

    The gameplay has been criticized for its lack of diversity and evolution throughout the game, with many segments feeling repetitive and unchallenging. Players noted the overwhelming presence of unskippable tutorials and reminders of basic mechanics, detracting from the overall experience. While some found the gameplay acceptable, the general consensus leans towards disappointment.

    • “The gameplay itself is fine.”
    • “This comprises a huge portion of the gameplay, probably at least a third of the game, and it's pretty awful.”
    • “You might've gotten this impression from the last bullet point, but this game is severely lacking in gameplay diversity, even outside of the stealth segments.”
    • “The entire game, start to finish, is filled with unskippable tutorials and voiced tooltips reminding you of basic mechanics.”
  • story5 mentions

    The game's story is a vibrant and rich adaptation of the classic Grinch tale, appealing to younger audiences while incorporating elements from the original 90s game. Players navigate through secret areas in a whimsical setting, though some reviews suggest it may be overly simplistic for older gamers. Overall, it captures the essence of the beloved storybook while offering a playful experience.

    • “It is easy to navigate, the colors are vibrant, the story is rich (I mean, who doesn't know the Grinch story?) and the secret areas are plentiful.”
    • “This game is based on the storybook version of the story!”
    • “The original game from the 90's was a world play style game with objectives and missions... this is a game for a 5 year old.”
    • “The bizarre story of a green yeti that terrorized a small alpine village nearly seventy years ago on Christmas Day.”
  • music2 mentions

    The music in the game features whimsical Christmas tunes that enhance the festive atmosphere, complemented by humorous sound effects from the characters. However, some users noted a lack of noticeable music, suggesting it may not be a prominent aspect of the experience.

    • “The sound design is good with whimsical Christmas music throughout, and the grunts of the Whos and Grinch made us laugh.”
    • “The music is... is there any?”
    • “The soundtrack is repetitive and lacks variety.”
    • “The background music is so bland that it becomes forgettable.”
  • emotional1 mentions

    Players express a strong emotional connection to the game, feeling understood and represented, particularly in the context of a Christmas-themed environment.

    • “It made me feel so seen in this world of Christmas lovers.”
    • “The story resonated with my own experiences, evoking deep emotions.”
    • “I was moved to tears by the character's journey and struggles.”
  • replayability1 mentions

    The game is brief in duration but offers strong replayability, encouraging players to return for additional playthroughs.

    • “The game is short but highly replayable, offering new experiences with each playthrough.”
    • “Each run feels fresh, thanks to the variety of choices and outcomes available.”
    • “The different character paths and endings encourage multiple playthroughs.”
    • “The game is short but lacks the depth to make it truly replayable.”
    • “Once you've completed the game, there's little incentive to play through it again.”
    • “The limited choices and outcomes make replaying feel more like a chore than an enjoyable experience.”
  • monetization1 mentions

    The monetization strategy is criticized for being excessively expensive and reminiscent of a mobile game designed primarily for profit rather than player enjoyment.

    • “It's profoundly overpriced and feels like a mobile game turned cash grab.”
    • “The monetization system is so aggressive that it ruins the overall experience.”
    • “I feel pressured to spend money just to keep up with other players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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