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The Great Geometric Multiverse Tour Game Cover

About

"The Great Geometric Multiverse Tour" is a fast-paced, bullet hell shooter with roguelike gameplay and four different modes. The game features randomized pickups, increasing difficulty, and over 20 cheats for messing around. With over 100 boosts and pills that modify every aspect of the game, players become genetically engineered powerhouses in a completely randomized experience.

The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
The Great Geometric Multiverse Tour screenshot
+12

85%
Audience ScoreBased on 199 reviews
gameplay5 positive mentions
story3 negative mentions

  • The game is surprisingly fun and addictive, offering a unique blend of chaotic gameplay and humor.
  • It features a wide variety of weapons and power-ups, allowing for creative strategies and replayability.
  • The low-poly graphics and simple design add to its charm, making it an enjoyable time-killer.
  • The game suffers from balance issues, with some upgrades being overly powerful while others can be game-breaking.
  • There are several bugs and glitches, including issues with enemy spawning and weapon overheating.
  • The shop layout is confusing and can disrupt the flow of gameplay, making it difficult to navigate.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is widely praised for its addictive and fluid mechanics, offering a unique blend of fun and chaos, particularly in its first-person shooter elements and rogue-like features. While some players note issues with randomness and occasional boredom, many appreciate the variety of weapons and the engaging, energetic presentation. Overall, the game is considered a well-crafted experience that encourages experimentation and replayability, despite some minor balancing concerns.

    • “Addictive gameplay and easy to learn.”
    • “The mechanics are really aligned to create what I must say is one of the most perfect first-person shooters I have ever played, which is not a claim I make lightly.”
    • “Clearly the developer had fun creating and implementing their outside-of-the-box gameplay ideas and I definitely had fun messing around with them.”
    • “The gameplay is fluid and, I might say, pretty much random.”
    • “As a rogue-like, it has some great ideas but the overall gameplay gets boring really fast.”
    • “Horrible camera effects, that hinder gameplay.”
  • humor
    12 mentions Positive Neutral Negative

    The game is praised for its humorous elements, including funny enemy names, a witty announcer, and absurd combinations like "spicy toes + burrito night" that add to the fun. While some players noted a decline in humor after the initial stages, the overall self-aware and entertaining tone, combined with engaging gameplay, makes it appealing even to those unfamiliar with the genre.

    • “What's funny is that the bosses are still pretty hard, so obviously the solution is to become even more overpowered to beat them even faster than you did before.”
    • “The announcer guy, the funny names of the enemies, it's entertaining and really fun.”
    • “If you're a fan of quick-paced, quake-like FPS shooters with a self-aware sense of humor, then this game is absolutely for you!”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are characterized as simplistic and low-poly, which some players find charming and fitting for the game's quirky aesthetic. While not visually impressive, they effectively serve their purpose, allowing for easy enemy identification and complementing the fun gameplay. Overall, the graphics may lack polish, but they do not detract from the enjoyment of the game.

    • “The game has a neat aesthetic, with all the super simple geometric shapes representing the enemies.”
    • “If you don't actively try to break it, this is a really fun first-person roguelike bullet hell with tons of variety, a sense of humor, and some really creative low-poly visuals.”
    • “The graphics aren't really impressive, but they're good for what they are and serve their purpose well.”
    • “You can have fun with this little game; however, it is very unpolished with balancing, visuals, and sound.”
    • “The graphics are simplistic in nature but allow for spotting enemies quickly.”
  • story
    5 mentions Positive Neutral Negative

    The story revolves around a character traveling through the multiverse to combat evil shapes, with increasing difficulty and boss battles as players progress. While the narrative is supported by a narrator who provides context and details, some players find the achievements related to the story to be overly long and potentially broken, suggesting a lack of polish in the game's design. Overall, the gameplay experience is described as loose, with ample weapons and items available during the story run.

    • “The more you advance through the story, the harder the levels get and you also have to fight against some bosses.”
    • “The game has a narrator that will tell you the story of the game at the start, tell you the name of the pills you pick up and tell you when you have made a combo.”
    • “So, the basic story is that you're someone travelling across the multiverse to save them from evil shapes that are spawning everywhere?”
    • “The overall gameplay is fairly loose; the single run I did for the story gave a plenty of weapons and pills for the run.”
    • “The game has a narrator that will tell you the story of the game at the start, tell you the name of the pills you pick up, and tell you when you have made a combo.”
  • music
    5 mentions Positive Neutral Negative

    The game's music primarily consists of royalty-free tracks, which, while somewhat repetitive, are generally well-received and fitting for the game's moments. Reviewers note that the sound effects are decent, and despite the potential familiarity of the music, it retains a certain charm that enhances the overall experience.

    • “The game has great music too; it is fitting for the moments that are happening and is good. Not much can be said about this, but I say it is great even though it is royalty-free music. This does not eliminate the charm of the songs, but there is a slight chance you have heard it already somewhere else.”
    • “The soundtrack is composed of royalty-free music, which isn't really bad because it sounds alright and the sound effects are decent.”
    • “The soundtrack is pretty much composed of royalty-free music, which isn't really bad because it sounds alright and the sound effects are acceptable.”
    • “Repetitive music”
  • replayability
    5 mentions Positive Neutral Negative

    Players consistently highlight the game's high replayability, attributing it to its random elements that keep each playthrough fresh and unpredictable. The variety in levels, gunplay, and enemies ensures that players are continually surprised, making the experience enjoyable and encouraging repeated play. Overall, the game is praised for its engaging and fun gameplay that enhances its replay value.

    • “I really recommend it; it's some senseless fun with a lot of replayability because everything is random.”
    • “Well, as I said, the gameplay and replayability is honestly incredible.”
    • “The fact that you never really know what to expect in the levels, gunplay, enemies, etc. always leaves me smiling when I discover something new that I wouldn't have thought of, lending very well to the game's replay value.”
    • “After completing the game once, I found little incentive to go back. The story doesn't change, and the side quests feel repetitive.”
    • “While the initial playthrough was enjoyable, subsequent runs felt tedious and lacked the excitement of the first experience.”
  • optimization
    3 mentions Positive Neutral Negative

    Initially criticized for poor optimization, the game has since seen significant improvements, with users now reporting smooth performance and an enjoyable experience. This positive turnaround has led to renewed recommendations from players who previously found it lacking.

    • “Game runs smoothly and it's really fun, definitely recommending it.”
    • “Badly optimized; fun for 8 minutes.”
    • “I submitted a 'not recommended' review a few years ago when I played. The game was poorly optimized, but now I have returned to check it out as it sparked my interest, and I'm definitely going to play it more now!”
  • monetization
    2 mentions Positive Neutral Negative

    The game's monetization has been criticized for giving the impression of a cash grab due to its simplistic models, yet players find it enjoyable and appreciate the developer's genuine effort as a first project. Despite initial perceptions, the fun gameplay and randomized loot have garnered positive recommendations.

    • “This game looks like a cheap cash grab.”
    • “The game gives the impression it is a cash grab.”
    • “The monetization feels exploitative and detracts from the overall experience.”
  • grinding
    1 mentions Positive Neutral Negative

    Players criticize the game for being excessively grindy, alongside issues of bugs, imbalance, and a lack of polish, which detracts from the overall experience.

    • “Just a bad, buggy, unbalanced, unfinished, and grindy game.”
  • stability
    1 mentions Positive Neutral Negative

    The game is criticized for its poor stability, being described as buggy, unbalanced, and unfinished, which contributes to a frustrating and grindy experience for players.

    • “Just a bad, buggy, unbalanced, unfinished, and grindy game.”

Buy The Great Geometric Multiverse Tour

37h Median play time
37h Average play time
37-37h Spent by most gamers
*Based on 1 analyzed playthroughs

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