- December 10, 2015
- Brainwashing_games
The Glow
Platforms
About
"The Glow" is a survival game with roguelike elements, where you explore a semi-randomly generated world and try to survive while maintaining your sanity. You can choose different objectives for each playthrough and interact with other characters as you scavenge for resources. Completing objectives unlocks new characters, adding variety to your gameplay experience.





- The game features an interesting scavenging system that adds depth to gameplay, particularly with mechanics related to Hunger and Sanity.
- The pixel art is beautifully done, creating a vibrant and spooky atmosphere that enhances the overall experience.
- The combat mechanics are quick to learn and can be either rewarding or stressful, providing an engaging challenge for players.
- The game is plagued by numerous bugs, including issues with unlockables not functioning and a lack of a proper save system, making it frustrating to progress.
- NPC interactions and enemy spotting mechanics are poorly designed, leading to inconsistent and often unfair gameplay experiences.
- The dialogue and text quality are subpar, with instances of awkward phrasing that detract from the immersion and storytelling.
story
16 mentions Positive Neutral NegativeThe game's story is undermined by severe technical issues, particularly a broken save system that fails to register completed missions, leaving players unable to progress. Despite successfully finishing missions, players find their progress untracked, resulting in frustration and a lack of continuity in the narrative experience. Overall, the game's mechanics detract significantly from the intended storytelling.
“This game is severely broken, both in mechanics and attempted story.”
“Choosing to return to the menu of the game, however, reveals that your progress was not saved. Despite successfully completing the mission, it did not register, and not only do you not have the unlocked character you were promised, but you also do not have the collected essence you may or may not have picked up while running from eyeballs and zombies.”
“Because there is no way for the game to track your essence or the fact you completed the missions, there is no way for you to then play the later missions which require the ones before them to be completed.”