- November 20, 2017
- Sapphire Dragon Productions
The Ghosts of Hackney Mills
Platforms
About
"The Ghosts of Hackney Mills" is a free-to-play horror-mystery adventure game set in an abandoned research center in Hackney Mills, Ohio. Players explore a massive open world with tricky puzzles, discovering the center's chilling secret and an eerie atmosphere with a suspenseful soundtrack. The game is developed by Sapphire Dragon Productions, following their popular mystery adventure game series.





- The game features an intriguing story that unfolds through audio clips, creating an engaging atmosphere.
- The voice acting, while inconsistent, provides some humorous moments that can enhance the experience.
- The pixel art style and atmospheric music contribute positively to the overall aesthetic of the game.
- The game suffers from numerous bugs and crashes, making it unplayable on certain systems.
- The gameplay is largely a walking simulator with minimal interaction and only one significant puzzle, leading to a tedious experience.
- The voice acting quality varies greatly, with many performances feeling forced and lacking direction, detracting from the immersion.
story
28 mentions Positive Neutral NegativeThe game's story is primarily delivered through audio clips triggered by interacting with crystals, which some players found engaging and intriguing, while others criticized it for being poorly executed and lacking clarity. Many reviews noted that the plot is heavily focused on personal drama, with a mix of interesting elements and significant gaps that leave players wanting more. Overall, while the voice acting and atmosphere received mixed feedback, the story's potential was recognized, albeit hampered by its delivery and abrupt ending.
“The game tells you that you will need pen, paper, and a calculator in order to progress, because many hints are hidden inside audios that you need to listen to very carefully in order to understand the story.”
“I found the story intriguing and the implementation pretty cool for this type of game.”
“It's engaging and the story is interesting.”
“The gameplay basically amounts to walking around, checking crystals to listen to fully voiced (with no subtitles or text) plot or character interactions and checking for spooky notes.”
“The story is told as you have to sit there and listen and try to decipher these very stereotypical accents to figure out what the characters are saying.”
“It feels like there was a story wanting to be told here, but there was too much left untold and too many holes.”