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The Flock

Have some high points, but they soon give way to glaring faults. Not the worst, but difficult to recommend.
The Flock Game Cover
39%Game Brain Score
gameplay, atmosphere
graphics, stability
39% User Score Based on 204 reviews
Critic Score 40%Based on 1 reviews

Platforms

PCWindows
The Flock Game Cover

About

"The Flock" is a multiplayer-only thriller where players control creatures vying for a limited power source, the "Light Artifact". The game features a unique "countdown to extinction" mechanic, where each player death brings the human race closer to extinction, adding tension and urgency to each match. Success in "The Flock" requires strategy, stealth, and teamwork, as players must work together to outwit and outlast their opponents.

The Flock screenshot
The Flock screenshot
The Flock screenshot
The Flock screenshot
The Flock screenshot
The Flock screenshot
The Flock screenshot
The Flock screenshot

39%
Audience ScoreBased on 204 reviews
gameplay14 positive mentions
graphics4 negative mentions

  • The Flock has a unique and intriguing concept that revolves around a finite player population, creating a sense of urgency and excitement.
  • The atmosphere and graphics are well-designed, contributing to a creepy and immersive experience.
  • Playing with friends can enhance the enjoyment, making it a fun multiplayer experience despite its flaws.
  • The game suffers from a lack of content, with only three maps and repetitive gameplay that can become boring quickly.
  • There are numerous bugs and technical issues, including missing text strings and problems with controls, which detract from the overall experience.
  • The player base is extremely low, making it difficult to find matches, and the game's limited lifespan means it may become unplayable in the future.
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players enjoying the competitive aspect when playing with friends, but criticizing the repetitive nature and limited content, including only three maps. While some appreciate the unique mechanics and atmosphere, others find the gameplay basic and plagued by bugs, leading to a lack of long-term engagement. Overall, the game shows potential but requires significant updates and additional content to maintain player interest.

    • “Gaming with friends is better than anything as it adds more competitive fun to the gameplay overall.”
    • “Unique setting and creatures with a great atmosphere backed by fun gameplay.”
    • “The limited population, counting down with each death gives a real edge and consequence to gameplay.”
    • “Poorly optimized, dead multiplayer, novel gameplay doesn't stay novel for long.”
    • “Overall the gameplay is very repetitive: you hunt down the guy with the light, you have the light, seek objectives, you die and it starts over again.”
    • “The gameplay gets stale quickly, doing the same thing over and over.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the atmospheric visuals that enhance the horror experience, while others criticize them as mediocre or low-tier, citing issues like graphical glitches and limited settings. While the aesthetic design is noted as pleasing, many feel that the models and overall polish could be improved. Overall, the graphics contribute to the game's ambiance but may not meet the expectations of all players.

    • “Graphics: 10/10.”
    • “Really cool game, the atmosphere is good, I like the graphics and sound which keeps you on your toes when you are carrying the light; I also like that the three maps are effectively different so you can play with different strategies to get the light (like hide in plain sight in the temple or ambush from above in the caves).”
    • “This game's visuals and sound are both unsettlingly pleasing and pleasingly unsettling.”
    • “The graphics and sound don't fare much better either, and while serviceable, are not exactly anything to write home about.”
    • “Game is playable at the moment, but you won't find a game as there's no one playing. When you do finally get into a game, the graphics are awful; something I don't mind personally, but I imagine it'll put a lot of people off.”
    • “There are graphic glitches and you can't even turn on fullscreen mode.”
  • stability
    26 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs, glitches, and performance issues that significantly detract from the experience. Common complaints include getting stuck on terrain, screen freezes, and graphical glitches, leading many to describe the game as a "buggy mess." While some players find enjoyment despite these issues, the overall consensus is that the game requires substantial polishing to improve its stability.

    • “The game is a buggy mess from start to finish.”
    • “Add all the glitches and bugs to it, and you are left with one word: horrible!”
    • “Screen freezes (game still seems to be running?), can't even get past the first menu.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its unique setting, eerie sound design, and engaging graphics, creating a tense and immersive experience. Players appreciate the distinctiveness of the maps and the stress of gameplay, although some note that the limited player count can diminish the intensity of the atmosphere. Overall, the combination of ancient environments and atmospheric audio contributes to a captivating and enjoyable ambiance.

    • “This game is lots of fun with a great atmosphere and a unique concept.”
    • “The environmental and character designs are suiting to the mood and atmosphere, with ancient looking dilapidated environments, and eerie music and sound effects.”
    • “The overall atmosphere of the game is nice and creepy, a bleak world where the artifact is literally the only ray of light remaining in the darkness.”
    • “The biggest downfall for me in this game is that there are currently only 3 player lobbies to play with, which makes the maps far too large to create an intense atmosphere.”
    • “The game needs a major brightness adjustment to enhance the creepy atmosphere they want to convey to their players.”
    • “The environmental and character designs are suited to the mood and atmosphere, featuring ancient-looking dilapidated environments, along with eerie music and sound effects.”
  • story
    11 mentions Positive Neutral Negative

    The game's story revolves around an extinction theme, set in a dark, post-apocalyptic world where players compete to capture a light artifact. While the developers aim to provide a coherent narrative with a definitive conclusion, many players feel that the story lacks depth and is insufficiently integrated into the gameplay, relying too much on external reading materials for context. Overall, while the concept is intriguing, there is a strong desire for a more fleshed-out storyline within the game itself.

    • “The developers wrote that they want to convey an extinction story, and I am hoping they would flesh out the story more in-game instead of relying on reading materials outside of it.”
    • “The developers of this game actually promise you a finale, closure to an interesting concept and story.”
    • “This is a story about extinction, told from ground level.”
    • “I really like the whole super post-apocalyptic feel, and how dark the world is, but I really wish there was a storyline to the game. As it stands now, this will die out long before its life count reaches zero.”
    • “The developers wrote that they want to convey an extinction story, and I hope they would flesh out the story more in-game instead of relying on reading materials outside of it.”
    • “Give a little background story to what the flock really is.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is inconsistent; while some players report smooth performance even on unstable internet connections, others experience significant issues such as stuttering and freezing characters. Overall, the optimization appears to be lacking, particularly affecting multiplayer experiences.

    • “Highly optimized so even the most unstable internet connections can play with the least lag.”
    • “Poorly optimized, dead multiplayer; novel gameplay doesn't stay novel for long.”
    • “Optimization: there is none.”
    • “During the game, everything went fine, except for a few cases of the other monsters stuttering on my screen while moving or floating across the ground frozen.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some players find it entertaining to engage in playful tricks and jump scares with friends, others feel that certain elements, like the 'set number of lives,' fall flat. Overall, the multiplayer experience enhances the comedic aspects, making it more enjoyable when played with others.

    • “This game is great to play with friends; jump in a Skype call with them (or another alternative) and play against one another. It's hilarious when you trick them and then jumpscare them because they were staring down your statue, but you were actually behind them ready to pounce.”
    • “It's pretty funny to tell the carrier that you are coming for him ^^”
    • “The tutorial was a bit strange because the lamp was not there for most of us, but the game did not crash so far or make any funny business.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its ability to enhance the atmosphere, featuring eerie soundscapes that complement the ancient and dilapidated environments. Reviewers note that the sound effects and musical themes are thoughtfully integrated, contributing significantly to the overall immersive experience.

    • “The music, the textures, and the themes are all great.”
    • “The environmental and character designs are suited to the mood and atmosphere, with ancient-looking dilapidated environments and eerie music and sound effects.”
    • “The game has an amazing atmosphere, with sound effects and music that are all carefully integrated.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The soundtrack doesn't match the intensity of the gameplay, which can be quite jarring.”
    • “The music is often drowned out by sound effects, making it hard to appreciate.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's initial implementation was criticized for lacking replayability, with some players expressing disappointment over the absence of post-completion content. However, others appreciate this unique approach, suggesting it could inspire a new genre of games with similar features.

    • “Was a poorly implemented idea when it first came out with little to no replayability.”
    • “I know some people may not like the idea that there is no replayability once the game is 'over', but I feel this is actually a very unique concept that could create a whole variety of games with similar features.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is enhanced by unique character designs that complement the game's atmospheric settings, featuring ancient, dilapidated environments and eerie soundscapes that deepen the overall mood.

    • “Unique character design.”
    • “The environmental and character designs are suited to the mood and atmosphere, with ancient-looking dilapidated environments, and eerie music and sound effects.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs predictable and uninspired, leaving me wanting more complexity and growth.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game is viewed negatively, with players feeling it resembles a cash grab due to its basic gameplay and crude animations. Many express a desire for a shorter game experience, suggesting that the developers could improve the game significantly if they focused on quality rather than profit.

    • “The gameplay is basic and the animations are crude at best, but the real issue is the monetization. It feels like a cash grab, and it's disappointing to see developers prioritize profit over quality.”
    • “I was curious to find the ending, but the monetization tactics are so aggressive that it ruins the experience. It seems like the developers are more interested in making money than creating a fun game.”
    • “This game could have been something special, but the heavy focus on monetization makes it feel like a chore. It's frustrating to see potential wasted on cash grabs instead of genuine gameplay improvements.”
  • grinding
    1 mentions Positive Neutral Negative

    Players feel that the game quickly becomes repetitive, as they can experience all it has to offer within the first 15 minutes, leading to a sense of grinding in the gameplay.

    • “You can see and do everything the game has to offer in the first 15 minutes of playing, then it's just repetition, which feels like grinding.”
    • “The game quickly turns into a monotonous grind, where every task feels like a chore rather than an adventure.”
    • “After a few hours, the excitement fades and you're left with endless grinding that feels more like a job than a game.”

Buy The Flock

4h Median play time
17h Average play time
3-57h Spent by most gamers
*Based on 4 analyzed playthroughs

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