- July 24, 2018
- Mata
- 1h median play time
The End: Inari's Quest
Platforms
About
You embody a fox in captivity in a cyberpunk world. A mysterious divinity sets you free and asks you to join her on a quest to find the last humans in this world. During this adventure you must protect your cub from various threats: irradiated rats, random behaving drones, and dangerous cyborgs. But you must also be smart and memorize your way around the city and solves puzzles to avoid exposing y…






- The game features stunning graphics and a beautifully designed cyberpunk environment that immerses players.
- The concept of protecting a fox cub while navigating through puzzles adds an interesting thematic element.
- Customizable controls allow players to adjust settings to their preference, which is a positive aspect for accessibility.
- The game is extremely short, with most players completing it in under an hour, leading to a lack of content.
- Controls are poorly designed and clunky, making gameplay frustrating and unresponsive.
- The game lacks polish and has numerous technical issues, including crashes and poor AI behavior, which detracts from the overall experience.
gameplay
15 mentions Positive Neutral NegativeThe gameplay has been widely criticized for being unplayable due to frequent crashes and a lack of a save feature, leading to significant frustration. Players have noted poor mechanics, such as the restrictive baby-carrying mechanic, and janky controls that detract from the experience. While the game's graphics and atmosphere are praised, the overall gameplay is described as boring and lacking depth, with many reviewers expressing hope for future improvements.
“The game itself is good; it offers a good cyberpunk atmosphere and a simple but effective gameplay.”
“Very interesting mechanics.”
“The core mechanic is that you have to protect a fox cub.”
“Before we get into the specifics, it's important to point out that for me at least, the game is simply unplayable because it crashes to desktop after about 30 seconds of gameplay, and there's no save feature either.”
“The frustration comes from really poorly thought out game mechanics like the only way to protect your baby is to carry it, which locks you out of other abilities. This is more annoying than interesting.”
“It's janky and unsatisfying to play. Any experienced gamer will tell you that the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”