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The Eminence in Shadow: Master of Garden

The Eminence in Shadow: Master of Garden Game Cover
68%Game Brain Score
story, graphics
gameplay, grinding
68% User Score Based on 211 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
The Eminence in Shadow: Master of Garden Game Cover

About

The Eminence in Shadow: Master of Garden is a single player and multiplayer casual role playing game with fantasy, romance and comedy themes. It was developed by Team CARAVAN and was released on August 28, 2024. It received mostly positive reviews from players.

The Eminence in Shadow: Master of Garden is a high-intensity party-based action battler where you strategically build squads to combat the Cult of Diabolos. Featuring faithful characters and rich lore from the original series, it offers exclusive story content, arena fights, guild battles, and mini-games. Immerse yourself in the shadowy world alongside Shadow and his elite warriors.

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68%
Audience ScoreBased on 211 reviews
story12 positive mentions
gameplay8 negative mentions

  • The game offers extensive fanservice and additional lore for fans of The Eminence in Shadow, making it enjoyable for those familiar with the series.
  • Character designs and voice acting are well-executed, providing an immersive experience for players.
  • The game features a casual and accessible gameplay style, allowing players to auto-battle and enjoy the story without requiring intense strategy.
  • The gacha system is heavily criticized for its low drop rates and pay-to-win mechanics, making it frustrating for players trying to obtain desired characters.
  • Gameplay is repetitive and lacks depth, often feeling more like a chore than an engaging experience, especially for free-to-play users.
  • Technical issues, such as long download times and frequent crashes, detract from the overall enjoyment of the game.
  • story
    45 mentions Positive Neutral Negative

    The game's story is a mixed bag, praised for its engaging plot and character development, particularly for fans of the original anime and light novel, but criticized for its abrupt ending and reliance on recycled content from the anime. While the original storylines and character expansions are appreciated, many players feel that the gameplay mechanics hinder the storytelling experience, making it difficult to progress and enjoy the narrative fully. Overall, the story is seen as a strong point for fans, but the execution and accessibility leave much to be desired.

    • “It is precisely this highly entertaining plot of misunderstandings, excellent supporting character creation, and grand world-building that make it so popular.”
    • “The plot of this work was personally written and supervised by the original author of the novel, Daisuke Aizawa, ensuring its quality.”
    • “Master of Shadows does fill in gaps in the story that were otherwise missing or unknown, expands the already great world-building, and focuses more on individual characters, which could be something you were missing from the anime.”
    • “It would've been nice if the game actually gives you the next content or story after the anime instead of just stopping there ultimately.”
    • “The story mode almost entirely utilizes clips and visuals from the anime for its presentation, resulting in a very perfunctory experience.”
    • “For me, the excitement wore off once the story content dried up and the grind became unbearable.”
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay of "Eminence in Shadow: Master of Garden" has been widely criticized for its lack of depth and engagement, primarily relying on automated combat and repetitive mechanics that resemble idle games. While some players appreciate the casual nature and fan service, many find the gameplay to be uninspired and heavily reliant on gacha elements, leading to a grindy experience with minimal strategic challenge. Overall, it is deemed unsuitable for those seeking meaningful gameplay, as it prioritizes character collection over interactive combat.

    • “Rose Oriana stands out as particularly popular and provides excellent gameplay versatility, making her an exceptional reason to try this game.”
    • “The gameplay is very casual and accessible.”
    • “Combat strategy is straightforward, primarily revolving around elemental advantages similar to Pokémon mechanics.”
    • “However, the lack of visual appeal and operational gameplay in the auto-battle, as well as the somewhat rough 3D modeling, leaves it with no gameplay to speak of, and it can only be considered a purely fan-oriented commercial work.”
    • “The fully automated combat and the rudimentary, mechanical, and repetitive actions of the characters provide no visual appeal whatsoever.”
    • “I cannot in good conscience recommend this game because the gameplay isn't gameplay.”
  • grinding
    10 mentions Positive Neutral Negative

    Players have mixed feelings about grinding in the game; while some appreciate the rewarding progression and reduced grinding through auto-play features, many find the early-game farming tedious and the reliance on pay-to-win mechanics frustrating. The necessity of grinding for character upgrades and resources can lead to significant time investment, with some players feeling that their efforts can be easily undone. Overall, the grinding experience varies widely, with some players enjoying the challenge while others feel it detracts from the overall enjoyment.

    • “The game is heavily pay to win; you will eventually hit a wall where no matter what you do, you cannot progress without either grinding for months to awaken your base characters or shelling out money to get better ones that you still need to awaken through copious grinding.”
    • “Equipment upgrades are gated behind timers and resource farming, which slows progression to a crawl if you're not paying.”
    • “60+ hours of grinding over 4 months, gone.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization in the game is heavily criticized, with frequent ads and a strong emphasis on in-game purchases that create a "cash grab" feel. While players can progress without spending money, those who pay have a distinct advantage, and the tutorial is laden with forced prompts that detract from the experience. Overall, the monetization strategy is seen as intrusive and detrimental to the enjoyment of the game.

    • “The game does have in-game purchases that help speed up the story's progression, but otherwise it is not needed to complete the game.”
    • “The game’s main interface frequently displays ads designed to induce in-game purchasing.”
    • “There's so many elements that are classic gacha cash grabs.”
    • “I knew there’d be monetization baked in, and yes—paying players have a clear advantage.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their appealing art style, slick visuals, and engaging animations, particularly during 3D cutscenes. However, there are notable issues, such as a lack of optimization for PC hardware, with performance capped at 30 fps despite a 60 fps option, and a reliance on anime clips that detracts from the overall experience. While fans appreciate the aesthetic and character designs, the inconsistent graphical quality and performance issues suggest room for improvement.

    • “The story is engaging, and the art style is appealing.”
    • “As a fan of The Eminence in Shadow, the game nails the edgy-but-fun vibe, with slick visuals, flashy combat animations, and plenty of fanservice for fans.”
    • “The graphics look great, and the cinematics during 3D cutscenes are impressive, but it's an absolute shame that those particular elements are so spaced apart.”
    • “The graphics are identical to mobile — no improvements for PC hardware.”
    • “This work also suffers from severe power creep between new and old characters; the story mode almost entirely utilizes clips and visuals from the anime for its presentation, resulting in a very perfunctory experience.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is generally well-received, particularly on PC where it runs smoothly after a lengthy download, though some users report issues with the 60 fps option not functioning correctly. While the performance is better than on mobile, with fewer bugs and frame drops, the game is best experienced with a mouse for enhanced usability, as keyboard controls are deemed ineffective. Overall, it is optimized for the Steam Deck and includes exclusive mobile features, but there are still areas needing improvement.

    • “Performance is better than mobile — I've had fewer bugs and frame drops on PC.”
    • “The game has an excellent PC port, which runs smoothly after an initially lengthy download.”
    • “The game is optimized for the Steam Deck, though using a mouse greatly enhances usability.”
    • “This game is graphically good, but it needs improvement because the 60 fps option doesn't work, and the performance stats still show 30 fps.”
    • “> not optimized for pc | keyboard is useless - mouse only”
    • “Play on PC just to experience the full performance.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received but criticized for being repetitive, with players unable to turn it off during downloads. Additionally, the randomization of character background tracks limits the ability to enjoy a wider variety of music, leading to frequent exposure to the same songs.

    • “The music is good, but it can feel repetitive at times.”
    • “While the main menu character's background music is random, it would be nice to have the option to set it permanently to enjoy some of the high relationship level character tracks.”
    • “This download comes with very loud music that you can't turn off during the download (I had to go to the volume mixer to mute it).”
    • “You can't set the main menu character's background permanently, as it is instead random. So instead of listening to some of the high relationship level character tracks, you end up hearing the same two songs all the time.”
  • emotional
    3 mentions Positive Neutral Negative

    Players appreciate the emotional depth provided by character interactions in the lobby, enhancing the overall experience. However, some find the storyline lacking, describing it as ridiculous and boring, which detracts from the emotional engagement.

    • “The lobby allows players to interact and converse with characters, bringing rich emotional value.”
    • “The game's story deeply resonated with me, evoking a range of emotions that I didn't expect.”
    • “I found myself genuinely caring for the characters, feeling their struggles and triumphs as if they were my own.”
    • “One of the most ridiculous and boring stories I have ever seen.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers praise the character development for its fantastic and detailed designs, which enhance the overall experience. While the combat is noted as simple yet strategic, the emphasis on character aesthetics adds depth to the game's appeal.

    • “Combat is simple but strategic, and the character designs are fantastic.”
    • “For those who can appreciate detailed character design, it will be a pleasant sight to behold.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its quirky situations, such as the irony of a Windows-exclusive game functioning better on Linux. Players find the storyline engaging and the characters visually appealing, with specific moments, like the "amnesia event," being particularly amusing. Overall, the game successfully blends humor with its narrative and aesthetics.

    • “The amnesia event is just plain funny.”
    • “Funny thing, but the game made only for Windows works good on Linux, while still doesn't work on Windows. XD The game itself is nice, the storyline is interesting and fun, and the characters and visuals are beautiful.”
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Frequently Asked Questions

The Eminence in Shadow: Master of Garden is a casual role playing game with fantasy, romance and comedy themes.

The Eminence in Shadow: Master of Garden is available on PC, Phone, iPad, iPhone and others.

The Eminence in Shadow: Master of Garden was released on August 28, 2024.

The Eminence in Shadow: Master of Garden was developed by Team CARAVAN.

The Eminence in Shadow: Master of Garden has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The Eminence in Shadow: Master of Garden is a single player game with multiplayer and local co-op support.

Similar games include Book of Yog, Mobius Final Fantasy, Snowbreak: Containment Zone, Romancing SaGa Re;univerSe, Sword Master Story and others.