- May 5, 2014
- Scott Cawthon
- 7h median play time
The Desolate Hope
Platforms
About
In "The Desolate Hope," players explore the abandoned Lun Infinus station, once used for simulating human colonization possibilities. Now, thirty years after Earth's last transmission, the station's five sentient computers must combat a mysterious viral threat. Navigate through peculiar and intricate simulations to secure the future of humanity in this desolate, forsaken environment.
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- The game features a unique blend of genres, including platforming, RPG elements, and mini-games, creating a diverse gameplay experience.
- The art style is stunning, with beautiful pre-rendered graphics and a captivating atmosphere that enhances the storytelling.
- The narrative is engaging and thought-provoking, exploring themes of existence and the struggles of AI characters in a desolate setting.
- The platforming and dungeon-crawling segments are often criticized for being bland and unengaging, leading to a repetitive experience.
- The combat system can be overwhelming and chaotic, with a steep learning curve that may frustrate players unfamiliar with its mechanics.
- Some players have noted technical issues, such as poor performance during intense battles and a lack of clear instructions or tutorials.
gameplay
52 mentions Positive Neutral NegativeThe gameplay of the game is highly varied, incorporating elements from different genres such as platforming, metroidvania, and turn-based RPG battles, which some players find innovative and engaging. However, many reviews highlight issues with janky mechanics, repetitiveness, and certain gameplay segments being tedious or poorly designed. Overall, while the game features beautiful art and a compelling story, the gameplay experience is mixed, with standout boss battles contrasted by less enjoyable sections.
“Down to the gameplay, which was actually a lot of fun.”
“The gameplay is unique, in that there are three sorts of gameplay; the solemn management and searching of the hub world, when you enter a robot's simulated world, with the ruleset of a metroidvania shooter, and when you enter a boss battle, where you go into a turn-based RPG battle.”
“The gameplay is quaint but highly diversified; at first you think you're just in your average 2D platformer, but then you're playing an old school Atari above-view arena shooter.”
“Mechanically, it's janky and tries several different things which range from passable to bad.”
“The gameplay is split into 4 sections and 3 of them are boring to actively horrible.”
“It's difficult to recommend this game because for most of it, you'll be slogging through one of those 3 terrible gameplay modes.”