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The Dead Tree of Ranchiuna

The answer in short, is unfortunately, a resounding “no”.
The Dead Tree of Ranchiuna Game Cover
64%Game Brain Score
story, music
gameplay, grinding
71% User Score Based on 72 reviews
Critic Score 40%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
The Dead Tree of Ranchiuna Game Cover

About

The Dead Tree of Ranchiuna is a single player simulation game. It was developed by Tonguç Bodur and was released on February 14, 2019. It received negative reviews from critics and mostly positive reviews from players.

In The Dead Tree of Ranchiuna, a man returns to his village and experiences visions of a past tragedy. This atmospheric "walking simulator" features a huge map, full voice acting, and a compelling soundtrack. Players will uncover the mystery through the game's storyline, revealed through in-game characters and the player character's narration.

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71%
Audience ScoreBased on 72 reviews
story20 positive mentions
grinding6 negative mentions

  • Beautiful graphics and atmospheric sound design enhance the immersive experience.
  • The game features a compelling storyline that explores deep themes, making it thought-provoking.
  • The music is well-composed and adds to the overall ambiance of the game.
  • The gameplay is mostly walking with minimal interaction, leading to a tedious experience.
  • Voice acting and character dialogue are often criticized for being poor and unconvincing.
  • The pacing is slow, and the lack of meaningful exploration can make the game feel linear and restrictive.
  • story
    77 mentions Positive Neutral Negative

    The story in "The Dead Tree of Ranchiuna" is a mixed bag, with some players finding it impactful and relatable, while others criticize it for being confusing, poorly executed, or lacking depth. Many reviews highlight the game's focus on atmosphere and storytelling through a walking simulator format, but opinions vary on the effectiveness of the voice acting and the overall coherence of the narrative. While some appreciate the introspective themes and beautiful presentation, others feel the story falls flat or becomes tedious.

    • “The story is revealed throughout the game and is a bit mysterious.”
    • “An enjoyable but very sad story, I couldn't help but reflect on my own life while listening to the narrator.”
    • “The beautiful set pieces and music immerse you in the story.”
    • “I sort of understand the story, but I just don't feel like the motives for the characters add up; I just don't buy it.”
    • “The story is terrible.”
    • “The voice acting is some of the worst I've heard, the world is unbelievably linear this time instead of open, and the story (in my opinion) doesn't really make sense.”
  • music
    57 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and atmospheric quality, with many reviewers highlighting the standout soundtrack that enhances the overall experience. However, there are frequent mentions of the music being sparse or lacking in variety, leading some players to desire more ambient sounds and musical content throughout the game. Overall, while the soundtrack is considered a major highlight, its limited presence can detract from the immersive experience.

    • “Besides the graphics, the music is a real standout.”
    • “The music emphasizes the poetry and solitary harshness of the landscape.”
    • “This is a visually fantastic game, packaged with an excellent, atmospheric soundtrack.”
    • “It could do with more music and/or more ambient sound, like a breeze, or wind in the trees; as it is, a lot of it is really too silent.”
    • “Also, certain parts of the soundtrack were decent, though the game was mostly void of music or any other interesting sounds.”
    • “Okay narration with some music chucked in there in a way that felt obligatory.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics are widely praised for their quality, with many reviewers noting their excellence and near photo-realism, particularly those utilizing Unreal Engine. While some describe the visuals as beautiful and atmospheric, others mention a grittier aesthetic that may not appeal to everyone. Overall, the graphics significantly enhance the gaming experience, often complemented by standout music.

    • “The graphics are excellent (Unreal Engine).”
    • “This isn't a criticism--the graphics & assets are very nice--almost photo-realistic in places.”
    • “After maybe 10 minutes, the game opened up a bit to some beautiful visuals and music (some of the tracks were just gorgeous).”
    • “The graphics in Ranchtuna are generally better than other contemporary TB games, but that doesn't fix these issues.”
    • “Graphics and scenery were dreary, rocky, damp terrain.”
    • “The graphics lean in the grittier side of natural surroundings.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its stunning graphics and excellent soundtrack, creating a mysterious and immersive experience. However, some players feel that the story and dialogue detract from the overall atmosphere, leading to mixed feelings about the game's narrative elements. Overall, the atmospheric landscapes and sound design are highlighted as standout features.

    • “This is a visually fantastic game, packaged with an excellent, atmospheric soundtrack.”
    • “+ atmospheric landscapes (nature/ruins) and soundtrack.”
    • “Really just ruined the atmosphere for me.”
    • “It is a mysterious, sombre but adventurous collection that really pulls you into the atmosphere along with the visuals.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is primarily a walking simulator with minimal interactive elements, featuring a few puzzles and object-finding tasks. Players noted that the lock picking mechanic feels awkward and relies heavily on mouse movements, detracting from the overall experience. The game leans towards a darker tone, contrasting with the typically vibrant aesthetics of the genre.

    • “Gameplay-wise, this is a classic walking simulator with a couple of lever puzzles and a few objects that need to be found.”
    • “It isn't all nice and colorful like most; this one took a bit of a dark turn in gameplay.”
    • “You won't get a lot of actual gameplay, but rather you'll see yourself walking in a nice landscape while a story is being told.”
    • “It looks a lot like you are tensioning with the pick and picking with the tensioner, not to mention that having the entire mechanic be solely based on mouse movements feels very weird and illogical.”
    • “Gameplay-wise, this is classic walking simulator with a couple lever puzzles and a few objects that need to be found.”
    • “You won't get a lot of actual 'gameplay', but rather you'll see yourself walking in nice landscape while a story is being told.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspects of the game, particularly the long walks and simplistic puzzles, to be tedious and lacking engagement. Despite these drawbacks, the visual and musical elements help maintain interest, though the overall experience can feel monotonous at times.

    • “The game felt absolutely tedious at times, but there was enough visual and musical beauty to completely hold my interest.”
    • “Puzzles are no-brainers, but walking on narrow planks becomes tedious.”
    • “The long walk is a bit dull and tedious.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is noted as the best among the developer's titles, though it still suffers from performance stutters and recycled elements. While the voice acting is generally good, the narrator's lack of nuance may be attributed to a weak script.

    • “This was a lot weaker than the previous titles from this developer; it had performance stutters, bad voice acting, and dragged on a bit with lots of recycled elements from Drizzlepath, Bottle, and Nephise.”
    • “Voiceovers are good in general, though the narrator's performance lacks a bit in nuance - but this might be due to the script, which suffers from the same problem.”
    • “Well, it's easily the most optimized game Tonguc has made.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is largely unintentional, with many players finding the ending to be "hilariously bad" and the voice acting described as mediocre, leading to moments that were meant to be serious but instead elicited laughter. Overall, the comedic elements appear to stem from poor execution rather than intentional humor.

    • “The ending is hilariously bad.”
    • “The voice acting of other characters is mediocre at best; at one point, a scene with a dog, which I assume was meant to be serious, made me laugh instead.”
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Frequently Asked Questions

The Dead Tree of Ranchiuna is a simulation game.

The Dead Tree of Ranchiuna is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The Dead Tree of Ranchiuna was released on February 14, 2019.

The Dead Tree of Ranchiuna was developed by Tonguç Bodur.

The Dead Tree of Ranchiuna has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

The Dead Tree of Ranchiuna is a single player game.

Similar games include Drizzlepath: Genie, The First Tree, Bottle, Drizzlepath: Deja Vu, Caligo and others.