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Drizzlepath: Genie Game Cover

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Drizzlepath: Genie is a single player action game. It was developed by Tonguç Bodur and was released on February 22, 2016. It received neutral reviews from players.

"Drizzlepath: Genie" is a first-person puzzle adventure game that follows the journey of a young man seeking to fulfill a promise to his dying mother. The game features a beautiful, atmospheric world with minimalist design and a focus on story and exploration. Players must solve puzzles and make choices that will affect the outcome of their journey, with multiple endings available.

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59%
Audience ScoreBased on 124 reviews
story31 positive mentions
optimization5 negative mentions

  • The game features beautiful graphics and atmospheric environments that enhance the overall experience.
  • The voice acting and narration are well done, providing a poetic and immersive storytelling experience.
  • The game offers two distinct paths to explore, each with its own unique narrative and scenery.
  • The gameplay is slow-paced with minimal interaction, leading to a tedious experience for some players.
  • The writing can be overly pretentious and esoteric, making it difficult to follow the story at times.
  • There are technical issues such as performance drops and collision detection problems that detract from the overall enjoyment.
  • story
    120 mentions Positive Neutral Negative

    The story in "Drizzlepath: Genie" is a poetic and philosophical journey that unfolds as players explore the environment, narrated by a soothing voice. While some players appreciate the depth and beauty of the writing, others criticize it for being convoluted, pretentious, or poorly executed, often detracting from the overall experience. The game features two distinct paths with different storylines, but many feel that the narrative lacks coherence and meaningful engagement, making it a mixed bag for those seeking a captivating story.

    • “There's a wonderful story in this one, beautifully written and nicely narrated.”
    • “The story is quite poetic and descriptive.”
    • “Drizzlepath: Genie is a fascinating and very atmospheric game that offers exploration along two different paths and a well-presented and narrated storyline for both of them.”
    • “There is a story here, but unfortunately much of the script is so laughable and bad that it is literally incomprehensible, bordering on satire.”
    • “The storyline, and I use the term incredibly loosely (even by walking sim standards), would struggle to be called threadbare.”
    • “The narration was bad, the story was not captivating at all, and the landscape unimpressive at max settings.”
  • music
    65 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and atmospheric quality, enhancing the overall immersive experience with soothing melodies and diverse styles that adapt to different environments. However, some players noted issues with volume control, as the music can occasionally overpower voice acting and become repetitive during extended gameplay. Overall, while the soundtrack is a highlight for many, its execution may detract from the experience for others due to its looping nature and lack of customization options.

    • “The music is beautiful!!”
    • “The music is rather special, the soundtrack seems to be synthetic and shifts between different styles of music to fit each section.”
    • “The sound of the constant rainfall, the soothing music, and the relaxed speed at which the scenery passed me by all combined to put me in a trancelike peaceful state, where the objective of getting to the end suddenly seemed inconsequential.”
    • “And also the music got repetitive.”
    • “The music loops too often; it's really an issue when the game is trying to create atmosphere using music and it just cuts off and starts over with the same song for the next 15 minutes.”
    • “By the end of the game, I felt I was asking my own questions about life itself... for example: 'What would life be like if I were to rip my ears out right now to avoid hearing this music play any longer?' Ok, that's a bit harsh I admit, but the music was overpowering, loud, and indeed atmospheric in a world without atmosphere which made it feel out of place.”
  • graphics
    63 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the lush visuals and beautiful landscapes, particularly in comparison to its predecessor. However, some players criticize the graphics for being underwhelming, with issues like excessive light flares and poor optimization affecting performance. Overall, while the game offers some stunning visuals, it may not meet the expectations of those seeking high-quality graphics and smooth gameplay.

    • “By far the main reason to play the game is its lush graphics, even though the light flares mar it slightly.”
    • “The game is indeed beautiful, with nice graphics as always using the Unreal Engine.”
    • “The ambiance and graphics are great and help you immerse yourself in the game world; the world of Drizzlepath is a worthwhile experience in my opinion.”
    • “The graphics, even on maximum settings, appear so overcooked that you would be better off buying Morrowind (the original).”
    • “But the graphics as a whole are seriously underwhelming.”
    • “Since the graphics, story, and voice acting are all you get, they should be stunning, but they are not.”
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its simplicity and lack of engaging mechanics, often describing it as a "walking simulator" that primarily involves exploration and listening to narration. While some appreciate the atmospheric visuals and smooth controls, others criticize the monotonous nature of the gameplay and the absence of meaningful interactions or challenges. Overall, the experience is characterized by a focus on the journey rather than dynamic gameplay elements.

    • “Whilst the game could use more sources of information (by increasing interactions) and encourage more exploration by giving players a meaningful story-related reason to do so, the overall implementation of mechanics was smooth and it played well.”
    • “The majority of the gameplay involves walking along one of both paths (with possibilities to explore alongside it), listening to beautifully delivered and voiced narration, and finding scenic views while you wander.”
    • “For the beauty of the scenery, for the boundless world, for the calming music combined with the narration, for the quite lengthy gameplay that it offers (2-4h for the red path, 3-5h for the blue path), I consider the price to be very affordable.”
    • “Pretentious text and tedious gameplay with horrendous voice-over work.”
    • “Wow this game is bad... literally no gameplay except for holding W to go forward or pressing Q to auto-walk through a boring environment with occasional short text read by a girl (whose voice is literally the only good thing here)... I should have just left it minimized to get cards instead of trying to play it.”
    • “Being a 'walking simulator', Drizzlepath: Genie's gameplay is very simplistic.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its breathtaking scenery, relaxing rain-soaked environments, and harmonious soundtracks that enhance the immersive experience. Players appreciate the contemplative and cozy ambiance, although some note issues with repetitive music and occasional lifeless voice acting. Overall, the atmosphere is considered a key strength, contributing significantly to the game's appeal as a walking simulator.

    • “The music is pretty, atmospheric... the atmosphere overall is breathtaking.”
    • “The scenery is extremely beautiful and the rain-soaked atmosphere is quite relaxing.”
    • “Together they built such an unforgettable climate; only for this atmosphere is the game worth getting.”
    • “Although the voice acting is sometimes lifeless and at other times doesn't convey the correct emotions (sometimes to comedic effect), it generally works well and fits the overall contemplative atmosphere.”
    • “The rain-soaked atmosphere is very relaxing.”
    • “Music loops too often; it's a real issue when the game is trying to create atmosphere using music, and it just cuts off and starts over with the same song for the next 15 minutes.”
  • optimization
    17 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed reviews. While some players appreciate the improved performance compared to its predecessor, many report significant issues such as fluctuating frame rates, stuttering, and low optimization, even on high-end systems. There is a consensus that further optimization is needed to enhance the gaming experience.

    • “In terms of graphics, the world created by this engine is just as beautiful; however, unlike its predecessor, the game is now greatly optimized and has a smooth performance throughout.”
    • “Players have access to a lot of in-game settings and they may tweak them until performance is flawless.”
    • “I think there is still room for optimization for this game in that regard.”
    • “But the performance of the game is horrid. I have a fairly strong computer, yet I experienced horrible FPS (jumping from 20 to 50) at all graphic sliders set to medium or lower, and I even had shadows turned off.”
    • “Horrible performance, even at the worst possible settings.”
    • “The performance is okay-ish, with framerates fluctuating between 40-60+ FPS on my system.”
  • grinding
    7 mentions Positive Neutral Negative

    Players consistently describe the grinding aspect of the game as tedious and frustrating, primarily due to the slow walking pace and lengthy traversal times. While some appreciate the occasional speed boosts that alleviate the monotony, many find the overall experience to be overly drawn out, detracting from the enjoyment of the gameplay.

    • “Just the sound of rain; too much walking got tedious.”
    • “Absolutely tedious.”
    • “A tedious and frustrating walking simulator.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, poor collision detection, and frustrating gameplay glitches that can lead to players getting stuck or falling into unpassable areas. These problems detract from the overall experience and suggest a need for further polish and optimization.

    • “Be careful at some points; it's really buggy and you can easily get stuck on rocks.”
    • “Some gameplay glitches made me start the game twice – when leaving the prescribed path, I fell into a trench and could not get out.”
    • “The collision detection was poor, the invisible barriers were frustrating, and the constant lighting glitches were very distracting.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game offers a mixed assessment of replayability, with some users noting a significant amount of replay value, while others point out its limitations. The consensus suggests that while there are opportunities for replay, they may not be extensive.

    • “Limited replay value.”
    • “At least you can’t complain about lack of replay value.”
    • “Replayability: 4”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its soothing and dynamic soundtrack, which enhances the atmosphere and evokes feelings of relaxation and mystery. However, some players felt that certain elements detracted from their overall enjoyment, leading to a sense of wasted time rather than emotional engagement.

    • “However, what really 'spoke' to me was the music that follows you almost all the time, a soothing, relaxing music, sometimes emotional, other times mysterious, always changing according to the scenery; the sound of the rain and thunder, the sound of the wind whooshing when you're on a high peak of a mountain.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is appreciated by users, with some finding it helpful and entertaining enough to encourage others to follow related content. Overall, it seems to resonate well with players, enhancing their gaming experience.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Drizzlepath: Genie is a action game.

Drizzlepath: Genie is available on PC and Windows.

On average players spend around 2 hours playing Drizzlepath: Genie.

Drizzlepath: Genie was released on February 22, 2016.

Drizzlepath: Genie was developed by Tonguç Bodur.

Drizzlepath: Genie has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Drizzlepath: Genie is a single player game.

Similar games include Caligo, Drizzlepath, The Old City: Leviathan, Drizzlepath: Glass, The Vanishing of Ethan Carter and others.